My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard P.E.K.K.A Sparky Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Musketeer
Zap
Inferno Tower Sparky
Barbarian Barrel
Musketeer Inferno Tower Wizard Sparky
The Log
Musketeer Sparky
Earthquake
Inferno Tower
Arrows
Royal Delivery
Musketeer Wizard P.E.K.K.A Sparky
Fireball
Musketeer Inferno Tower Wizard Sparky
Poison
Musketeer Inferno Tower Wizard Sparky
Lightning
Musketeer Inferno Tower Wizard Sparky Goblinstein
Rocket
Musketeer Inferno Tower Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Freeze P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Musketeer Freeze Inferno Tower Wizard Goblinstein Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Musketeer Freeze Inferno Tower

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Sparky Freeze
Musketeer
P.E.K.K.A
Inferno Tower
Wizard
P.E.K.K.A Sparky
Freeze
Arrows
P.E.K.K.A
Arrows Musketeer Wizard
Sparky
Arrows Wizard
Goblinstein

Defense Synergies 0 8

Arrows
Inferno Tower P.E.K.K.A Sparky
Musketeer
Inferno Tower P.E.K.K.A
Inferno Tower
Arrows Musketeer
Wizard
Freeze P.E.K.K.A
Freeze
Wizard Sparky
P.E.K.K.A
Arrows Musketeer Wizard
Sparky
Arrows Freeze
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Inferno Tower Wizard Sparky
Inferno Tower P.E.K.K.A Sparky Musketeer
Inferno Tower P.E.K.K.A Sparky Musketeer Freeze
Inferno Tower P.E.K.K.A Sparky Musketeer
Arrows P.E.K.K.A Sparky
Arrows Freeze Musketeer
Musketeer Inferno Tower Arrows Wizard Freeze
Arrows Musketeer Inferno Tower P.E.K.K.A Sparky
Inferno Tower P.E.K.K.A Sparky Musketeer
Musketeer Inferno Tower Sparky
Arrows Musketeer Wizard Freeze
Arrows Musketeer Inferno Tower Wizard
Inferno Tower P.E.K.K.A Sparky Musketeer Wizard Freeze
Wizard Sparky Arrows Freeze P.E.K.K.A
Inferno Tower P.E.K.K.A Sparky
Inferno Tower Freeze P.E.K.K.A Sparky
Wizard Sparky Arrows Musketeer Inferno Tower P.E.K.K.A
Arrows Musketeer Wizard
Arrows Wizard Freeze Musketeer
P.E.K.K.A Sparky Musketeer Inferno Tower
Wizard Arrows Musketeer P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower P.E.K.K.A Sparky
Arrows Musketeer Wizard
P.E.K.K.A Musketeer Inferno Tower Sparky
P.E.K.K.A Musketeer Inferno Tower Sparky
Inferno Tower P.E.K.K.A Musketeer Sparky
Arrows Wizard Musketeer Freeze
P.E.K.K.A Sparky Musketeer Inferno Tower
Inferno Tower P.E.K.K.A Sparky
Freeze P.E.K.K.A Inferno Tower Sparky
Inferno Tower P.E.K.K.A Musketeer Sparky
P.E.K.K.A Musketeer Inferno Tower Sparky
P.E.K.K.A Arrows
P.E.K.K.A Inferno Tower Wizard Sparky
Wizard Musketeer Sparky
Inferno Tower Sparky Musketeer Freeze P.E.K.K.A
Arrows Musketeer Inferno Tower Wizard Freeze P.E.K.K.A Sparky
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Freeze Sparky
Arrows Musketeer
Arrows Sparky
Arrows Musketeer Freeze Sparky
Wizard Arrows Sparky
Arrows Wizard Musketeer Freeze
Arrows Musketeer Wizard Sparky
Arrows Wizard Freeze
Arrows Wizard
Musketeer Sparky
Arrows Musketeer Wizard Sparky
Arrows Musketeer Wizard
Musketeer Sparky
Arrows Musketeer Freeze
Arrows Musketeer Sparky
Arrows Musketeer Wizard Sparky
Arrows Musketeer Wizard Sparky
Arrows Freeze Sparky
Sparky
Arrows Musketeer Wizard Sparky
Arrows Wizard
Musketeer Sparky
Arrows Wizard
Musketeer Sparky
Arrows Musketeer
Arrows Freeze Wizard Sparky
Arrows Musketeer Wizard Sparky
Arrows Musketeer Wizard Sparky
Arrows Musketeer Sparky
Arrows Musketeer Wizard Sparky
Musketeer Wizard Freeze
Sparky
Arrows Musketeer Wizard Sparky
Arrows Freeze Sparky
P.E.K.K.A Sparky
Arrows Wizard Sparky
Musketeer Freeze
Arrows Musketeer Wizard
Freeze
Arrows
Musketeer Wizard Sparky
Arrows Musketeer Wizard
Arrows Sparky
Musketeer P.E.K.K.A Sparky
Musketeer Freeze Sparky
Musketeer
Musketeer Freeze Sparky
P.E.K.K.A Sparky
Wizard Sparky

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