My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine Fisherman Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Hogs Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Fisherman
Giant Snowball
Flying Machine Royal Hogs Fisherman Lumberjack
Zap
Flying Machine Royal Hogs Fisherman
Barbarian Barrel
Tesla Royal Hogs Lumberjack
The Log
Royal Hogs Fisherman Lumberjack
Earthquake
Tesla Royal Hogs
Arrows
Flying Machine Royal Hogs
Royal Delivery
Flying Machine Royal Hogs Fisherman Lumberjack Mother Witch
Fireball
Tesla Flying Machine Royal Hogs Fisherman Lumberjack Mother Witch
Poison
Flying Machine Royal Hogs Fisherman Mother Witch
Lightning
Tesla Fisherman Lumberjack Mother Witch
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Fisherman Tesla Flying Machine Lumberjack Mother Witch Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Fisherman Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Lumberjack Mother Witch
Tesla
Flying Machine
Royal Hogs Lumberjack
Royal Hogs
Arrows Mother Witch Flying Machine The Log Fisherman Lumberjack
The Log
Royal Hogs Fisherman Lumberjack
Fisherman
Royal Hogs The Log
Lumberjack
Arrows Flying Machine Royal Hogs The Log
Mother Witch
Royal Hogs Arrows

Defense Synergies 1 12

Arrows
Tesla Lumberjack Mother Witch
Tesla
The Log Arrows Mother Witch
Flying Machine
The Log Fisherman Lumberjack
Royal Hogs
The Log
Tesla Flying Machine Fisherman Lumberjack Mother Witch
Fisherman
Flying Machine The Log Mother Witch
Lumberjack
Arrows Flying Machine The Log Mother Witch
Mother Witch
Arrows Tesla The Log Fisherman Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Flying Machine The Log
Lumberjack Tesla Flying Machine The Log Fisherman
Tesla Fisherman Lumberjack
Tesla Lumberjack Fisherman
Arrows The Log Lumberjack
Arrows The Log Tesla Flying Machine Lumberjack Mother Witch
Tesla Arrows Flying Machine
Arrows Tesla Flying Machine The Log
Tesla Fisherman Lumberjack
Tesla Fisherman Lumberjack
Mother Witch Arrows Tesla Flying Machine The Log Fisherman Lumberjack
Arrows Tesla Flying Machine
Tesla Lumberjack Flying Machine The Log
Arrows Tesla The Log Lumberjack
Tesla Lumberjack
Tesla The Log Fisherman Lumberjack
Tesla Arrows Fisherman Lumberjack
Arrows Tesla Flying Machine The Log Fisherman Lumberjack
Arrows The Log Tesla Flying Machine Fisherman Lumberjack Mother Witch
Tesla Fisherman Lumberjack
Arrows Tesla Flying Machine The Log Fisherman Lumberjack Mother Witch
Tesla Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Fisherman
Arrows Tesla Flying Machine The Log Fisherman Lumberjack
Lumberjack The Log Fisherman
Lumberjack Tesla The Log Fisherman
Tesla Fisherman Lumberjack
Arrows Mother Witch Tesla Flying Machine
Tesla Flying Machine Lumberjack
Tesla Fisherman Lumberjack
Flying Machine The Log
Tesla
Tesla Flying Machine Lumberjack
Arrows The Log
Tesla Lumberjack
Tesla Flying Machine
Tesla Flying Machine The Log Fisherman Lumberjack
Arrows Tesla Flying Machine The Log Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine The Log
Arrows Flying Machine The Log Fisherman
Arrows Flying Machine The Log
Arrows Flying Machine The Log
Arrows The Log
Arrows Mother Witch Flying Machine
Arrows Flying Machine The Log
Arrows The Log Flying Machine
Arrows The Log Flying Machine Fisherman
Fisherman Lumberjack
Arrows Flying Machine The Log Fisherman
Arrows Flying Machine
Flying Machine The Log Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine The Log Fisherman
Arrows Flying Machine The Log
Arrows Flying Machine The Log
Arrows
Fisherman
Arrows Flying Machine The Log Fisherman
Arrows Flying Machine The Log Mother Witch
The Log
Arrows
The Log Fisherman
Arrows Flying Machine The Log
Arrows The Log Mother Witch
Fisherman
Arrows The Log Flying Machine Fisherman
Arrows Flying Machine The Log Fisherman
Arrows The Log Fisherman
Arrows Flying Machine Mother Witch
Flying Machine
Arrows The Log
Arrows
Arrows The Log
Flying Machine
Arrows Flying Machine
Arrows The Log
Flying Machine Lumberjack
Arrows The Log Flying Machine
Arrows
Flying Machine
Flying Machine The Log
Flying Machine
Flying Machine The Log
Fisherman

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