My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Bandit Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Bandit Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit Ram Rider
Giant Snowball
Goblin Gang Ram Rider
Zap
Goblin Gang Firecracker Bandit Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Bandit Magic Archer
The Log
Goblin Gang Firecracker Bandit Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker P.E.K.K.A Bandit Magic Archer Ram Rider
Fireball
Goblin Gang Firecracker Bandit Magic Archer Ram Rider
Poison
Goblin Gang Firecracker Magic Archer
Lightning
Bandit Magic Archer Ram Rider
Rocket
Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Tornado Bandit Magic Archer Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Tornado

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado P.E.K.K.A Ram Rider Bandit Magic Archer
Goblin Gang
Firecracker P.E.K.K.A Bandit
Firecracker
Zap Goblin Gang Tornado P.E.K.K.A Bandit Ram Rider
Tornado
Zap P.E.K.K.A Magic Archer Firecracker Ram Rider
P.E.K.K.A
Zap Tornado Magic Archer Goblin Gang Firecracker Ram Rider
Bandit
Zap Goblin Gang Firecracker Magic Archer Ram Rider
Magic Archer
Tornado P.E.K.K.A Ram Rider Zap Bandit
Ram Rider
Zap Magic Archer Firecracker Tornado P.E.K.K.A Bandit

Defense Synergies 2 18

Zap
Goblin Gang Firecracker Tornado P.E.K.K.A Bandit Magic Archer Ram Rider
Goblin Gang
Zap Firecracker P.E.K.K.A Bandit Magic Archer
Firecracker
Zap Goblin Gang Tornado P.E.K.K.A Bandit
Tornado
P.E.K.K.A Magic Archer Zap Firecracker Ram Rider
P.E.K.K.A
Tornado Zap Goblin Gang Firecracker
Bandit
Zap Goblin Gang Firecracker Magic Archer Ram Rider
Magic Archer
Tornado Zap Goblin Gang Bandit Ram Rider
Ram Rider
Zap Tornado Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Magic Archer Ram Rider
P.E.K.K.A Zap Goblin Gang Firecracker Bandit Ram Rider
Goblin Gang Tornado P.E.K.K.A Ram Rider Bandit
P.E.K.K.A Goblin Gang Firecracker Bandit Ram Rider
Firecracker Tornado P.E.K.K.A
Goblin Gang Tornado Zap Firecracker Bandit Magic Archer
Tornado Ram Rider Zap Goblin Gang Firecracker Magic Archer
Zap P.E.K.K.A Bandit Magic Archer Ram Rider
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Firecracker Bandit
Goblin Gang Zap Firecracker Tornado Bandit Magic Archer Ram Rider
Zap Goblin Gang Firecracker Tornado Magic Archer Ram Rider
P.E.K.K.A Zap Goblin Gang Bandit Ram Rider
Zap Goblin Gang Firecracker Tornado P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Gang Bandit Ram Rider
Tornado Zap Goblin Gang P.E.K.K.A Bandit Ram Rider
Goblin Gang Firecracker Tornado P.E.K.K.A
Zap Goblin Gang Firecracker Tornado Bandit Magic Archer Ram Rider
Zap Tornado Firecracker Bandit Magic Archer Ram Rider
P.E.K.K.A Tornado Ram Rider
Goblin Gang Firecracker P.E.K.K.A Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Bandit
Bandit Zap Goblin Gang Firecracker Magic Archer
Goblin Gang P.E.K.K.A Bandit Zap Ram Rider
Goblin Gang P.E.K.K.A Zap Tornado Bandit Ram Rider
P.E.K.K.A Goblin Gang Bandit Ram Rider
Firecracker Zap Goblin Gang Tornado Magic Archer Ram Rider
Goblin Gang P.E.K.K.A Bandit Ram Rider
P.E.K.K.A
Zap P.E.K.K.A Firecracker Tornado Bandit Magic Archer
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Zap Tornado
P.E.K.K.A Goblin Gang Bandit Ram Rider
Firecracker Magic Archer
Goblin Gang Zap Firecracker Tornado P.E.K.K.A Magic Archer
Zap Firecracker P.E.K.K.A Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Bandit
Firecracker Zap Tornado Bandit Magic Archer Ram Rider
Bandit Magic Archer
Firecracker
Zap Firecracker Magic Archer
Firecracker Zap Tornado Magic Archer Ram Rider
Firecracker Tornado Magic Archer
Zap Firecracker Tornado Magic Archer Ram Rider
Zap Firecracker Tornado Bandit Ram Rider
Goblin Gang Tornado
Firecracker Zap Tornado Bandit Magic Archer Ram Rider
Zap Firecracker Tornado Magic Archer
Firecracker Bandit Magic Archer
Firecracker Bandit Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Bandit Magic Archer
Magic Archer Firecracker Bandit
Tornado
Zap Firecracker Bandit Magic Archer
Zap Firecracker Tornado Magic Archer
Magic Archer
Tornado
Tornado
Zap
Zap Firecracker Tornado Magic Archer
Firecracker Zap Tornado Bandit Magic Archer Ram Rider
Zap Tornado Bandit Magic Archer Ram Rider
Zap Firecracker Tornado Bandit Magic Archer
Zap Firecracker Tornado Magic Archer
Zap Firecracker
Zap Bandit Magic Archer
Zap Firecracker Magic Archer
P.E.K.K.A
Firecracker Magic Archer
Zap Goblin Gang Bandit Magic Archer
Zap Firecracker Tornado Magic Archer Ram Rider
Goblin Gang Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Tornado
Firecracker P.E.K.K.A
Zap Goblin Gang Firecracker Tornado Magic Archer
Firecracker Zap Tornado Magic Archer
Zap Firecracker Tornado Bandit Magic Archer
P.E.K.K.A
Firecracker

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