My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Executioner P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Inferno Dragon
Giant Snowball
Bats Skeleton Army Witch Inferno Dragon
Zap
Bats Skeleton Army Witch Inferno Dragon
Barbarian Barrel
Skeleton Army Witch Executioner
The Log
Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch
Royal Delivery
Bats Skeleton Army Witch Executioner P.E.K.K.A Inferno Dragon
Fireball
Skeleton Army Witch Executioner Inferno Dragon
Poison
Bats Skeleton Army Witch Executioner
Lightning
Witch Executioner Inferno Dragon
Rocket
Witch Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Tornado Executioner P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Tornado Inferno Dragon Witch Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Army Tornado

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
P.E.K.K.A Inferno Dragon
Arrows
P.E.K.K.A
Skeleton Army
Tornado
Executioner P.E.K.K.A Witch
Witch
Tornado P.E.K.K.A
Executioner
Tornado P.E.K.K.A
P.E.K.K.A
Arrows Tornado Bats Witch Executioner
Inferno Dragon
Bats

Defense Synergies 2 8

Bats
P.E.K.K.A Inferno Dragon
Arrows
Tornado P.E.K.K.A
Skeleton Army
Executioner Inferno Dragon
Tornado
Executioner P.E.K.K.A Arrows Witch Inferno Dragon
Witch
Tornado
Executioner
Tornado Skeleton Army
P.E.K.K.A
Tornado Bats Arrows
Inferno Dragon
Bats Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner
Skeleton Army P.E.K.K.A Inferno Dragon Bats Witch Executioner
Skeleton Army Tornado Witch P.E.K.K.A Bats Executioner Inferno Dragon
Skeleton Army Witch P.E.K.K.A Inferno Dragon Bats
Arrows Skeleton Army Tornado P.E.K.K.A
Arrows Skeleton Army Tornado Bats Executioner
Bats Tornado Inferno Dragon Arrows Witch Executioner
Arrows P.E.K.K.A
Witch P.E.K.K.A Inferno Dragon Skeleton Army Tornado
Skeleton Army Tornado
Bats Skeleton Army Witch Executioner Arrows Tornado
Arrows Executioner Inferno Dragon Bats Tornado Witch
Skeleton Army P.E.K.K.A Bats Witch
Skeleton Army Executioner Bats Arrows Tornado Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Inferno Dragon
Skeleton Army Tornado P.E.K.K.A Inferno Dragon
Bats Arrows Skeleton Army Tornado Witch Executioner P.E.K.K.A
Arrows Bats Skeleton Army Tornado Witch Executioner
Arrows Tornado Witch Executioner Bats Inferno Dragon
P.E.K.K.A Tornado Inferno Dragon
Skeleton Army Bats Arrows Witch Executioner P.E.K.K.A
P.E.K.K.A Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch P.E.K.K.A
Arrows Executioner Inferno Dragon
Skeleton Army P.E.K.K.A Bats Witch
Skeleton Army P.E.K.K.A Bats Tornado
P.E.K.K.A Skeleton Army Witch Executioner Inferno Dragon
Arrows Executioner Bats Tornado Witch
Skeleton Army P.E.K.K.A Bats Witch
P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Bats Skeleton Army Tornado Witch Inferno Dragon
Witch P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Witch
Skeleton Army P.E.K.K.A Arrows Tornado
Skeleton Army P.E.K.K.A Witch Executioner
Skeleton Army Witch Executioner
Skeleton Army Witch Bats Tornado Executioner P.E.K.K.A Inferno Dragon
Bats Arrows Executioner Witch P.E.K.K.A Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado Executioner
Arrows
Arrows
Executioner Arrows
Arrows Executioner Bats Tornado Witch
Arrows Tornado Witch Executioner
Arrows Tornado Executioner
Arrows Tornado
Bats Tornado
Arrows Tornado
Arrows Tornado Executioner
Executioner
Arrows
Arrows
Arrows Witch Executioner
Arrows Executioner
Arrows Tornado
Bats
Arrows Executioner
Arrows Tornado Witch
Arrows Tornado
Tornado
Arrows
Arrows Tornado Witch Executioner
Witch Inferno Dragon
Arrows Tornado Witch Executioner
Arrows Tornado Witch
Arrows Tornado
Bats Arrows Tornado Witch Executioner
Bats Witch
Arrows
Arrows
P.E.K.K.A
Arrows
Bats Skeleton Army Witch
Arrows Tornado Witch Executioner
Arrows
Executioner
Arrows Executioner
Arrows Tornado
Executioner P.E.K.K.A
Bats Tornado Witch
Bats Tornado Witch Executioner
Tornado Witch Executioner
P.E.K.K.A Inferno Dragon

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