My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Firecracker Mortar Guards
Barbarian Barrel
Ice Spirit Firecracker Mortar Tesla Guards
The Log
Ice Spirit Firecracker Guards
Earthquake
Firecracker Mortar Tesla Guards
Arrows
Ice Spirit Firecracker Guards
Royal Delivery
Ice Spirit Firecracker Guards
Fireball
Firecracker Mortar Tesla
Poison
Firecracker Mortar Guards
Lightning
Mortar Tesla
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Mortar Tornado Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Guards Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Guards Tornado Mortar Tesla Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Firecracker Guards

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Firecracker Mortar Guards
Firecracker
Ice Spirit Mortar Tornado
Mortar
Ice Spirit Firecracker Tornado The Log
Tesla
Guards
Ice Spirit The Log
Tornado
Firecracker Mortar Poison The Log
Poison
Tornado The Log
The Log
Mortar Guards Tornado Poison

Defense Synergies 2 24

Ice Spirit
Firecracker Mortar Tesla Guards Tornado Poison The Log
Firecracker
The Log Ice Spirit Mortar Tesla Guards Tornado
Mortar
Ice Spirit Firecracker Tesla Guards Tornado Poison The Log
Tesla
The Log Ice Spirit Firecracker Mortar Guards Tornado Poison
Guards
Ice Spirit Firecracker Mortar Tesla Poison The Log
Tornado
Ice Spirit Firecracker Mortar Tesla Poison The Log
Poison
Ice Spirit Mortar Tesla Guards Tornado The Log
The Log
Firecracker Tesla Ice Spirit Mortar Guards Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Tesla The Log
Ice Spirit Firecracker Mortar Tesla The Log
Mortar Tesla Tornado
Tesla Firecracker Mortar Guards
Firecracker Tornado Poison The Log
Tornado The Log Firecracker Tesla Guards
Tesla Tornado Ice Spirit Firecracker Mortar Poison
Tesla Poison The Log
Tesla Mortar Tornado
Guards Tornado Ice Spirit Firecracker Tesla
Guards Poison Firecracker Tesla Tornado The Log
Tesla Firecracker Tornado Poison
Mortar Tesla Ice Spirit Guards The Log
Ice Spirit Firecracker Mortar Tesla Guards Tornado Poison The Log
Mortar Tesla
Tornado Ice Spirit Mortar Tesla The Log
Tesla Firecracker Mortar Tornado Poison
Ice Spirit Mortar Tesla Firecracker Guards Tornado The Log
Mortar Tornado Poison The Log Ice Spirit Firecracker Tesla Guards
Mortar Tesla Tornado
Firecracker Tesla Guards Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla
Poison Firecracker Mortar Tesla The Log
Guards Ice Spirit The Log
Guards Tesla Tornado The Log
Tesla Guards
Firecracker Poison Ice Spirit Tesla Tornado
Guards Tesla
Tesla
Ice Spirit Firecracker Mortar Tornado Poison The Log
Tesla Guards
Tesla Guards
Guards Tornado Poison The Log
Tesla Guards
Firecracker Tesla
Tesla Guards Ice Spirit Firecracker Mortar Tornado Poison The Log
Poison Firecracker Tesla The Log
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Mortar Guards The Log
Firecracker Mortar Poison Tornado The Log
Poison The Log
Firecracker Guards Poison The Log
Poison Firecracker Mortar The Log
Firecracker Poison Ice Spirit Tornado
Firecracker Mortar Tornado Poison The Log
Poison The Log Ice Spirit Firecracker Tornado
Poison The Log Firecracker Mortar Tornado
Guards Tornado Poison
Firecracker Poison Mortar Tornado The Log
Poison Firecracker Tornado
Poison Firecracker Mortar The Log
Firecracker Mortar Poison
Firecracker Mortar Poison The Log
Firecracker Mortar Poison The Log
Firecracker Mortar Poison The Log
Mortar Tornado Poison
Firecracker Mortar Poison The Log
Firecracker Mortar Tornado Poison The Log
Poison The Log
Tornado Poison
Tornado The Log
Mortar Poison The Log
Firecracker Tornado Poison The Log Ice Spirit Mortar
Firecracker Mortar Poison The Log Tornado
Mortar Tornado Poison The Log
Poison Firecracker Mortar Tornado The Log
Poison Firecracker Tornado
Ice Spirit Firecracker Guards Poison
Poison Mortar The Log
Ice Spirit Firecracker Poison
Firecracker Poison The Log
Ice Spirit Guards
Poison Firecracker Tornado
The Log
Poison Firecracker
The Log Firecracker Mortar Poison
Tornado Poison
Firecracker
Ice Spirit Firecracker Guards Tornado Poison The Log
Firecracker Tornado Poison
Poison Firecracker Mortar Tornado The Log
Firecracker Mortar

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