My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Mortar Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Cannon Cart Miner
Giant Snowball
Spear Goblins Bats Goblin Gang Miner
Zap
Spear Goblins Bats Goblin Gang Mortar Cannon Cart
Barbarian Barrel
Spear Goblins Knight Goblin Gang Mortar Cannon Cart
The Log
Spear Goblins Goblin Gang Cannon Cart
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Spear Goblins Bats Goblin Gang
Royal Delivery
Spear Goblins Bats Knight Goblin Gang Cannon Cart Miner
Fireball
Goblin Gang Mortar Cannon Cart
Poison
Spear Goblins Bats Goblin Gang Mortar
Lightning
Knight Mortar Cannon Cart
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Knight Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Knight Goblin Gang Miner Mortar Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Knight

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Miner Goblin Gang Mortar Cannon Cart
Bats
Knight Miner Mortar Cannon Cart
Arrows
Knight Mortar Cannon Cart Miner
Knight
Spear Goblins Bats Goblin Gang Mortar Arrows Cannon Cart Miner
Goblin Gang
Knight Miner Spear Goblins Mortar Cannon Cart
Mortar
Knight Miner Spear Goblins Bats Arrows Goblin Gang
Cannon Cart
Spear Goblins Bats Arrows Knight Goblin Gang Miner
Miner
Spear Goblins Bats Goblin Gang Mortar Arrows Knight Cannon Cart

Defense Synergies 3 15

Spear Goblins
Knight Bats Arrows Goblin Gang Mortar Cannon Cart
Bats
Knight Spear Goblins Mortar Cannon Cart
Arrows
Spear Goblins Knight Mortar Cannon Cart
Knight
Spear Goblins Bats Goblin Gang Arrows Mortar Cannon Cart
Goblin Gang
Knight Spear Goblins Mortar Cannon Cart Miner
Mortar
Spear Goblins Bats Arrows Knight Goblin Gang
Cannon Cart
Spear Goblins Bats Arrows Knight Goblin Gang
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Knight Mortar
Bats Knight Goblin Gang Mortar Cannon Cart
Goblin Gang Mortar Bats Knight Cannon Cart
Bats Knight Goblin Gang Mortar Cannon Cart
Arrows
Arrows Goblin Gang Spear Goblins Bats Cannon Cart
Bats Spear Goblins Arrows Goblin Gang Mortar
Arrows Cannon Cart
Goblin Gang Mortar
Knight Goblin Gang Spear Goblins Cannon Cart Miner
Bats Goblin Gang Spear Goblins Arrows Knight Cannon Cart
Arrows Spear Goblins Bats Goblin Gang
Mortar Bats Knight Goblin Gang Cannon Cart
Bats Arrows Goblin Gang Mortar Cannon Cart
Knight Goblin Gang Mortar Cannon Cart
Goblin Gang Mortar
Bats Arrows Knight Goblin Gang Mortar Cannon Cart
Arrows Mortar Spear Goblins Bats Knight Goblin Gang Cannon Cart
Arrows Mortar Spear Goblins Bats Knight Cannon Cart
Mortar Cannon Cart
Goblin Gang Spear Goblins Bats Arrows Knight Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Cannon Cart
Arrows Knight Goblin Gang Mortar Cannon Cart Miner
Goblin Gang Spear Goblins Bats Knight Cannon Cart
Goblin Gang Bats Knight Cannon Cart
Knight Goblin Gang Cannon Cart
Arrows Bats Goblin Gang
Goblin Gang Spear Goblins Bats Knight Cannon Cart
Knight Cannon Cart
Spear Goblins Bats Knight Mortar Cannon Cart
Goblin Gang
Bats Knight Cannon Cart
Arrows
Cannon Cart Knight Goblin Gang
Cannon Cart
Goblin Gang Spear Goblins Bats Knight Mortar Cannon Cart
Bats Arrows Cannon Cart
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar
Arrows Mortar Miner
Arrows Cannon Cart Miner
Cannon Cart Arrows Knight
Arrows Mortar
Arrows Spear Goblins Bats
Arrows Mortar
Arrows
Arrows Miner Mortar
Bats Goblin Gang
Miner Arrows Knight Mortar Cannon Cart
Arrows
Knight Mortar Cannon Cart Miner
Arrows Mortar Cannon Cart
Arrows Mortar Cannon Cart
Spear Goblins Arrows Mortar Cannon Cart
Arrows Mortar Cannon Cart
Arrows Mortar
Bats
Arrows Mortar
Arrows Mortar Miner
Arrows
Arrows Mortar Cannon Cart
Arrows Mortar
Arrows Mortar Miner
Arrows Mortar Miner
Miner Arrows Mortar
Bats Arrows
Bats
Arrows Mortar Miner
Arrows
Arrows
Spear Goblins Bats Goblin Gang Cannon Cart
Arrows
Arrows
Miner Knight Goblin Gang Cannon Cart
Arrows Mortar
Arrows
Cannon Cart
Bats Goblin Gang
Bats
Mortar Cannon Cart Miner
Cannon Cart
Mortar

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