My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Cannon Cart Ice Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Cannon Cart
Giant Snowball
Bomber Goblin Gang
Zap
Bomber Goblin Gang Mortar Cannon Cart
Barbarian Barrel
Bomber Goblin Gang Mortar Cannon Cart Ice Wizard
The Log
Bomber Goblin Gang Cannon Cart
Earthquake
Bomber Goblin Gang Mortar
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Cannon Cart Ice Wizard
Fireball
Bomber Goblin Gang Mortar Cannon Cart Ice Wizard
Poison
Bomber Goblin Gang Mortar Ice Wizard
Lightning
Mortar Cannon Cart Ice Wizard Goblinstein
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Mortar Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Goblin Gang Ice Wizard Mortar Fireball Cannon Cart Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Goblin Gang Ice Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mortar Cannon Cart
Goblin Gang
Mortar Cannon Cart
Mortar
Bomber Goblin Gang Fireball The Log
Fireball
Mortar The Log
Cannon Cart
The Log Bomber Goblin Gang
The Log
Cannon Cart Mortar Fireball
Ice Wizard
Goblinstein

Defense Synergies 1 12

Bomber
Mortar The Log
Goblin Gang
Mortar Cannon Cart The Log Ice Wizard
Mortar
Bomber Goblin Gang Fireball The Log Ice Wizard
Fireball
The Log Mortar Ice Wizard
Cannon Cart
Goblin Gang Ice Wizard
The Log
Fireball Bomber Goblin Gang Mortar Ice Wizard
Ice Wizard
Goblin Gang Mortar Fireball Cannon Cart The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Mortar Fireball The Log
Goblin Gang Mortar Cannon Cart The Log Ice Wizard
Goblin Gang Mortar Bomber Cannon Cart Ice Wizard
Goblin Gang Mortar Cannon Cart Ice Wizard
Bomber Fireball The Log
Goblin Gang Fireball The Log Bomber Cannon Cart Ice Wizard
Goblin Gang Mortar Fireball Ice Wizard
Fireball Cannon Cart The Log
Goblin Gang Mortar Ice Wizard
Goblin Gang Bomber Cannon Cart Ice Wizard
Goblin Gang Ice Wizard Bomber Fireball Cannon Cart The Log
Goblin Gang Fireball Ice Wizard
Mortar Bomber Goblin Gang Fireball Cannon Cart The Log Ice Wizard
Bomber Fireball Goblin Gang Mortar Cannon Cart The Log
Goblin Gang Mortar Cannon Cart
Goblin Gang Mortar Fireball The Log
Bomber Goblin Gang Mortar Fireball Cannon Cart
Mortar Fireball Bomber Goblin Gang Cannon Cart The Log Ice Wizard
Mortar The Log Bomber Fireball Cannon Cart Ice Wizard
Mortar Cannon Cart
Bomber Goblin Gang Fireball Cannon Cart The Log
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Cannon Cart
Fireball Bomber Goblin Gang Mortar Cannon Cart The Log
Goblin Gang Cannon Cart The Log
Goblin Gang Fireball Cannon Cart The Log
Goblin Gang Cannon Cart
Fireball Goblin Gang Ice Wizard
Goblin Gang Fireball Cannon Cart Ice Wizard
Cannon Cart
Mortar Fireball Cannon Cart The Log
Goblin Gang
Cannon Cart
Fireball The Log
Cannon Cart Goblin Gang Fireball
Bomber Fireball Cannon Cart
Goblin Gang Bomber Mortar Fireball Cannon Cart The Log
Bomber Fireball Cannon Cart The Log Ice Wizard
Bomber Mortar Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar The Log
Mortar Fireball The Log Ice Wizard
Fireball Cannon Cart The Log
Cannon Cart Fireball The Log
Bomber Fireball Mortar The Log
Fireball Ice Wizard
Bomber Mortar The Log
Fireball The Log Ice Wizard
Fireball The Log Mortar
Goblin Gang Fireball
Mortar Fireball Cannon Cart The Log
Fireball
Mortar Fireball Cannon Cart The Log
Mortar Fireball Cannon Cart
Mortar Fireball Cannon Cart The Log
Bomber Mortar Fireball Cannon Cart The Log
Mortar Fireball Cannon Cart The Log
Mortar Fireball
Bomber
Bomber Mortar Fireball The Log
Bomber Mortar Fireball The Log
Fireball The Log
Fireball
The Log
Mortar Fireball Cannon Cart The Log
The Log Bomber Mortar Fireball Ice Wizard
Mortar Fireball The Log Ice Wizard
Fireball Mortar The Log
Fireball Mortar The Log
Fireball Ice Wizard
Fireball
Fireball
Bomber Mortar Fireball The Log
Fireball
Fireball The Log
Goblin Gang Fireball Cannon Cart
Fireball Ice Wizard
The Log Fireball
Fireball Goblin Gang Cannon Cart
The Log Bomber Mortar Fireball
Fireball
Cannon Cart
Goblin Gang Fireball The Log
Fireball
Mortar Fireball Cannon Cart The Log
Cannon Cart
Fireball Mortar

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