My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch P.E.K.K.A Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Witch Lumberjack
Zap
Firecracker Witch Bandit
Barbarian Barrel
Firecracker Witch Bandit Electro Wizard Lumberjack
The Log
Firecracker Witch Bandit Lumberjack
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch P.E.K.K.A Bandit Electro Wizard Lumberjack
Fireball
Firecracker Witch Bandit Electro Wizard Lumberjack
Poison
Firecracker Witch Electro Wizard
Lightning
Witch Bandit Electro Wizard Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Bandit Electro Wizard Lumberjack Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Bandit

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Bandit Lumberjack
Firecracker
P.E.K.K.A Bandit Lumberjack
Witch
P.E.K.K.A Bandit Lumberjack
P.E.K.K.A
Arrows Electro Wizard Firecracker Witch The Log Lumberjack
The Log
P.E.K.K.A Bandit Lumberjack
Bandit
Arrows Firecracker Witch The Log Electro Wizard Lumberjack
Electro Wizard
P.E.K.K.A Bandit Lumberjack
Lumberjack
Arrows Firecracker Witch P.E.K.K.A The Log Bandit Electro Wizard

Defense Synergies 2 18

Arrows
P.E.K.K.A Bandit Lumberjack
Firecracker
The Log P.E.K.K.A Bandit Electro Wizard Lumberjack
Witch
The Log Bandit Electro Wizard Lumberjack
P.E.K.K.A
The Log Arrows Firecracker Electro Wizard
The Log
Firecracker P.E.K.K.A Witch Bandit Electro Wizard Lumberjack
Bandit
Arrows Firecracker Witch The Log Electro Wizard Lumberjack
Electro Wizard
Firecracker Witch P.E.K.K.A The Log Bandit Lumberjack
Lumberjack
Arrows Firecracker Witch The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard
P.E.K.K.A Lumberjack Firecracker Witch The Log Bandit Electro Wizard
Witch P.E.K.K.A Lumberjack Bandit Electro Wizard
Witch P.E.K.K.A Lumberjack Firecracker Bandit Electro Wizard
Arrows Firecracker P.E.K.K.A The Log Lumberjack
Arrows The Log Firecracker Bandit Electro Wizard Lumberjack
Electro Wizard Arrows Firecracker Witch
Arrows P.E.K.K.A The Log Bandit Electro Wizard
Witch P.E.K.K.A Lumberjack
Firecracker Bandit Electro Wizard Lumberjack
Witch Electro Wizard Arrows Firecracker The Log Bandit Lumberjack
Arrows Firecracker Witch Electro Wizard
P.E.K.K.A Lumberjack Witch The Log Bandit Electro Wizard
Arrows Firecracker Witch P.E.K.K.A The Log Electro Wizard Lumberjack
P.E.K.K.A Bandit Electro Wizard Lumberjack
P.E.K.K.A The Log Bandit Electro Wizard Lumberjack
Arrows Firecracker Witch P.E.K.K.A Electro Wizard Lumberjack
Arrows Firecracker Witch The Log Bandit Electro Wizard Lumberjack
Arrows Witch The Log Firecracker Bandit Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Arrows Firecracker Witch P.E.K.K.A The Log Bandit Electro Wizard Lumberjack
P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Arrows Firecracker The Log Lumberjack
P.E.K.K.A Bandit Lumberjack Witch The Log Electro Wizard
P.E.K.K.A Lumberjack The Log Bandit Electro Wizard
P.E.K.K.A Witch Bandit Lumberjack
Arrows Firecracker Witch Electro Wizard
P.E.K.K.A Witch Bandit Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard Firecracker Witch The Log Bandit
Witch P.E.K.K.A
P.E.K.K.A Witch Lumberjack
P.E.K.K.A Arrows The Log Electro Wizard
P.E.K.K.A Witch Bandit Lumberjack
Firecracker Witch
Witch Electro Wizard Firecracker P.E.K.K.A The Log Lumberjack
Arrows Firecracker Witch P.E.K.K.A The Log Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log Bandit
Arrows Firecracker The Log Bandit Electro Wizard
Arrows The Log Bandit
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker Witch
Arrows Firecracker Witch The Log
Arrows The Log Firecracker
Arrows The Log Firecracker Bandit
Electro Wizard Lumberjack
Firecracker Arrows The Log Bandit Electro Wizard
Arrows Firecracker
Firecracker The Log Bandit
Arrows Firecracker Bandit
Arrows Firecracker The Log
Arrows Firecracker Witch The Log Bandit
Arrows Firecracker The Log Bandit
Arrows
Arrows Firecracker The Log Bandit Electro Wizard
Arrows Firecracker Witch The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Witch
Witch
Arrows Firecracker The Log Witch Bandit Electro Wizard
Arrows Witch The Log Bandit
Arrows Firecracker The Log Bandit
Arrows Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
Arrows The Log Bandit
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker The Log
Electro Wizard Witch Bandit
Arrows Firecracker Witch Electro Wizard
Arrows The Log
Firecracker Electro Wizard Lumberjack
Arrows The Log Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker Witch The Log Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch The Log Bandit Electro Wizard
P.E.K.K.A
Firecracker

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