My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Wizard Baby Dragon Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Baby Dragon Electro Dragon Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Fire Spirit Musketeer Baby Dragon Electro Dragon Miner
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Musketeer Wizard
The Log
Fire Spirit Musketeer
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Musketeer Wizard Baby Dragon Electro Dragon Miner Mother Witch
Fireball
Musketeer Wizard Baby Dragon Electro Dragon Mother Witch
Poison
Musketeer Wizard Electro Dragon Mother Witch
Lightning
Musketeer Wizard Baby Dragon Electro Dragon Mother Witch
Rocket
Musketeer Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Baby Dragon Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Miner Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Miner Musketeer Baby Dragon Mother Witch Golden Knight Wizard Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Miner Musketeer Baby Dragon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Baby Dragon Mother Witch
Musketeer
Baby Dragon Electro Dragon Miner
Wizard
Miner
Baby Dragon
Fire Spirit Musketeer Electro Dragon Miner
Electro Dragon
Musketeer Baby Dragon Miner Mother Witch
Miner
Fire Spirit Musketeer Wizard Baby Dragon Electro Dragon Mother Witch Golden Knight
Mother Witch
Fire Spirit Electro Dragon Miner
Golden Knight
Miner

Defense Synergies 0 8

Fire Spirit
Golden Knight
Musketeer
Baby Dragon Miner Golden Knight
Wizard
Golden Knight
Baby Dragon
Musketeer Electro Dragon Mother Witch
Electro Dragon
Baby Dragon
Miner
Musketeer
Mother Witch
Baby Dragon Golden Knight
Golden Knight
Fire Spirit Musketeer Wizard Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard Baby Dragon Electro Dragon Golden Knight
Musketeer Electro Dragon
Fire Spirit Musketeer Electro Dragon
Musketeer Electro Dragon
Fire Spirit Musketeer Baby Dragon Electro Dragon Mother Witch
Musketeer Fire Spirit Wizard Baby Dragon Electro Dragon
Musketeer Baby Dragon Electro Dragon Golden Knight
Musketeer
Fire Spirit Musketeer Miner
Mother Witch Musketeer Wizard Baby Dragon Electro Dragon
Musketeer Wizard Baby Dragon Electro Dragon
Fire Spirit Musketeer Wizard Electro Dragon
Fire Spirit Wizard Baby Dragon Electro Dragon Golden Knight
Wizard Musketeer Electro Dragon
Fire Spirit Musketeer Wizard Baby Dragon Electro Dragon Golden Knight
Wizard Baby Dragon Fire Spirit Musketeer Electro Dragon Mother Witch
Musketeer
Wizard Fire Spirit Musketeer Baby Dragon Electro Dragon Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Musketeer Wizard Baby Dragon Electro Dragon Miner
Musketeer Electro Dragon Golden Knight
Musketeer
Musketeer
Fire Spirit Wizard Mother Witch Musketeer Baby Dragon Electro Dragon
Musketeer
Electro Dragon Baby Dragon
Musketeer
Musketeer Electro Dragon Golden Knight
Wizard Golden Knight
Wizard Musketeer Baby Dragon Electro Dragon
Electro Dragon Musketeer Baby Dragon Golden Knight
Musketeer Wizard Baby Dragon Electro Dragon Mother Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon Electro Dragon Golden Knight
Musketeer Baby Dragon Electro Dragon Miner Golden Knight
Baby Dragon Electro Dragon Miner
Musketeer
Wizard Fire Spirit Baby Dragon
Wizard Mother Witch Fire Spirit Musketeer Baby Dragon Electro Dragon
Fire Spirit Musketeer Wizard Baby Dragon
Fire Spirit Wizard Baby Dragon Electro Dragon
Miner Wizard Electro Dragon Golden Knight
Fire Spirit Musketeer Electro Dragon
Miner Musketeer Wizard Electro Dragon Golden Knight
Fire Spirit Musketeer Wizard Baby Dragon Electro Dragon
Fire Spirit Musketeer Baby Dragon Miner Golden Knight
Musketeer Baby Dragon Electro Dragon
Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Electro Dragon Golden Knight
Musketeer Wizard Baby Dragon Electro Dragon
Fire Spirit Musketeer Wizard Baby Dragon Electro Dragon
Fire Spirit Wizard Baby Dragon Electro Dragon Miner Mother Witch Golden Knight
Musketeer Baby Dragon
Wizard
Musketeer
Musketeer Baby Dragon Electro Dragon
Mother Witch Fire Spirit Wizard Baby Dragon Electro Dragon
Miner Musketeer Wizard Baby Dragon Electro Dragon Golden Knight
Musketeer Wizard Baby Dragon Electro Dragon Miner Golden Knight
Miner Musketeer Baby Dragon Golden Knight
Fire Spirit Musketeer Wizard Baby Dragon Electro Dragon Mother Witch
Electro Dragon Musketeer Wizard
Musketeer Wizard Electro Dragon Miner
Electro Dragon
Wizard
Fire Spirit Musketeer Electro Dragon
Fire Spirit Musketeer Wizard Baby Dragon Electro Dragon
Miner Musketeer Wizard Baby Dragon Electro Dragon
Musketeer Wizard Baby Dragon Electro Dragon
Musketeer Electro Dragon
Electro Dragon Musketeer Baby Dragon Golden Knight
Musketeer Electro Dragon
Electro Dragon Musketeer Baby Dragon Miner Golden Knight
Wizard Electro Dragon

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