My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Flying Machine Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Flying Machine P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Flying Machine Princess
Zap
Bats Firecracker Flying Machine Princess
Barbarian Barrel
Firecracker Princess
The Log
Firecracker Princess
Earthquake
Firecracker
Arrows
Bats Firecracker Flying Machine Princess
Royal Delivery
Bats Firecracker Flying Machine P.E.K.K.A Princess
Fireball
Firecracker Flying Machine Princess
Poison
Bats Firecracker Flying Machine Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rage P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Arrows Firecracker Princess Flying Machine P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Arrows

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker Flying Machine Rage P.E.K.K.A
Zap
Arrows Firecracker P.E.K.K.A Bats Flying Machine Princess
Arrows
Zap P.E.K.K.A
Firecracker
Zap Bats Flying Machine P.E.K.K.A Princess
Flying Machine
Bats Zap Firecracker P.E.K.K.A
Rage
Bats
P.E.K.K.A
Zap Arrows Bats Firecracker Flying Machine Princess
Princess
Zap Firecracker P.E.K.K.A

Defense Synergies 0 14

Bats
Zap Firecracker P.E.K.K.A
Zap
Bats Arrows Firecracker Flying Machine P.E.K.K.A Princess
Arrows
Zap P.E.K.K.A
Firecracker
Bats Zap Flying Machine P.E.K.K.A Princess
Flying Machine
Zap Firecracker P.E.K.K.A
Rage
P.E.K.K.A
Bats Zap Arrows Firecracker Flying Machine Princess
Princess
Zap Firecracker P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Flying Machine
P.E.K.K.A Bats Zap Firecracker Flying Machine
P.E.K.K.A Bats
P.E.K.K.A Bats Firecracker
Arrows Firecracker P.E.K.K.A Princess
Arrows Bats Zap Firecracker Flying Machine
Bats Zap Arrows Firecracker Flying Machine Princess
Zap Arrows Flying Machine P.E.K.K.A
P.E.K.K.A Princess
Firecracker
Bats Zap Arrows Firecracker Flying Machine Princess
Arrows Bats Zap Firecracker Flying Machine Princess
P.E.K.K.A Bats Zap Flying Machine
Bats Zap Arrows Firecracker P.E.K.K.A Princess
P.E.K.K.A
Zap P.E.K.K.A
Bats Arrows Firecracker P.E.K.K.A
Arrows Bats Zap Firecracker Flying Machine
Zap Arrows Bats Firecracker Flying Machine Princess
P.E.K.K.A
Bats Arrows Firecracker Flying Machine P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A
Zap Arrows Firecracker Flying Machine
P.E.K.K.A Bats Zap
P.E.K.K.A Bats Zap
P.E.K.K.A
Arrows Firecracker Bats Zap Flying Machine Princess
P.E.K.K.A Bats Flying Machine
P.E.K.K.A
Zap P.E.K.K.A Bats Firecracker Flying Machine
P.E.K.K.A
P.E.K.K.A Bats Flying Machine
P.E.K.K.A Zap Arrows
P.E.K.K.A
Firecracker Flying Machine Princess
Bats Zap Firecracker Flying Machine P.E.K.K.A
Bats Arrows Zap Firecracker Flying Machine P.E.K.K.A Princess
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Flying Machine
Arrows Firecracker Zap Flying Machine Princess
Arrows Flying Machine
Arrows Firecracker Flying Machine
Zap Arrows Firecracker
Arrows Firecracker Bats Zap Flying Machine Princess
Arrows Firecracker Flying Machine Princess
Arrows Zap Firecracker Flying Machine Princess
Arrows Zap Firecracker Flying Machine
Bats
Firecracker Zap Arrows Flying Machine Princess
Zap Arrows Firecracker Flying Machine Princess
Flying Machine Firecracker Princess
Arrows Firecracker Flying Machine Princess
Princess Zap Arrows Firecracker Flying Machine
Zap Arrows Firecracker Flying Machine Princess
Arrows Firecracker Flying Machine Princess
Arrows
Bats
Zap Arrows Firecracker Flying Machine Princess
Zap Arrows Firecracker Flying Machine Princess
Arrows Princess
Zap Arrows Flying Machine
Zap Arrows Firecracker Princess
Arrows Firecracker Zap Flying Machine Princess
Zap Arrows Flying Machine Princess
Zap Arrows Firecracker
Bats Zap Arrows Firecracker Flying Machine Princess
Zap Bats Firecracker Flying Machine
Zap Arrows
Zap Arrows Firecracker Princess
P.E.K.K.A
Arrows Firecracker Princess
Zap Bats Flying Machine Princess
Zap Arrows Firecracker Flying Machine Princess
Arrows
Firecracker Flying Machine Princess
Arrows Zap Firecracker Flying Machine Princess
Zap Arrows
Firecracker Flying Machine P.E.K.K.A
Zap Bats Firecracker Flying Machine Princess
Firecracker Bats Zap Flying Machine Princess
Zap Firecracker Flying Machine Princess
P.E.K.K.A
Firecracker

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