My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Cannon Cart Lumberjack Night Witch Mother Witch Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Goblin Giant X-Bow Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant X-Bow Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Minion Horde Goblin Giant X-Bow Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Night Witch
Giant Snowball
Minion Horde Night Witch
Zap
Minion Horde Goblin Giant X-Bow Night Witch
Barbarian Barrel
Ice Spirit Bomb Tower X-Bow Night Witch
The Log
Ice Spirit X-Bow
Earthquake
Bomb Tower X-Bow
Arrows
Ice Spirit Minion Horde Night Witch
Royal Delivery
Ice Spirit Minion Horde Night Witch
Fireball
Minion Horde Bomb Tower X-Bow Night Witch
Poison
Minion Horde Bomb Tower X-Bow Night Witch
Lightning
Bomb Tower X-Bow Night Witch
Rocket
Minion Horde Bomb Tower X-Bow Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Bomb Tower Night Witch Minion Horde Goblin Giant X-Bow Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Rage Bomb Tower Night Witch

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minion Horde Goblin Giant X-Bow Golem Night Witch
Minion Horde
Rage Ice Spirit Goblin Giant Golem
Bomb Tower
Rage
Minion Horde Goblin Giant Night Witch
Goblin Giant
Ice Spirit Minion Horde Rage Night Witch
X-Bow
Ice Spirit
Golem
Night Witch Ice Spirit Minion Horde
Night Witch
Golem Ice Spirit Rage Goblin Giant

Defense Synergies 1 4

Ice Spirit
X-Bow Minion Horde Bomb Tower Goblin Giant Night Witch
Minion Horde
Ice Spirit
Bomb Tower
Ice Spirit
Rage
Goblin Giant
Ice Spirit
X-Bow
Ice Spirit
Golem
Night Witch
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Goblin Giant X-Bow
Minion Horde Bomb Tower Ice Spirit X-Bow Night Witch
Minion Horde Bomb Tower Night Witch
Minion Horde Bomb Tower Night Witch
Bomb Tower X-Bow
Bomb Tower X-Bow Night Witch
Minion Horde Ice Spirit Bomb Tower X-Bow Night Witch
Bomb Tower Goblin Giant X-Bow
Minion Horde Bomb Tower X-Bow Night Witch
Ice Spirit Minion Horde Night Witch
Minion Horde Bomb Tower Goblin Giant X-Bow Night Witch
Minion Horde Night Witch
Minion Horde Bomb Tower Night Witch Ice Spirit X-Bow
Bomb Tower Ice Spirit Minion Horde X-Bow Night Witch
Minion Horde Bomb Tower X-Bow
Minion Horde Bomb Tower Ice Spirit X-Bow
Minion Horde Bomb Tower X-Bow Night Witch
Ice Spirit Bomb Tower Minion Horde X-Bow Night Witch
Bomb Tower Ice Spirit
Bomb Tower
Minion Horde Bomb Tower Goblin Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

X-Bow
Bomb Tower X-Bow
Ice Spirit Minion Horde Bomb Tower Goblin Giant
Minion Horde Goblin Giant X-Bow Night Witch
Minion Horde Goblin Giant Night Witch
Ice Spirit Minion Horde Bomb Tower Goblin Giant
Minion Horde Bomb Tower Goblin Giant Night Witch
Minion Horde Bomb Tower Goblin Giant
Minion Horde Ice Spirit Bomb Tower X-Bow
Minion Horde Goblin Giant
Minion Horde Bomb Tower
Goblin Giant
Minion Horde Bomb Tower Goblin Giant Night Witch
Minion Horde Bomb Tower
Ice Spirit Minion Horde Bomb Tower Goblin Giant X-Bow Night Witch
Minion Horde Bomb Tower
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde X-Bow
X-Bow
Minion Horde Goblin Giant X-Bow
Minion Horde
Ice Spirit Minion Horde Goblin Giant
Minion Horde
X-Bow Ice Spirit
X-Bow
Minion Horde X-Bow Night Witch
Minion Horde X-Bow
Minion Horde X-Bow
X-Bow
X-Bow Minion Horde
Minion Horde X-Bow
Minion Horde Night Witch
X-Bow
X-Bow
Minion Horde X-Bow Night Witch
X-Bow
Minion Horde X-Bow
Ice Spirit
Minion Horde
X-Bow
X-Bow
X-Bow
Minion Horde X-Bow Night Witch
Ice Spirit Minion Horde
Minion Horde Night Witch
Minion Horde X-Bow Night Witch
Ice Spirit Minion Horde
Minion Horde
Minion Horde Ice Spirit X-Bow Night Witch
Minion Horde
Minion Horde
Ice Spirit Minion Horde
Goblin Giant X-Bow

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