My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Goblin Curse Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Mortar Bandit
Barbarian Barrel
Mortar Executioner Bandit Electro Wizard
The Log
Bandit
Earthquake
Mortar
Arrows
Royal Delivery
Executioner P.E.K.K.A Bandit Electro Wizard
Fireball
Mortar Executioner Bandit Electro Wizard
Poison
Mortar Executioner Electro Wizard
Lightning
Mortar Executioner Bandit Electro Wizard
Rocket
Mortar Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Void Bandit Mortar Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Tornado Void Bandit

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Void P.E.K.K.A Electro Wizard Mortar Executioner Bandit
Mortar
Zap Tornado Bandit
Tornado
Zap Executioner P.E.K.K.A Mortar
Void
Zap
Executioner
Tornado Zap P.E.K.K.A Bandit
P.E.K.K.A
Zap Tornado Electro Wizard Executioner
Bandit
Zap Mortar Executioner Electro Wizard
Electro Wizard
Zap P.E.K.K.A Bandit

Defense Synergies 3 13

Zap
Electro Wizard Mortar Tornado Void Executioner P.E.K.K.A Bandit
Mortar
Zap Tornado Bandit Electro Wizard
Tornado
Executioner P.E.K.K.A Zap Mortar Electro Wizard
Void
Zap
Executioner
Tornado Zap Bandit
P.E.K.K.A
Tornado Zap Electro Wizard
Bandit
Zap Mortar Executioner Electro Wizard
Electro Wizard
Zap Mortar Tornado P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Void Executioner Electro Wizard
P.E.K.K.A Zap Mortar Executioner Bandit Electro Wizard
Mortar Tornado P.E.K.K.A Void Executioner Bandit Electro Wizard
P.E.K.K.A Mortar Bandit Electro Wizard
Tornado P.E.K.K.A
Tornado Zap Executioner Bandit Electro Wizard
Tornado Electro Wizard Zap Mortar Void Executioner
Zap Void P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Mortar Tornado
Tornado Bandit Electro Wizard
Executioner Electro Wizard Zap Tornado Bandit
Executioner Zap Tornado Electro Wizard
Mortar P.E.K.K.A Zap Bandit Electro Wizard
Executioner Zap Mortar Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Mortar Bandit Electro Wizard
Tornado Zap Mortar P.E.K.K.A Bandit Electro Wizard
Mortar Tornado Executioner P.E.K.K.A Electro Wizard
Mortar Zap Tornado Executioner Bandit Electro Wizard
Zap Mortar Tornado Executioner Bandit Electro Wizard
P.E.K.K.A Mortar Tornado Electro Wizard
Executioner P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Void P.E.K.K.A Bandit Electro Wizard
Void Bandit Electro Wizard Zap Mortar Executioner
P.E.K.K.A Bandit Zap Electro Wizard
P.E.K.K.A Zap Tornado Bandit Electro Wizard
P.E.K.K.A Executioner Bandit
Executioner Zap Tornado Electro Wizard
P.E.K.K.A Void Bandit Electro Wizard
P.E.K.K.A
Zap Void P.E.K.K.A Electro Wizard Mortar Tornado Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Tornado Void Electro Wizard
P.E.K.K.A Executioner Bandit
Executioner
Electro Wizard Zap Mortar Tornado Executioner P.E.K.K.A
Executioner Zap P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar Bandit
Mortar Void Zap Tornado Executioner Bandit Electro Wizard
Void Bandit
Void
Executioner Zap Mortar
Executioner Zap Tornado
Mortar Tornado Executioner
Zap Tornado Executioner
Void Zap Mortar Tornado Bandit
Tornado Void Electro Wizard
Void Zap Mortar Tornado Bandit Electro Wizard
Void Zap Tornado Executioner
Mortar Void Executioner Bandit
Mortar Void Bandit
Zap Mortar
Zap Mortar Executioner Bandit
Mortar Executioner Bandit
Mortar Tornado
Void Zap Mortar Executioner Bandit Electro Wizard
Zap Mortar Tornado
Void
Tornado Void
Void Tornado
Zap Mortar Void
Zap Tornado Mortar Executioner
Mortar Void Zap Tornado Executioner Bandit Electro Wizard
Void Zap Mortar Tornado Bandit
Void Zap Mortar Tornado Bandit
Zap Tornado Executioner Electro Wizard
Zap Electro Wizard Void
Void
Void Zap Mortar Bandit
Zap Void Electro Wizard
P.E.K.K.A
Zap Electro Wizard Void Bandit
Zap Tornado Executioner Electro Wizard
Void Executioner Electro Wizard
Zap Mortar Executioner
Void Zap Tornado
Executioner P.E.K.K.A
Zap Tornado Electro Wizard
Zap Tornado Void Executioner Electro Wizard
Void Zap Mortar Tornado Executioner Bandit Electro Wizard

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