My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Mortar Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Graveyard
Giant Snowball
Spear Goblins Graveyard Little Prince
Zap
Spear Goblins Mortar Graveyard Little Prince
Barbarian Barrel
Ice Spirit Spear Goblins Knight Mortar Graveyard Little Prince
The Log
Ice Spirit Spear Goblins Graveyard Little Prince
Earthquake
Spear Goblins Mortar Graveyard
Arrows
Ice Spirit Spear Goblins Graveyard Little Prince
Royal Delivery
Ice Spirit Spear Goblins Knight Graveyard Little Prince
Fireball
Mortar Little Prince
Poison
Spear Goblins Mortar Graveyard Little Prince
Lightning
Knight Mortar Little Prince
Rocket
Mortar Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Barbarian Barrel Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Barbarian Barrel Knight Little Prince Mortar Poison Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins Barbarian Barrel Knight

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Spear Goblins Mortar Barbarian Barrel Graveyard
Spear Goblins
Knight Barbarian Barrel Ice Spirit Mortar Graveyard
Knight
Ice Spirit Spear Goblins Mortar Graveyard Barbarian Barrel Poison Little Prince
Mortar
Knight Ice Spirit Spear Goblins Barbarian Barrel
Barbarian Barrel
Spear Goblins Graveyard Ice Spirit Knight Mortar
Poison
Graveyard Knight
Graveyard
Knight Barbarian Barrel Poison Ice Spirit Spear Goblins Little Prince
Little Prince
Knight Graveyard

Defense Synergies 2 17

Ice Spirit
Spear Goblins Knight Mortar Barbarian Barrel Poison Little Prince
Spear Goblins
Knight Ice Spirit Mortar Barbarian Barrel Poison Little Prince
Knight
Spear Goblins Little Prince Ice Spirit Mortar Barbarian Barrel Poison
Mortar
Ice Spirit Spear Goblins Knight Barbarian Barrel Poison
Barbarian Barrel
Ice Spirit Spear Goblins Knight Mortar Poison Little Prince
Poison
Ice Spirit Spear Goblins Knight Mortar Barbarian Barrel
Graveyard
Little Prince
Knight Ice Spirit Spear Goblins Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Mortar Barbarian Barrel
Ice Spirit Knight Mortar
Mortar Knight
Knight Mortar
Barbarian Barrel Poison
Barbarian Barrel Spear Goblins
Ice Spirit Spear Goblins Mortar Poison Little Prince
Barbarian Barrel Poison
Mortar
Knight Ice Spirit Spear Goblins Barbarian Barrel Little Prince
Poison Spear Goblins Knight Barbarian Barrel
Spear Goblins Poison
Mortar Ice Spirit Knight
Ice Spirit Mortar Barbarian Barrel Poison
Knight Mortar
Ice Spirit Mortar
Knight Mortar Poison
Ice Spirit Mortar Spear Goblins Knight Barbarian Barrel Little Prince
Mortar Barbarian Barrel Poison Ice Spirit Spear Goblins Knight Little Prince
Mortar
Spear Goblins Knight Barbarian Barrel Poison Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Barbarian Barrel
Poison Knight Mortar Barbarian Barrel
Ice Spirit Spear Goblins Knight
Knight Barbarian Barrel
Knight
Poison Ice Spirit
Spear Goblins Knight
Knight
Ice Spirit Spear Goblins Knight Mortar Barbarian Barrel Poison
Knight
Poison
Knight
Ice Spirit Spear Goblins Knight Mortar Barbarian Barrel Poison Little Prince
Poison Barbarian Barrel
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Mortar Barbarian Barrel
Mortar Poison Barbarian Barrel
Barbarian Barrel Poison
Knight Barbarian Barrel Poison
Poison Mortar Barbarian Barrel
Poison Ice Spirit Spear Goblins
Mortar Poison
Poison Ice Spirit Barbarian Barrel
Poison Mortar
Poison
Poison Knight Mortar Barbarian Barrel
Poison
Poison Knight Mortar Barbarian Barrel
Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison
Spear Goblins Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison Little Prince
Poison
Poison
Mortar Barbarian Barrel Poison
Poison Ice Spirit Mortar Barbarian Barrel Little Prince
Mortar Poison Barbarian Barrel
Mortar Poison
Poison Mortar Barbarian Barrel
Poison Little Prince
Ice Spirit Poison
Poison Mortar
Ice Spirit Poison
Poison
Ice Spirit Spear Goblins Barbarian Barrel
Poison
Barbarian Barrel
Poison Knight
Mortar Poison
Poison
Ice Spirit Poison
Poison
Poison Mortar Barbarian Barrel Little Prince

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