My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Cannon Cart Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Wall Breakers Cannon Cart Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Wall Breakers Cannon Cart Fisherman Phoenix
Giant Snowball
Goblin Gang Wall Breakers Fisherman
Zap
Goblin Gang Royal Giant Wall Breakers Cannon Cart Fisherman
Barbarian Barrel
Goblin Gang Wall Breakers Cannon Cart
The Log
Goblin Gang Royal Giant Wall Breakers Cannon Cart Fisherman
Earthquake
Goblin Gang
Arrows
Goblin Gang Wall Breakers
Royal Delivery
Goblin Gang Wall Breakers Cannon Cart Fisherman
Fireball
Goblin Gang Wall Breakers Cannon Cart Fisherman
Poison
Goblin Gang Fisherman Phoenix
Lightning
Cannon Cart Fisherman Phoenix
Rocket
Cannon Cart Phoenix

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers The Log Goblin Gang Fisherman Phoenix Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Wall Breakers The Log Goblin Gang

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant Mirror Cannon Cart
Royal Giant
Fisherman Goblin Gang Mirror Cannon Cart The Log
Mirror
The Log Phoenix Goblin Gang Royal Giant Wall Breakers Cannon Cart
Wall Breakers
Mirror The Log
Cannon Cart
The Log Goblin Gang Royal Giant Mirror Fisherman
The Log
Mirror Cannon Cart Royal Giant Wall Breakers Fisherman
Fisherman
Royal Giant Cannon Cart The Log
Phoenix
Mirror

Defense Synergies 0 6

Goblin Gang
Mirror Cannon Cart The Log Fisherman
Royal Giant
Mirror
Goblin Gang The Log
Wall Breakers
Cannon Cart
Goblin Gang
The Log
Goblin Gang Mirror Fisherman
Fisherman
Goblin Gang The Log
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart The Log
Goblin Gang Cannon Cart The Log Fisherman Phoenix
Goblin Gang Fisherman Cannon Cart
Goblin Gang Cannon Cart Fisherman Phoenix
The Log
Goblin Gang The Log Cannon Cart
Goblin Gang Phoenix
Cannon Cart The Log Phoenix
Goblin Gang Fisherman Phoenix
Goblin Gang Cannon Cart Fisherman Phoenix
Goblin Gang Cannon Cart The Log Fisherman
Goblin Gang Phoenix
Goblin Gang Cannon Cart The Log
Goblin Gang Cannon Cart The Log
Goblin Gang Cannon Cart Phoenix
Goblin Gang The Log Fisherman
Goblin Gang Cannon Cart Fisherman
Goblin Gang Cannon Cart The Log Fisherman
The Log Cannon Cart Fisherman
Cannon Cart Fisherman Phoenix
Goblin Gang Cannon Cart The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Cannon Cart Fisherman
Goblin Gang Cannon Cart The Log Fisherman Phoenix
Goblin Gang Cannon Cart The Log Fisherman
Goblin Gang Cannon Cart The Log Fisherman Phoenix
Goblin Gang Cannon Cart Fisherman Phoenix
Goblin Gang
Goblin Gang Cannon Cart Phoenix
Cannon Cart Fisherman Phoenix
Cannon Cart The Log Phoenix
Goblin Gang Phoenix
Cannon Cart Phoenix
The Log Phoenix
Cannon Cart Goblin Gang
Cannon Cart
Goblin Gang Phoenix Cannon Cart The Log Fisherman
Cannon Cart The Log Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Fisherman
Cannon Cart The Log
Cannon Cart The Log
The Log
The Log
The Log
The Log Fisherman
Goblin Gang Fisherman
Cannon Cart The Log Fisherman
Cannon Cart The Log Fisherman
Cannon Cart Fisherman
Cannon Cart The Log Fisherman
Cannon Cart The Log
Cannon Cart The Log
Fisherman
The Log Fisherman
The Log
The Log
The Log Fisherman
Cannon Cart The Log
The Log
Fisherman
The Log Fisherman
The Log Fisherman
The Log Fisherman
The Log
The Log
Goblin Gang Cannon Cart
The Log
Goblin Gang Cannon Cart
The Log
Cannon Cart
Goblin Gang The Log
Cannon Cart The Log
Cannon Cart

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: