My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tombstone Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Furnace Goblin Hut Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Tombstone Furnace Goblin Hut
Zap
Cannon Mortar Tombstone Furnace Goblin Hut
Barbarian Barrel
Cannon Mortar Tombstone Furnace Goblin Hut
The Log
Cannon Tombstone Furnace Goblin Hut
Earthquake
Cannon Mortar Tombstone Furnace Goblin Hut
Arrows
Tombstone Furnace Goblin Hut
Royal Delivery
Goblin Hut Boss Bandit
Fireball
Cannon Mortar Tombstone Furnace Goblin Hut Boss Bandit
Poison
Cannon Mortar Tombstone Furnace Goblin Hut Boss Bandit
Lightning
Cannon Mortar Tombstone Furnace Goblin Hut Boss Bandit
Rocket
Mortar Furnace Goblin Hut Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Furnace Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Poison Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Cannon Tombstone Mortar Furnace Poison Goblin Hut Boss Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Cannon Tombstone Mortar

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mortar
Goblin Hut
Tombstone
Furnace
Goblin Hut Mirror
Goblin Hut
Mortar Furnace Mirror
Mirror
Furnace Goblin Hut Poison
Poison
Mirror
Boss Bandit

Defense Synergies 2 9

Cannon
Mirror Poison
Mortar
Goblin Hut Mirror Poison
Tombstone
Mirror Poison
Furnace
Mirror Goblin Hut
Goblin Hut
Mortar Furnace Mirror
Mirror
Cannon Furnace Mortar Tombstone Goblin Hut Poison
Poison
Cannon Mortar Tombstone Mirror
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mortar Tombstone Goblin Hut
Cannon Mortar Tombstone Furnace Goblin Hut
Cannon Mortar Furnace Goblin Hut Tombstone
Cannon Goblin Hut Mortar Tombstone Furnace
Tombstone Poison
Cannon Furnace
Furnace Cannon Mortar Tombstone Goblin Hut Poison
Cannon Poison
Cannon Mortar Tombstone Furnace Goblin Hut
Cannon
Poison Cannon Tombstone Furnace Goblin Hut
Furnace Goblin Hut Poison
Cannon Mortar Tombstone Furnace Goblin Hut
Cannon Mortar Tombstone Furnace Goblin Hut Poison
Cannon Mortar Tombstone Furnace Goblin Hut
Cannon Mortar Furnace Goblin Hut
Cannon Mortar Tombstone Furnace Goblin Hut Poison
Cannon Mortar Tombstone Furnace Goblin Hut
Mortar Furnace Poison Cannon Tombstone Goblin Hut
Cannon Mortar Goblin Hut
Cannon Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Furnace Goblin Hut
Poison Mortar
Tombstone Furnace Goblin Hut
Cannon Tombstone Goblin Hut
Furnace Poison Goblin Hut
Tombstone Furnace Goblin Hut
Mortar Tombstone Goblin Hut Poison
Cannon Tombstone Goblin Hut
Tombstone Goblin Hut
Poison
Cannon Tombstone
Cannon Furnace
Tombstone Goblin Hut Mortar Furnace Poison
Poison Cannon Goblin Hut
Cannon Mortar Tombstone Furnace Goblin Hut
Cannon Tombstone Poison
Cannon Mortar Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar
Mortar Poison
Goblin Hut Poison
Poison
Poison Mortar Furnace
Poison Furnace
Mortar Furnace Poison
Poison
Poison Mortar
Poison
Poison Mortar
Poison
Poison Mortar Goblin Hut
Mortar Poison
Mortar Furnace Goblin Hut Poison
Mortar Furnace Goblin Hut Poison
Mortar Furnace Goblin Hut Poison
Mortar Poison
Mortar Poison
Mortar Poison
Poison
Poison
Mortar Poison
Poison Mortar Furnace
Mortar Poison
Mortar Poison
Poison Mortar
Poison Furnace
Goblin Hut Poison
Poison Mortar
Poison
Poison
Tombstone Goblin Hut
Poison
Poison
Mortar Poison
Poison
Poison
Poison
Poison Mortar
Mortar
Poison

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