My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Suspicious Bush Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Sparky
Giant Snowball
Goblin Curse Princess
Zap
Mortar Inferno Tower Goblin Curse Princess Sparky
Barbarian Barrel
Ice Spirit Mortar Inferno Tower Goblin Curse Princess Sparky
The Log
Ice Spirit Suspicious Bush Goblin Curse Princess Sparky
Earthquake
Mortar Inferno Tower
Arrows
Ice Spirit Suspicious Bush Goblin Curse Princess
Royal Delivery
Ice Spirit Princess Sparky
Fireball
Mortar Suspicious Bush Inferno Tower Princess Sparky
Poison
Mortar Suspicious Bush Inferno Tower Goblin Curse Princess Sparky
Lightning
Mortar Inferno Tower Sparky
Rocket
Mortar Inferno Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar The Log Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Suspicious Bush Inferno Tower Goblin Curse Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Suspicious Bush Goblin Curse The Log Princess Mortar Inferno Tower Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Suspicious Bush Goblin Curse The Log

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Sparky Mortar Goblin Curse Princess
Mortar
Ice Spirit The Log
Suspicious Bush
Inferno Tower
Goblin Curse
The Log Ice Spirit
The Log
Goblin Curse Mortar Princess Sparky
Princess
Ice Spirit The Log Sparky
Sparky
Ice Spirit The Log Princess

Defense Synergies 3 9

Ice Spirit
Inferno Tower Sparky Mortar The Log Princess
Mortar
Ice Spirit Inferno Tower The Log Princess
Suspicious Bush
Inferno Tower
Ice Spirit The Log Mortar Princess
Goblin Curse
The Log
Inferno Tower Ice Spirit Mortar Princess Sparky
Princess
Ice Spirit Mortar Inferno Tower The Log
Sparky
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Inferno Tower The Log Sparky
Inferno Tower Sparky Ice Spirit Mortar Goblin Curse The Log
Mortar Inferno Tower Sparky Goblin Curse
Inferno Tower Sparky Mortar Goblin Curse
The Log Princess Sparky
The Log
Inferno Tower Ice Spirit Mortar Goblin Curse Princess
Inferno Tower The Log Sparky
Inferno Tower Sparky Mortar Goblin Curse Princess
Ice Spirit Inferno Tower Sparky
Goblin Curse The Log Princess
Inferno Tower Goblin Curse Princess
Mortar Inferno Tower Sparky Ice Spirit Goblin Curse The Log
Sparky Ice Spirit Mortar Goblin Curse The Log Princess
Inferno Tower Sparky Mortar Goblin Curse
Inferno Tower Ice Spirit Mortar Goblin Curse The Log Sparky
Sparky Mortar Inferno Tower
Ice Spirit Mortar The Log
Mortar The Log Ice Spirit Goblin Curse Princess
Sparky Mortar Inferno Tower Goblin Curse
Goblin Curse The Log Sparky
Mortar Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Sparky
Mortar The Log
Ice Spirit Inferno Tower The Log Sparky
Inferno Tower The Log Sparky
Inferno Tower Goblin Curse Sparky
Ice Spirit Goblin Curse Princess
Sparky Inferno Tower
Inferno Tower Goblin Curse Sparky
Ice Spirit Mortar Inferno Tower The Log Sparky
Inferno Tower Goblin Curse Sparky
Inferno Tower Sparky
The Log
Inferno Tower Goblin Curse Sparky
Goblin Curse Princess Sparky
Inferno Tower Sparky Ice Spirit Mortar The Log
Inferno Tower Goblin Curse The Log Princess Sparky
Mortar Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar The Log Sparky
Mortar Goblin Curse The Log Princess
The Log Sparky
The Log Sparky
Mortar Goblin Curse The Log Sparky
Ice Spirit Goblin Curse Princess
Mortar The Log Princess Sparky
The Log Ice Spirit Goblin Curse Princess
The Log Mortar
Sparky
Mortar The Log Princess Sparky
Goblin Curse Princess
Mortar The Log Princess Sparky
Mortar Princess
Princess Mortar The Log Sparky
Mortar The Log Princess Sparky
Mortar The Log Princess Sparky
Mortar Sparky
Sparky
Mortar The Log Princess Sparky
Mortar Goblin Curse The Log Princess
The Log Sparky
Princess
The Log Sparky
Mortar The Log
Goblin Curse The Log Ice Spirit Mortar Princess Sparky
Mortar The Log Princess Sparky
Mortar The Log Princess Sparky
Mortar Goblin Curse The Log Sparky
Goblin Curse Princess Sparky
Ice Spirit
Sparky
Mortar The Log Sparky
Ice Spirit Princess Sparky
Sparky
Goblin Curse The Log Princess Sparky
Ice Spirit Princess
Goblin Curse Princess
The Log
Princess Sparky
The Log Mortar Princess
Sparky
Sparky
Ice Spirit The Log Princess Sparky
Princess
Mortar The Log Princess Sparky
Sparky
Mortar Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: