My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Inferno Tower Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang Firecracker Inferno Tower
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Inferno Tower
The Log
Ice Spirit Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Inferno Tower
Arrows
Ice Spirit Bats Goblin Gang Firecracker
Royal Delivery
Ice Spirit Bats Goblin Gang Firecracker Mother Witch
Fireball
Goblin Gang Firecracker Inferno Tower Mother Witch
Poison
Bats Goblin Gang Firecracker Inferno Tower Mother Witch
Lightning
Inferno Tower Mother Witch
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Inferno Tower Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Goblin Gang Firecracker Fireball Mother Witch Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Goblin Gang Firecracker

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Firecracker Mega Knight
Bats
Mega Knight Ice Spirit Firecracker
Goblin Gang
Firecracker
Firecracker
Ice Spirit Bats Goblin Gang Mega Knight
Fireball
Mega Knight
Inferno Tower
Mother Witch
Mega Knight
Mega Knight
Bats Ice Spirit Firecracker Fireball Mother Witch

Defense Synergies 3 14

Ice Spirit
Goblin Gang Inferno Tower Bats Firecracker Fireball Mega Knight
Bats
Ice Spirit Firecracker Inferno Tower Mega Knight
Goblin Gang
Ice Spirit Inferno Tower Firecracker
Firecracker
Ice Spirit Bats Goblin Gang Inferno Tower Mega Knight
Fireball
Ice Spirit Inferno Tower Mega Knight
Inferno Tower
Ice Spirit Goblin Gang Bats Firecracker Fireball Mega Knight
Mother Witch
Mega Knight
Mega Knight
Ice Spirit Bats Firecracker Fireball Inferno Tower Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Inferno Tower
Inferno Tower Ice Spirit Bats Goblin Gang Firecracker Mega Knight
Goblin Gang Inferno Tower Mega Knight Bats
Inferno Tower Bats Goblin Gang Firecracker Mega Knight
Firecracker Fireball Mega Knight
Goblin Gang Fireball Bats Firecracker Mother Witch Mega Knight
Bats Inferno Tower Ice Spirit Goblin Gang Firecracker Fireball
Fireball Inferno Tower Mega Knight
Inferno Tower Goblin Gang
Goblin Gang Ice Spirit Firecracker Inferno Tower Mega Knight
Bats Goblin Gang Mother Witch Firecracker Fireball Mega Knight
Inferno Tower Bats Goblin Gang Firecracker Fireball
Inferno Tower Mega Knight Ice Spirit Bats Goblin Gang Fireball
Fireball Mega Knight Ice Spirit Bats Goblin Gang Firecracker
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Ice Spirit Goblin Gang Fireball Mega Knight
Mega Knight Bats Goblin Gang Firecracker Fireball Inferno Tower
Ice Spirit Fireball Mega Knight Bats Goblin Gang Firecracker
Ice Spirit Bats Firecracker Fireball Mother Witch Mega Knight
Inferno Tower
Goblin Gang Mega Knight Bats Firecracker Fireball Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball Inferno Tower
Fireball Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Ice Spirit Bats Inferno Tower
Goblin Gang Mega Knight Bats Fireball Inferno Tower
Inferno Tower Goblin Gang Mega Knight
Firecracker Fireball Mother Witch Ice Spirit Bats Goblin Gang
Goblin Gang Bats Fireball Inferno Tower
Inferno Tower Mega Knight
Mega Knight Ice Spirit Bats Firecracker Fireball Inferno Tower
Inferno Tower Goblin Gang
Mega Knight Bats Inferno Tower
Mega Knight Fireball
Mega Knight Goblin Gang Fireball Inferno Tower
Firecracker Fireball Mega Knight
Goblin Gang Inferno Tower Ice Spirit Bats Firecracker Fireball
Bats Mega Knight Firecracker Fireball Inferno Tower Mother Witch
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Mother Witch Ice Spirit Bats
Firecracker
Fireball Ice Spirit Firecracker
Fireball Firecracker
Bats Goblin Gang Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Bats
Firecracker Fireball Mega Knight
Firecracker Fireball Mother Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Mother Witch Ice Spirit Fireball Mega Knight
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Bats Firecracker Fireball Mother Witch
Ice Spirit Bats Firecracker Fireball
Fireball
Fireball Mega Knight
Ice Spirit Firecracker Fireball
Mega Knight
Firecracker Fireball
Ice Spirit Bats Goblin Gang Fireball
Fireball Firecracker
Fireball
Fireball Goblin Gang Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Ice Spirit Bats Goblin Gang Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Mega Knight
Fireball Firecracker Mega Knight

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