My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Three Musketeers Dark Prince Magic Archer Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Dark Prince Night Witch
Giant Snowball
Three Musketeers Night Witch
Zap
Three Musketeers Dark Prince Night Witch
Barbarian Barrel
Valkyrie Three Musketeers Dark Prince Magic Archer Night Witch
The Log
Three Musketeers Dark Prince
Earthquake
Arrows
Night Witch
Royal Delivery
Valkyrie Three Musketeers Dark Prince Magic Archer Night Witch
Fireball
Three Musketeers Magic Archer Night Witch
Poison
Three Musketeers Magic Archer Night Witch
Lightning
Valkyrie Three Musketeers Dark Prince Magic Archer Night Witch
Rocket
Valkyrie Three Musketeers Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Dark Prince Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Dark Prince Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Valkyrie Dark Prince Magic Archer Night Witch Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Valkyrie Dark Prince

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Valkyrie Three Musketeers Dark Prince Magic Archer Night Witch Mega Knight
Arrows
Zap Dark Prince Night Witch Mega Knight
Valkyrie
Zap Three Musketeers Dark Prince Magic Archer
Three Musketeers
Zap Valkyrie Dark Prince
Dark Prince
Zap Arrows Valkyrie Three Musketeers Magic Archer
Magic Archer
Zap Valkyrie Dark Prince Mega Knight
Night Witch
Zap Arrows Mega Knight
Mega Knight
Zap Arrows Magic Archer Night Witch

Defense Synergies 2 15

Zap
Mega Knight Arrows Valkyrie Three Musketeers Dark Prince Magic Archer Night Witch
Arrows
Mega Knight Zap Valkyrie Dark Prince
Valkyrie
Zap Arrows Magic Archer Night Witch
Three Musketeers
Zap
Dark Prince
Zap Arrows Magic Archer Night Witch
Magic Archer
Zap Valkyrie Dark Prince Night Witch Mega Knight
Night Witch
Zap Valkyrie Dark Prince Magic Archer Mega Knight
Mega Knight
Zap Arrows Magic Archer Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Magic Archer
Zap Valkyrie Three Musketeers Dark Prince Night Witch Mega Knight
Three Musketeers Mega Knight Valkyrie Dark Prince Night Witch
Three Musketeers Night Witch Valkyrie Dark Prince Mega Knight
Arrows Valkyrie Dark Prince Mega Knight
Arrows Zap Valkyrie Dark Prince Magic Archer Night Witch Mega Knight
Three Musketeers Zap Arrows Magic Archer Night Witch
Zap Arrows Valkyrie Magic Archer Mega Knight
Three Musketeers Night Witch
Valkyrie Dark Prince Night Witch Mega Knight
Valkyrie Zap Arrows Dark Prince Magic Archer Night Witch Mega Knight
Arrows Three Musketeers Zap Magic Archer Night Witch
Night Witch Mega Knight Zap Valkyrie Three Musketeers Dark Prince
Valkyrie Three Musketeers Mega Knight Zap Arrows Dark Prince Magic Archer Night Witch
Three Musketeers Mega Knight
Zap Three Musketeers Mega Knight
Three Musketeers Mega Knight Arrows Valkyrie Dark Prince Night Witch
Arrows Valkyrie Mega Knight Zap Three Musketeers Dark Prince Magic Archer Night Witch
Zap Arrows Valkyrie Dark Prince Magic Archer Mega Knight
Three Musketeers
Valkyrie Dark Prince Mega Knight Arrows Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Dark Prince
Zap Arrows Valkyrie Magic Archer Mega Knight
Mega Knight Zap Valkyrie Dark Prince
Valkyrie Dark Prince Mega Knight Zap Night Witch
Valkyrie Three Musketeers Dark Prince Night Witch Mega Knight
Arrows Zap Three Musketeers Magic Archer
Dark Prince Valkyrie Night Witch
Mega Knight Valkyrie Dark Prince
Zap Mega Knight Valkyrie Dark Prince Magic Archer
Three Musketeers
Mega Knight Valkyrie Dark Prince
Mega Knight Zap Arrows Valkyrie Dark Prince
Dark Prince Mega Knight Valkyrie Three Musketeers Night Witch
Valkyrie Three Musketeers Magic Archer Mega Knight
Zap Valkyrie Three Musketeers Dark Prince Magic Archer Night Witch
Arrows Valkyrie Mega Knight Zap Dark Prince Magic Archer
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie
Arrows Zap Magic Archer
Arrows Magic Archer
Arrows Valkyrie Dark Prince
Zap Arrows Valkyrie Dark Prince Magic Archer Mega Knight
Arrows Zap Magic Archer
Arrows Magic Archer
Arrows Zap Magic Archer
Arrows Zap
Three Musketeers Night Witch
Zap Arrows Valkyrie Dark Prince Magic Archer
Zap Arrows Magic Archer
Three Musketeers Magic Archer
Arrows Magic Archer
Zap Arrows Magic Archer
Zap Arrows Three Musketeers Magic Archer
Magic Archer Arrows Three Musketeers Mega Knight
Arrows Three Musketeers
Night Witch
Zap Arrows Three Musketeers Dark Prince Magic Archer Mega Knight
Zap Arrows Valkyrie Magic Archer Mega Knight
Magic Archer Night Witch Mega Knight
Arrows
Zap Arrows
Zap Arrows Valkyrie Dark Prince Magic Archer Mega Knight
Arrows Zap Magic Archer
Zap Arrows Magic Archer Mega Knight
Zap Arrows Magic Archer
Zap Arrows Magic Archer Night Witch
Zap
Night Witch
Zap Arrows Magic Archer Night Witch Mega Knight
Zap Arrows Magic Archer
Mega Knight
Arrows Magic Archer
Zap Dark Prince Magic Archer Night Witch
Zap Arrows Three Musketeers Magic Archer
Arrows
Valkyrie Three Musketeers Dark Prince Magic Archer Mega Knight
Arrows Zap Magic Archer
Zap Arrows
Three Musketeers Dark Prince Mega Knight
Zap Magic Archer
Zap Magic Archer
Zap Dark Prince Magic Archer Mega Knight
Mega Knight

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