My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Musketeer Miner
Zap
Skeletons Mortar
Barbarian Barrel
Skeletons Electro Spirit Ice Spirit Mortar Musketeer
The Log
Skeletons Electro Spirit Ice Spirit Musketeer
Earthquake
Skeletons Mortar
Arrows
Skeletons Electro Spirit Ice Spirit
Royal Delivery
Skeletons Electro Spirit Ice Spirit Musketeer Miner
Fireball
Mortar Musketeer
Poison
Mortar Musketeer
Lightning
Mortar Musketeer
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Giant Snowball Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Giant Snowball Royal Delivery Mortar

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Royal Delivery Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Ice Spirit Giant Snowball Royal Delivery Miner Mortar Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Electro Spirit Ice Spirit Giant Snowball

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Giant Snowball Miner
Ice Spirit
Giant Snowball Mortar Musketeer Miner
Giant Snowball
Electro Spirit Ice Spirit Mortar Musketeer Miner
Royal Delivery
Mortar
Miner Ice Spirit Giant Snowball Musketeer
Musketeer
Ice Spirit Giant Snowball Mortar Miner
Miner
Mortar Electro Spirit Ice Spirit Giant Snowball Musketeer

Defense Synergies 3 17

Skeletons
Musketeer Electro Spirit Ice Spirit Giant Snowball Royal Delivery Mortar
Electro Spirit
Skeletons Giant Snowball
Ice Spirit
Musketeer Skeletons Giant Snowball Royal Delivery Mortar Miner
Giant Snowball
Skeletons Electro Spirit Ice Spirit Royal Delivery Mortar Musketeer Miner
Royal Delivery
Musketeer Skeletons Ice Spirit Giant Snowball Mortar
Mortar
Skeletons Ice Spirit Giant Snowball Royal Delivery Musketeer
Musketeer
Skeletons Ice Spirit Royal Delivery Giant Snowball Mortar Miner
Miner
Ice Spirit Giant Snowball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Musketeer
Skeletons Ice Spirit Royal Delivery Mortar Musketeer
Mortar Skeletons Giant Snowball Royal Delivery Musketeer
Skeletons Mortar Musketeer
Royal Delivery
Royal Delivery Skeletons Electro Spirit Giant Snowball Musketeer
Giant Snowball Musketeer Electro Spirit Ice Spirit Royal Delivery Mortar
Electro Spirit Musketeer
Skeletons Mortar Musketeer
Skeletons Ice Spirit Giant Snowball Royal Delivery Musketeer Miner
Skeletons Electro Spirit Giant Snowball Royal Delivery Musketeer
Musketeer Giant Snowball Royal Delivery
Mortar Skeletons Ice Spirit Giant Snowball Royal Delivery Musketeer
Electro Spirit Ice Spirit Giant Snowball Royal Delivery Mortar
Mortar
Ice Spirit Giant Snowball Royal Delivery Mortar
Skeletons Royal Delivery Mortar Musketeer
Ice Spirit Royal Delivery Mortar Electro Spirit Giant Snowball Musketeer
Giant Snowball Royal Delivery Mortar Electro Spirit Ice Spirit Musketeer
Mortar Musketeer
Electro Spirit Giant Snowball Royal Delivery Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Royal Delivery
Royal Delivery Giant Snowball Mortar Musketeer Miner
Royal Delivery Skeletons Ice Spirit Musketeer
Royal Delivery Musketeer
Skeletons Royal Delivery Musketeer
Royal Delivery Skeletons Electro Spirit Ice Spirit Giant Snowball Musketeer
Royal Delivery Skeletons Musketeer
Royal Delivery
Royal Delivery Skeletons Electro Spirit Ice Spirit Giant Snowball Mortar
Skeletons Royal Delivery Musketeer
Musketeer
Giant Snowball Royal Delivery
Royal Delivery Skeletons
Musketeer
Skeletons Electro Spirit Ice Spirit Royal Delivery Mortar Musketeer
Electro Spirit Giant Snowball Royal Delivery Musketeer
Electro Spirit Giant Snowball Royal Delivery Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Musketeer
Mortar Giant Snowball Musketeer Miner
Miner
Musketeer
Giant Snowball Mortar
Electro Spirit Ice Spirit Giant Snowball Musketeer
Mortar Musketeer
Ice Spirit Giant Snowball
Miner Giant Snowball Mortar
Giant Snowball Musketeer
Miner Mortar Musketeer
Giant Snowball Musketeer
Giant Snowball Mortar Musketeer Miner
Mortar Musketeer
Giant Snowball Mortar Musketeer
Giant Snowball Mortar Musketeer
Mortar Musketeer
Giant Snowball Mortar
Giant Snowball Mortar Musketeer
Giant Snowball Mortar Miner
Musketeer
Giant Snowball
Musketeer
Giant Snowball Mortar Musketeer
Giant Snowball Electro Spirit Ice Spirit Mortar
Mortar Miner Giant Snowball Musketeer
Giant Snowball Mortar Musketeer Miner
Miner Mortar Musketeer
Giant Snowball Musketeer
Electro Spirit Ice Spirit Giant Snowball Musketeer
Giant Snowball
Giant Snowball Mortar Musketeer Miner
Electro Spirit Ice Spirit Giant Snowball
Giant Snowball
Electro Spirit Ice Spirit Musketeer
Giant Snowball Musketeer
Miner Musketeer
Giant Snowball Mortar Musketeer
Giant Snowball
Musketeer
Electro Spirit Ice Spirit Giant Snowball Musketeer
Giant Snowball Musketeer
Giant Snowball Mortar Musketeer Miner
Mortar

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