My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Prince P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince Inferno Dragon
Giant Snowball
Tombstone Guards Inferno Dragon
Zap
Firecracker Tombstone Guards Prince Inferno Dragon
Barbarian Barrel
Firecracker Tombstone Guards
The Log
Firecracker Tombstone Guards Prince
Earthquake
Firecracker Tombstone Guards
Arrows
Firecracker Tombstone Guards
Royal Delivery
Firecracker Guards Prince P.E.K.K.A Inferno Dragon
Fireball
Firecracker Tombstone Inferno Dragon
Poison
Firecracker Tombstone Guards
Lightning
Tombstone Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Guards Tornado Prince P.E.K.K.A Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tombstone Guards Tornado Void Inferno Dragon Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Tombstone Guards Tornado

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Prince P.E.K.K.A Inferno Dragon
Tombstone
Guards
Tornado
P.E.K.K.A Firecracker
Void
Prince
Firecracker
P.E.K.K.A
Tornado Firecracker
Inferno Dragon
Firecracker

Defense Synergies 1 11

Firecracker
Tombstone Guards Tornado Prince P.E.K.K.A
Tombstone
Firecracker Guards Prince Inferno Dragon
Guards
Firecracker Tombstone Prince
Tornado
P.E.K.K.A Firecracker Prince Inferno Dragon
Void
Prince
Firecracker Tombstone Guards Tornado
P.E.K.K.A
Tornado Firecracker
Inferno Dragon
Tombstone Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Void
P.E.K.K.A Inferno Dragon Firecracker Tombstone Prince
Tornado Prince P.E.K.K.A Tombstone Void Inferno Dragon
Prince P.E.K.K.A Inferno Dragon Firecracker Tombstone Guards
Firecracker Tombstone Tornado Prince P.E.K.K.A
Tornado Firecracker Guards
Tornado Inferno Dragon Firecracker Tombstone Void
Void P.E.K.K.A
P.E.K.K.A Inferno Dragon Tombstone Tornado Prince
Guards Tornado Firecracker Prince
Guards Firecracker Tombstone Tornado
Inferno Dragon Firecracker Tornado
Tombstone Prince P.E.K.K.A Guards
Firecracker Tombstone Guards Tornado Prince P.E.K.K.A
P.E.K.K.A Inferno Dragon Tombstone Prince
Tornado Prince P.E.K.K.A Inferno Dragon
Firecracker Tombstone Tornado Prince P.E.K.K.A
Tombstone Firecracker Guards Tornado Prince
Tornado Firecracker Tombstone Guards Inferno Dragon
P.E.K.K.A Tornado Prince Inferno Dragon
Firecracker Guards Prince P.E.K.K.A
P.E.K.K.A Tombstone Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tombstone Void Prince P.E.K.K.A
Void Firecracker Prince Inferno Dragon
Tombstone Guards P.E.K.K.A Prince
Guards Prince P.E.K.K.A Tornado
P.E.K.K.A Tombstone Guards Prince Inferno Dragon
Firecracker Tornado
Guards Prince P.E.K.K.A Tombstone Void
P.E.K.K.A Prince Inferno Dragon
Void P.E.K.K.A Firecracker Tombstone Tornado Prince Inferno Dragon
P.E.K.K.A Tombstone Guards Inferno Dragon
P.E.K.K.A Inferno Dragon Tombstone Guards Prince
P.E.K.K.A Guards Tornado Void Prince
Prince P.E.K.K.A Tombstone Guards
Firecracker
Tombstone Guards Firecracker Tornado Prince P.E.K.K.A Inferno Dragon
Firecracker P.E.K.K.A Inferno Dragon
Tombstone Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Guards
Firecracker Void Tornado
Void
Firecracker Guards Void Prince
Firecracker
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Void Firecracker Tornado
Guards Tornado Void Prince
Firecracker Void Tornado Prince
Void Firecracker Tornado
Firecracker Void
Firecracker Void
Firecracker Prince
Firecracker
Firecracker
Tornado
Void Firecracker Prince
Firecracker Tornado Void
Void Prince
Tornado Void
Void Tornado Prince
Void
Firecracker Tornado
Inferno Dragon
Firecracker Void Tornado
Void Tornado Prince
Void Firecracker Tornado
Firecracker Tornado Void
Firecracker Guards Void
Void
Void
Void Firecracker
P.E.K.K.A Prince
Firecracker
Tombstone Guards Void Prince
Firecracker Tornado
Void Firecracker Prince
Firecracker
Void Tornado
Firecracker Prince P.E.K.K.A
Firecracker Guards Tornado
Firecracker Tornado Void
Void Firecracker Tornado Prince
Prince P.E.K.K.A Inferno Dragon
Firecracker Void
Void

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