My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Flying Machine Electro Giant Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Electro Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Flying Machine Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Sparky
Giant Snowball
Skeletons Flying Machine
Zap
Skeletons Mortar Flying Machine Sparky
Barbarian Barrel
Skeletons Mortar Sparky
The Log
Skeletons Sparky
Earthquake
Skeletons Mortar
Arrows
Skeletons Flying Machine
Royal Delivery
Skeletons Flying Machine Sparky
Fireball
Mortar Flying Machine Sparky
Poison
Mortar Flying Machine Sparky
Lightning
Mortar Sparky
Rocket
Mortar Sparky

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket Electro Giant The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Electro Giant Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Mortar Flying Machine Golden Knight Rocket Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons The Log Mortar Flying Machine

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mortar
Flying Machine Rocket The Log Golden Knight
Flying Machine
Mortar Golden Knight
Rocket
Mortar Electro Giant
Electro Giant
Golden Knight Rocket Sparky
The Log
Mortar Sparky
Sparky
Electro Giant The Log Golden Knight
Golden Knight
Electro Giant Mortar Flying Machine Sparky

Defense Synergies 0 13

Skeletons
Mortar Flying Machine The Log Sparky
Mortar
Skeletons Flying Machine The Log
Flying Machine
Skeletons Mortar The Log Golden Knight
Rocket
The Log
Electro Giant
Golden Knight
The Log
Skeletons Mortar Flying Machine Rocket Sparky Golden Knight
Sparky
Skeletons The Log Golden Knight
Golden Knight
Flying Machine Electro Giant The Log Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Flying Machine The Log Sparky Golden Knight
Sparky Skeletons Mortar Flying Machine The Log
Mortar Rocket Sparky Skeletons
Sparky Skeletons Mortar
Rocket The Log Sparky
The Log Skeletons Flying Machine
Rocket Mortar Flying Machine
Rocket Flying Machine Electro Giant The Log Sparky Golden Knight
Sparky Skeletons Mortar
Skeletons Sparky
Skeletons Flying Machine Electro Giant The Log
Flying Machine
Mortar Sparky Skeletons Flying Machine Rocket The Log
Rocket Sparky Mortar The Log Golden Knight
Sparky Mortar
Rocket Mortar Electro Giant The Log Sparky
Sparky Skeletons Mortar
Mortar Flying Machine The Log Golden Knight
Mortar The Log Flying Machine
Sparky Mortar
Flying Machine Electro Giant The Log Sparky
Mortar Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Electro Giant Sparky
Mortar Flying Machine Rocket The Log
Skeletons Rocket The Log Sparky Golden Knight
Rocket The Log Sparky
Skeletons Sparky
Rocket Electro Giant Skeletons Flying Machine
Rocket Sparky Skeletons Flying Machine
Sparky
Rocket Skeletons Mortar Flying Machine The Log Sparky
Skeletons Sparky
Flying Machine Sparky Golden Knight
Rocket Electro Giant The Log
Rocket Skeletons Sparky Golden Knight
Flying Machine Electro Giant Sparky
Electro Giant Sparky Skeletons Mortar Flying Machine Rocket The Log Golden Knight
Flying Machine Electro Giant The Log Sparky Golden Knight
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Flying Machine Rocket The Log Sparky Golden Knight
Mortar Flying Machine The Log Golden Knight
Rocket Flying Machine The Log Sparky
Flying Machine Rocket The Log Sparky
Rocket Mortar The Log Sparky
Electro Giant Flying Machine Rocket
Mortar Flying Machine The Log Sparky
The Log Flying Machine
The Log Mortar Flying Machine Golden Knight
Rocket Sparky
Rocket Mortar Flying Machine The Log Sparky Golden Knight
Flying Machine Rocket
Flying Machine Rocket Mortar The Log Sparky Golden Knight
Mortar Flying Machine Rocket
Mortar Flying Machine The Log Sparky
Rocket Mortar Flying Machine The Log Sparky Golden Knight
Mortar Flying Machine Rocket The Log Sparky
Mortar Rocket Sparky
Rocket Sparky
Rocket Mortar Flying Machine The Log Sparky
Rocket Mortar Flying Machine Electro Giant The Log Golden Knight
Rocket The Log Sparky
Rocket
Rocket The Log Sparky
Rocket Mortar Flying Machine The Log
Electro Giant The Log Mortar Sparky
Mortar The Log Flying Machine Sparky Golden Knight
Mortar Flying Machine The Log Sparky Golden Knight
Rocket Mortar The Log Sparky Golden Knight
Flying Machine Electro Giant Sparky
Rocket Flying Machine Electro Giant
Sparky
Mortar Rocket The Log Sparky
Rocket Sparky
Sparky
Rocket The Log Sparky
Flying Machine Rocket
Rocket Flying Machine
The Log
Flying Machine Rocket Sparky
The Log Mortar Flying Machine
Rocket Electro Giant Sparky
Flying Machine Sparky
Electro Giant Flying Machine Rocket The Log Sparky Golden Knight
Flying Machine Rocket
Mortar Flying Machine Rocket Electro Giant The Log Sparky Golden Knight
Sparky
Mortar Rocket Sparky

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