My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Fire Spirit Bomber Goblin Barrel
Zap
Fire Spirit Bomber Goblin Barrel
Barbarian Barrel
Fire Spirit Bomber Knight Goblin Barrel Executioner
The Log
Fire Spirit Bomber Goblin Barrel
Earthquake
Bomber Goblin Barrel
Arrows
Fire Spirit Bomber Goblin Barrel
Royal Delivery
Fire Spirit Bomber Knight Goblin Barrel Executioner P.E.K.K.A
Fireball
Bomber Goblin Barrel Executioner
Poison
Bomber Executioner
Lightning
Knight Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Knight Goblin Barrel Tornado Void Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Knight Goblin Barrel

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Knight Goblin Barrel
Bomber
Knight P.E.K.K.A
Knight
Goblin Barrel Executioner Fire Spirit Bomber
Goblin Barrel
Knight Fire Spirit P.E.K.K.A
Tornado
Executioner P.E.K.K.A
Void
Executioner
Knight Tornado P.E.K.K.A
P.E.K.K.A
Fire Spirit Tornado Bomber Goblin Barrel Executioner

Defense Synergies 5 5

Fire Spirit
Knight Tornado P.E.K.K.A
Bomber
Knight Tornado P.E.K.K.A
Knight
Fire Spirit Bomber Executioner Tornado
Goblin Barrel
Tornado
Executioner P.E.K.K.A Fire Spirit Bomber Knight
Void
Executioner
Knight Tornado
P.E.K.K.A
Tornado Fire Spirit Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Void Executioner
P.E.K.K.A Knight Executioner
Tornado P.E.K.K.A Fire Spirit Bomber Knight Void Executioner
P.E.K.K.A Knight
Bomber Tornado P.E.K.K.A
Tornado Fire Spirit Bomber Executioner
Tornado Fire Spirit Void Executioner
Void P.E.K.K.A
P.E.K.K.A Tornado
Knight Tornado Fire Spirit Bomber
Executioner Bomber Knight Tornado
Executioner Tornado
P.E.K.K.A Fire Spirit Bomber Knight
Fire Spirit Bomber Executioner Tornado P.E.K.K.A
P.E.K.K.A Knight
Tornado P.E.K.K.A
Bomber Knight Tornado Executioner P.E.K.K.A
Fire Spirit Bomber Knight Tornado Executioner
Tornado Executioner Fire Spirit Bomber Knight
P.E.K.K.A Tornado
Bomber Fire Spirit Knight Executioner P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Void P.E.K.K.A
Void Bomber Knight Executioner
P.E.K.K.A Knight
P.E.K.K.A Knight Tornado
P.E.K.K.A Knight Executioner
Fire Spirit Executioner Tornado
P.E.K.K.A Knight Void
P.E.K.K.A Knight
Void P.E.K.K.A Knight Tornado
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Tornado Void
P.E.K.K.A Knight Executioner
Bomber Executioner
Bomber Knight Tornado Executioner P.E.K.K.A
Executioner Bomber P.E.K.K.A
Bomber Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight
Void Tornado Executioner
Void
Knight Void
Bomber Executioner Fire Spirit
Executioner Fire Spirit Tornado
Fire Spirit Bomber Tornado Executioner
Fire Spirit Tornado Executioner
Void Tornado
Fire Spirit Tornado Void
Void Knight Tornado
Void Fire Spirit Tornado Executioner
Fire Spirit Knight Void Executioner
Void
Bomber Executioner
Executioner
Tornado
Bomber
Void Fire Spirit Bomber Executioner
Fire Spirit Bomber Tornado Void
Void
Tornado Void
Void Tornado
Void
Tornado Fire Spirit Bomber Executioner
Void Tornado Executioner
Void Tornado
Void Tornado
Fire Spirit Tornado Void Executioner
Void
Void
Void Bomber
Void
P.E.K.K.A
Fire Spirit Void
Fire Spirit Tornado Executioner
Void Knight Executioner
Bomber Executioner
Void Tornado
Executioner P.E.K.K.A
Tornado
Tornado Void Executioner
Void Tornado Executioner
P.E.K.K.A
Void
Void

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