My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats P.E.K.K.A Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards
Giant Snowball
Bats Dart Goblin Guards
Zap
Bats Dart Goblin Guards
Barbarian Barrel
Dart Goblin Guards Magic Archer
The Log
Dart Goblin Guards
Earthquake
Guards
Arrows
Bats Dart Goblin Guards
Royal Delivery
Bats Dart Goblin Guards P.E.K.K.A Magic Archer
Fireball
Dart Goblin Magic Archer
Poison
Bats Dart Goblin Guards Magic Archer
Lightning
Magic Archer Goblinstein
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Guards Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Dart Goblin Guards Poison Magic Archer Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Dart Goblin Guards

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
P.E.K.K.A
Arrows
P.E.K.K.A
Dart Goblin
P.E.K.K.A
Guards
Poison
P.E.K.K.A
P.E.K.K.A
Arrows Poison Magic Archer Bats Dart Goblin
Magic Archer
P.E.K.K.A
Goblinstein

Defense Synergies 0 8

Bats
Dart Goblin P.E.K.K.A
Arrows
P.E.K.K.A
Dart Goblin
Bats Guards P.E.K.K.A Magic Archer
Guards
Dart Goblin Poison Magic Archer
Poison
Guards
P.E.K.K.A
Bats Arrows Dart Goblin
Magic Archer
Dart Goblin Guards
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Magic Archer
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A Bats Dart Goblin Guards
Arrows Poison P.E.K.K.A
Arrows Bats Dart Goblin Guards Magic Archer
Bats Dart Goblin Arrows Poison Magic Archer
Arrows Dart Goblin Poison P.E.K.K.A Magic Archer
P.E.K.K.A
Guards Dart Goblin
Bats Dart Goblin Guards Poison Arrows Magic Archer
Arrows Bats Dart Goblin Poison Magic Archer
P.E.K.K.A Bats Guards
Bats Arrows Dart Goblin Guards Poison P.E.K.K.A Magic Archer
P.E.K.K.A
P.E.K.K.A
Bats Arrows Poison P.E.K.K.A
Arrows Bats Dart Goblin Guards Magic Archer
Arrows Poison Bats Dart Goblin Guards Magic Archer
P.E.K.K.A Dart Goblin
Bats Arrows Dart Goblin Guards Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A
Poison Arrows Magic Archer
Guards P.E.K.K.A Bats
Guards P.E.K.K.A Bats
P.E.K.K.A Guards
Arrows Poison Bats Dart Goblin Magic Archer
Guards P.E.K.K.A Bats Dart Goblin
P.E.K.K.A
P.E.K.K.A Bats Poison Magic Archer
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Bats Dart Goblin Guards
P.E.K.K.A Arrows Guards Poison
P.E.K.K.A Guards
Dart Goblin Magic Archer
Guards Bats Dart Goblin Poison P.E.K.K.A Magic Archer
Bats Arrows Poison Dart Goblin P.E.K.K.A Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Arrows Dart Goblin Guards
Arrows Poison Dart Goblin Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Dart Goblin Guards Poison
Poison Arrows Magic Archer
Arrows Poison Bats Dart Goblin Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Poison Dart Goblin Magic Archer
Arrows Poison Dart Goblin
Bats Guards Poison
Poison Arrows Dart Goblin Magic Archer
Poison Arrows Dart Goblin Magic Archer
Poison Dart Goblin Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Dart Goblin Poison Magic Archer
Magic Archer Arrows Dart Goblin Poison
Arrows Poison
Bats
Arrows Dart Goblin Poison Magic Archer
Arrows Dart Goblin Poison Magic Archer
Poison Magic Archer
Arrows Poison
Arrows Poison
Arrows Poison Magic Archer
Arrows Poison Dart Goblin Magic Archer
Arrows Poison Magic Archer
Poison Arrows Dart Goblin Magic Archer
Poison Bats Arrows Dart Goblin Magic Archer
Bats Dart Goblin Guards Poison
Poison Arrows Dart Goblin Magic Archer
Arrows Poison Magic Archer
P.E.K.K.A
Arrows Poison Magic Archer
Bats Dart Goblin Guards Magic Archer
Poison Arrows Dart Goblin Magic Archer
Arrows
Poison Dart Goblin Magic Archer
Arrows Dart Goblin Poison Magic Archer
Arrows Poison
Dart Goblin P.E.K.K.A
Bats Dart Goblin Guards Poison Magic Archer
Bats Dart Goblin Poison Magic Archer
Poison Dart Goblin Magic Archer
P.E.K.K.A
Dart Goblin

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