My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Dart Goblin Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Cannon Cart Miner
Giant Snowball
Goblins Bats Dart Goblin Miner
Zap
Goblins Bats Mortar Dart Goblin Cannon Cart
Barbarian Barrel
Goblins Mortar Dart Goblin Cannon Cart
The Log
Goblins Dart Goblin Cannon Cart
Earthquake
Mortar
Arrows
Goblins Bats Dart Goblin
Royal Delivery
Goblins Bats Dart Goblin Cannon Cart Miner
Fireball
Mortar Dart Goblin Cannon Cart
Poison
Bats Mortar Dart Goblin
Lightning
Mortar Cannon Cart
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats The Log Dart Goblin Miner Mortar Fireball Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats The Log Dart Goblin

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Bats
Miner Mortar Cannon Cart
Mortar
Miner Bats Dart Goblin Fireball The Log
Dart Goblin
Miner Mortar Cannon Cart The Log
Fireball
Mortar The Log Miner
Cannon Cart
The Log Bats Dart Goblin Miner
The Log
Cannon Cart Mortar Dart Goblin Fireball Miner
Miner
Goblins Bats Mortar Dart Goblin Fireball Cannon Cart The Log

Defense Synergies 1 16

Goblins
Mortar Dart Goblin Cannon Cart The Log
Bats
Mortar Dart Goblin Cannon Cart The Log
Mortar
Goblins Bats Dart Goblin Fireball The Log
Dart Goblin
Goblins Bats Mortar Cannon Cart The Log Miner
Fireball
The Log Mortar Miner
Cannon Cart
Goblins Bats Dart Goblin
The Log
Fireball Goblins Bats Mortar Dart Goblin Miner
Miner
Dart Goblin Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar Dart Goblin Fireball The Log
Goblins Bats Mortar Dart Goblin Cannon Cart The Log
Mortar Goblins Bats Dart Goblin Cannon Cart
Goblins Bats Mortar Dart Goblin Cannon Cart
Fireball The Log
Fireball The Log Goblins Bats Dart Goblin Cannon Cart
Bats Dart Goblin Mortar Fireball
Dart Goblin Fireball Cannon Cart The Log
Goblins Mortar
Goblins Dart Goblin Cannon Cart Miner
Goblins Bats Dart Goblin Fireball Cannon Cart The Log
Bats Dart Goblin Fireball
Mortar Bats Fireball Cannon Cart The Log
Fireball Goblins Bats Mortar Dart Goblin Cannon Cart The Log
Mortar Cannon Cart
Mortar Fireball The Log
Goblins Bats Mortar Fireball Cannon Cart
Mortar Fireball Goblins Bats Dart Goblin Cannon Cart The Log
Mortar The Log Bats Dart Goblin Fireball Cannon Cart
Mortar Dart Goblin Cannon Cart
Goblins Bats Dart Goblin Fireball Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Cannon Cart
Fireball Mortar Cannon Cart The Log Miner
Goblins Bats Cannon Cart The Log
Bats Fireball Cannon Cart The Log
Cannon Cart
Fireball Bats Dart Goblin
Goblins Bats Dart Goblin Fireball Cannon Cart
Cannon Cart
Goblins Bats Mortar Fireball Cannon Cart The Log
Dart Goblin
Bats Dart Goblin Cannon Cart
Fireball The Log
Cannon Cart Fireball
Dart Goblin Fireball Cannon Cart
Goblins Bats Mortar Dart Goblin Fireball Cannon Cart The Log
Bats Dart Goblin Fireball Cannon Cart The Log
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Dart Goblin The Log
Mortar Fireball Dart Goblin The Log Miner
Dart Goblin Fireball Cannon Cart The Log Miner
Cannon Cart Dart Goblin Fireball The Log
Fireball Mortar The Log
Fireball Bats Dart Goblin
Mortar Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Miner Mortar Dart Goblin
Goblins Bats Fireball
Miner Mortar Dart Goblin Fireball Cannon Cart The Log
Fireball Dart Goblin
Mortar Dart Goblin Fireball Cannon Cart The Log Miner
Mortar Dart Goblin Fireball Cannon Cart
Mortar Dart Goblin Fireball Cannon Cart The Log
Mortar Dart Goblin Fireball Cannon Cart The Log
Mortar Dart Goblin Fireball Cannon Cart The Log
Mortar Fireball
Bats
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log Miner
Fireball The Log
Fireball
The Log
Mortar Fireball Cannon Cart The Log
The Log Mortar Fireball
Mortar Fireball The Log Miner Dart Goblin
Fireball Mortar The Log Miner
Fireball Miner Mortar Dart Goblin The Log
Bats Dart Goblin Fireball
Bats Dart Goblin Fireball
Fireball
Mortar Dart Goblin Fireball The Log Miner
Fireball
Fireball The Log
Bats Dart Goblin Fireball Cannon Cart
Fireball Dart Goblin
The Log Fireball
Fireball Miner Dart Goblin Cannon Cart
The Log Mortar Dart Goblin Fireball
Fireball
Dart Goblin Cannon Cart
Bats Dart Goblin Fireball The Log
Bats Dart Goblin Fireball
Mortar Dart Goblin Fireball Cannon Cart The Log Miner
Cannon Cart
Fireball Mortar Dart Goblin

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