My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Hunter Golem Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Musketeer Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Musketeer Skeleton Army Hunter Royal Ghost
The Log
Musketeer Skeleton Army Hunter
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Musketeer Skeleton Army Hunter Royal Ghost
Fireball
Musketeer Skeleton Army Hunter
Poison
Musketeer Skeleton Army Hunter
Lightning
Musketeer Hunter
Rocket
Musketeer Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Freeze Hunter Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze Golem Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Skeleton Army Royal Ghost Musketeer Freeze Hunter Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Skeleton Army Royal Ghost Musketeer

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Musketeer Hunter Golem Royal Ghost Mega Knight
Musketeer
Giant Snowball Golem Royal Ghost Mega Knight
Skeleton Army
Freeze
Hunter
Giant Snowball Golem Mega Knight
Golem
Giant Snowball Musketeer Hunter
Royal Ghost
Giant Snowball Musketeer Mega Knight
Mega Knight
Giant Snowball Musketeer Hunter Royal Ghost

Defense Synergies 1 11

Giant Snowball
Mega Knight Musketeer Hunter Royal Ghost
Musketeer
Giant Snowball Skeleton Army Royal Ghost Mega Knight
Skeleton Army
Musketeer Freeze
Freeze
Skeleton Army Hunter Mega Knight
Hunter
Giant Snowball Freeze Mega Knight
Golem
Royal Ghost
Giant Snowball Musketeer Mega Knight
Mega Knight
Giant Snowball Musketeer Freeze Hunter Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Skeleton Army Hunter Musketeer Mega Knight
Skeleton Army Hunter Mega Knight Giant Snowball Musketeer Freeze
Skeleton Army Hunter Musketeer Mega Knight
Skeleton Army Mega Knight
Skeleton Army Freeze Giant Snowball Musketeer Hunter Royal Ghost Mega Knight
Giant Snowball Musketeer Hunter Freeze
Musketeer Mega Knight
Hunter Musketeer Skeleton Army
Skeleton Army Giant Snowball Musketeer Hunter Royal Ghost Mega Knight
Skeleton Army Giant Snowball Musketeer Freeze Hunter Royal Ghost Mega Knight
Musketeer Hunter Giant Snowball
Skeleton Army Hunter Mega Knight Giant Snowball Musketeer Freeze
Skeleton Army Mega Knight Giant Snowball Freeze Hunter Royal Ghost
Skeleton Army Hunter Mega Knight
Skeleton Army Giant Snowball Freeze Hunter Mega Knight
Mega Knight Musketeer Skeleton Army Hunter
Mega Knight Giant Snowball Musketeer Skeleton Army Hunter Royal Ghost
Giant Snowball Freeze Hunter Musketeer Royal Ghost Mega Knight
Musketeer Hunter
Skeleton Army Royal Ghost Mega Knight Giant Snowball Musketeer Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Giant Snowball Royal Ghost
Giant Snowball Musketeer Hunter Royal Ghost Mega Knight
Skeleton Army Mega Knight Musketeer Hunter
Skeleton Army Hunter Mega Knight Musketeer
Musketeer Skeleton Army Hunter Mega Knight
Giant Snowball Musketeer Freeze Hunter
Skeleton Army Musketeer Hunter
Mega Knight Skeleton Army Hunter
Freeze Mega Knight Giant Snowball Skeleton Army
Musketeer Skeleton Army
Mega Knight Musketeer Hunter
Skeleton Army Mega Knight Giant Snowball
Skeleton Army Mega Knight Hunter
Musketeer Skeleton Army Mega Knight
Skeleton Army Musketeer Freeze Hunter
Mega Knight Giant Snowball Musketeer Freeze Hunter Royal Ghost
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze Royal Ghost
Giant Snowball Musketeer Royal Ghost
Musketeer Freeze
Giant Snowball Mega Knight
Giant Snowball Musketeer Freeze Hunter
Musketeer
Giant Snowball Freeze Hunter
Giant Snowball
Giant Snowball Musketeer
Musketeer
Giant Snowball Musketeer
Giant Snowball Musketeer Hunter
Musketeer Freeze
Giant Snowball Musketeer
Giant Snowball Musketeer Hunter
Musketeer Mega Knight
Giant Snowball Freeze
Giant Snowball Musketeer Hunter Mega Knight
Giant Snowball Mega Knight
Musketeer Mega Knight
Giant Snowball
Musketeer
Giant Snowball Musketeer
Giant Snowball Freeze Hunter Mega Knight
Giant Snowball Musketeer Hunter Royal Ghost
Giant Snowball Musketeer Mega Knight
Musketeer
Giant Snowball Musketeer Hunter
Giant Snowball Musketeer Freeze
Giant Snowball
Giant Snowball Musketeer Hunter Mega Knight
Giant Snowball Freeze
Mega Knight
Giant Snowball
Musketeer Skeleton Army Freeze
Giant Snowball Musketeer Hunter
Freeze
Musketeer Hunter Mega Knight
Giant Snowball Musketeer
Giant Snowball
Musketeer Mega Knight
Giant Snowball Musketeer Freeze
Giant Snowball Musketeer
Giant Snowball Musketeer Freeze Royal Ghost Mega Knight
Mega Knight

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