My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions Firecracker
Barbarian Barrel
Ice Spirit Knight Firecracker
The Log
Ice Spirit Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Ice Spirit Minions Firecracker
Royal Delivery
Ice Spirit Knight Minions Firecracker Hog Rider P.E.K.K.A
Fireball
Minions Firecracker Hog Rider
Poison
Minions Firecracker
Lightning
Knight
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Knight Minions Firecracker Fireball Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Knight Minions

Attack Synergies 15 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Minions Hog Rider P.E.K.K.A Firecracker
Zap
Ice Spirit Firecracker Fireball Hog Rider P.E.K.K.A Knight Minions
Knight
Ice Spirit Minions Firecracker Hog Rider Zap Fireball
Minions
Ice Spirit Knight Hog Rider Zap Firecracker P.E.K.K.A
Firecracker
Zap Knight Hog Rider Ice Spirit Minions P.E.K.K.A
Fireball
Zap Hog Rider Knight
Hog Rider
Ice Spirit Zap Knight Minions Firecracker Fireball
P.E.K.K.A
Ice Spirit Zap Minions Firecracker

Defense Synergies 4 13

Ice Spirit
Zap Knight Minions Firecracker Fireball P.E.K.K.A
Zap
Ice Spirit Fireball Knight Minions Firecracker P.E.K.K.A
Knight
Minions Firecracker Ice Spirit Zap Fireball
Minions
Knight Ice Spirit Zap Firecracker P.E.K.K.A
Firecracker
Knight Ice Spirit Zap Minions P.E.K.K.A
Fireball
Zap Ice Spirit Knight
Hog Rider
P.E.K.K.A
Ice Spirit Zap Minions Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Firecracker Fireball
P.E.K.K.A Ice Spirit Zap Knight Minions Firecracker
P.E.K.K.A Knight Minions
P.E.K.K.A Knight Minions Firecracker
Firecracker Fireball P.E.K.K.A
Fireball Zap Minions Firecracker
Minions Ice Spirit Zap Firecracker Fireball
Zap Fireball P.E.K.K.A
P.E.K.K.A Minions
Knight Ice Spirit Firecracker
Minions Zap Knight Firecracker Fireball
Minions Zap Firecracker Fireball
P.E.K.K.A Ice Spirit Zap Knight Minions Fireball
Fireball Ice Spirit Zap Minions Firecracker P.E.K.K.A
P.E.K.K.A Knight
Ice Spirit Zap Fireball P.E.K.K.A
Knight Minions Firecracker Fireball P.E.K.K.A
Ice Spirit Fireball Zap Knight Minions Firecracker
Zap Ice Spirit Knight Minions Firecracker Fireball
P.E.K.K.A
Knight Minions Firecracker Fireball P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball P.E.K.K.A
Fireball Zap Knight Firecracker
P.E.K.K.A Ice Spirit Zap Knight Minions
P.E.K.K.A Zap Knight Fireball
P.E.K.K.A Knight
Firecracker Fireball Ice Spirit Zap Minions
P.E.K.K.A Knight Minions Fireball
P.E.K.K.A Knight
Zap P.E.K.K.A Ice Spirit Knight Minions Firecracker Fireball
P.E.K.K.A
P.E.K.K.A Knight Minions
P.E.K.K.A Zap Fireball
P.E.K.K.A Knight Fireball
Firecracker Fireball
Ice Spirit Zap Knight Minions Firecracker Fireball P.E.K.K.A
Minions Zap Firecracker Fireball P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Zap
Fireball
Knight Firecracker Fireball
Fireball Zap Firecracker
Firecracker Fireball Ice Spirit Zap Minions
Firecracker
Fireball Ice Spirit Zap Firecracker
Fireball Zap Firecracker
Minions Fireball
Firecracker Zap Knight Fireball
Fireball Zap Firecracker
Knight Firecracker Fireball
Minions Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Minions
Zap Firecracker Fireball
Zap Firecracker Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Firecracker Ice Spirit Fireball
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Zap Firecracker Fireball
Zap Ice Spirit Minions Firecracker Fireball
Fireball
Zap Fireball
Zap Ice Spirit Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Zap Ice Spirit Minions Fireball
Fireball Zap Firecracker
Fireball
Fireball Knight Firecracker
Zap Firecracker Fireball
Zap Fireball
Firecracker P.E.K.K.A
Zap Ice Spirit Minions Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball
P.E.K.K.A
Fireball Firecracker

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