My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Bandit Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Bandit
Giant Snowball
Goblin Gang Musketeer Goblin Barrel Lumberjack
Zap
Goblin Gang Goblin Barrel Bandit
Barbarian Barrel
Goblin Gang Musketeer Goblin Barrel Bandit Electro Wizard Lumberjack
The Log
Goblin Gang Musketeer Goblin Barrel Bandit Lumberjack
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Musketeer Goblin Barrel Bandit Electro Wizard Lumberjack
Fireball
Goblin Gang Musketeer Goblin Barrel Bandit Electro Wizard Lumberjack
Poison
Goblin Gang Musketeer Electro Wizard
Lightning
Musketeer Bandit Electro Wizard Lumberjack
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Bandit Musketeer Electro Wizard Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Bandit

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Bandit
Musketeer
The Log Bandit Lumberjack Mega Knight
Goblin Barrel
Goblin Gang Bandit Lumberjack Mega Knight
The Log
Musketeer Bandit Lumberjack Mega Knight
Bandit
Goblin Gang Musketeer Goblin Barrel The Log Electro Wizard Lumberjack Mega Knight
Electro Wizard
Bandit Lumberjack Mega Knight
Lumberjack
Musketeer Goblin Barrel The Log Bandit Electro Wizard Mega Knight
Mega Knight
Musketeer Goblin Barrel The Log Bandit Electro Wizard Lumberjack

Defense Synergies 3 16

Goblin Gang
Musketeer The Log Bandit Electro Wizard Lumberjack
Musketeer
Goblin Gang The Log Lumberjack Bandit Electro Wizard Mega Knight
Goblin Barrel
The Log
Musketeer Goblin Gang Bandit Electro Wizard Lumberjack Mega Knight
Bandit
Goblin Gang Musketeer The Log Electro Wizard Lumberjack Mega Knight
Electro Wizard
Goblin Gang Musketeer The Log Bandit Lumberjack Mega Knight
Lumberjack
Musketeer Goblin Gang The Log Bandit Electro Wizard
Mega Knight
Musketeer The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log Electro Wizard
Lumberjack Goblin Gang Musketeer The Log Bandit Electro Wizard Mega Knight
Goblin Gang Lumberjack Mega Knight Musketeer Bandit Electro Wizard
Lumberjack Goblin Gang Musketeer Bandit Electro Wizard Mega Knight
The Log Lumberjack Mega Knight
Goblin Gang The Log Musketeer Bandit Electro Wizard Lumberjack Mega Knight
Musketeer Electro Wizard Goblin Gang
Musketeer The Log Bandit Electro Wizard Mega Knight
Goblin Gang Musketeer Lumberjack
Goblin Gang Musketeer Bandit Electro Wizard Lumberjack Mega Knight
Goblin Gang Electro Wizard Musketeer The Log Bandit Lumberjack Mega Knight
Musketeer Goblin Gang Electro Wizard
Lumberjack Mega Knight Goblin Gang Musketeer The Log Bandit Electro Wizard
Mega Knight Goblin Gang The Log Electro Wizard Lumberjack
Goblin Gang Bandit Electro Wizard Lumberjack Mega Knight
Goblin Gang The Log Bandit Electro Wizard Lumberjack Mega Knight
Mega Knight Goblin Gang Musketeer Electro Wizard Lumberjack
Mega Knight Goblin Gang Musketeer The Log Bandit Electro Wizard Lumberjack
The Log Musketeer Bandit Electro Wizard Lumberjack Mega Knight
Musketeer Electro Wizard Lumberjack
Goblin Gang Mega Knight Musketeer The Log Bandit Electro Wizard Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Bandit Electro Wizard
Bandit Electro Wizard Goblin Gang Musketeer The Log Lumberjack Mega Knight
Goblin Gang Bandit Lumberjack Mega Knight Musketeer The Log Electro Wizard
Goblin Gang Lumberjack Mega Knight Musketeer The Log Bandit Electro Wizard
Goblin Gang Musketeer Bandit Lumberjack Mega Knight
Goblin Gang Musketeer Electro Wizard
Goblin Gang Musketeer Bandit Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Wizard Mega Knight The Log Bandit
Goblin Gang Musketeer
Mega Knight Musketeer Lumberjack
Mega Knight The Log Electro Wizard
Mega Knight Goblin Gang Bandit Lumberjack
Musketeer Mega Knight
Goblin Gang Electro Wizard Musketeer The Log Lumberjack
Mega Knight Musketeer The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log Bandit
Musketeer The Log Bandit Electro Wizard
The Log Bandit
Musketeer The Log
The Log Mega Knight
Musketeer
Musketeer The Log
The Log
The Log Bandit
Goblin Gang Musketeer Electro Wizard Lumberjack
Musketeer The Log Bandit Electro Wizard
Musketeer
Musketeer The Log Bandit
Musketeer Bandit
Musketeer The Log
Musketeer The Log Bandit
Musketeer The Log Bandit Mega Knight
Musketeer The Log Bandit Electro Wizard Mega Knight
The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Musketeer The Log
The Log Mega Knight
The Log Musketeer Bandit Electro Wizard
Musketeer The Log Bandit Mega Knight
Musketeer The Log Bandit
Musketeer Electro Wizard
Electro Wizard Musketeer
Musketeer The Log Bandit Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Goblin Gang Musketeer Bandit
Musketeer Electro Wizard
The Log
Goblin Gang Musketeer Electro Wizard Lumberjack Mega Knight
The Log Musketeer
Musketeer Mega Knight
Goblin Gang Musketeer The Log Electro Wizard
Musketeer Electro Wizard
Musketeer The Log Bandit Electro Wizard Mega Knight
Mega Knight

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