My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Dart Goblin Skeleton Army
Zap
Dart Goblin Skeleton Army
Barbarian Barrel
Elite Barbarians Dart Goblin Skeleton Army
The Log
Elite Barbarians Dart Goblin Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Dart Goblin Skeleton Army
Royal Delivery
Elite Barbarians Dart Goblin Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Fireball
Elite Barbarians Dart Goblin Skeleton Army
Poison
Dart Goblin Skeleton Army
Lightning
Elite Barbarians Mini P.E.K.K.A
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rocket Skeleton Army Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Skeleton Army Mini P.E.K.K.A Freeze Elite Barbarians Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Skeleton Army Mini P.E.K.K.A

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians P.E.K.K.A Mini P.E.K.K.A Freeze
Elite Barbarians
Arrows Dart Goblin
Dart Goblin
Elite Barbarians P.E.K.K.A
Mini P.E.K.K.A
Arrows
Rocket
Skeleton Army
Freeze
Arrows
P.E.K.K.A
Arrows Dart Goblin

Defense Synergies 0 10

Arrows
Mini P.E.K.K.A P.E.K.K.A
Elite Barbarians
Dart Goblin Mini P.E.K.K.A
Dart Goblin
Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Mini P.E.K.K.A
Arrows Elite Barbarians Dart Goblin Skeleton Army Freeze
Rocket
Skeleton Army
Dart Goblin Mini P.E.K.K.A Freeze
Freeze
Mini P.E.K.K.A Skeleton Army
P.E.K.K.A
Arrows Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Dart Goblin
Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A Dart Goblin
Mini P.E.K.K.A Rocket Skeleton Army P.E.K.K.A Elite Barbarians Dart Goblin Freeze
Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A Dart Goblin
Arrows Elite Barbarians Mini P.E.K.K.A Rocket Skeleton Army P.E.K.K.A
Arrows Skeleton Army Freeze Dart Goblin
Dart Goblin Rocket Arrows Freeze
Rocket Arrows Dart Goblin P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Dart Goblin Mini P.E.K.K.A
Dart Goblin Skeleton Army Arrows Freeze
Arrows Dart Goblin
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Elite Barbarians Rocket Freeze
Rocket Skeleton Army Arrows Dart Goblin Mini P.E.K.K.A Freeze P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Rocket Skeleton Army Elite Barbarians Mini P.E.K.K.A Freeze P.E.K.K.A
Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Arrows Elite Barbarians Dart Goblin Skeleton Army
Arrows Freeze Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Dart Goblin
Skeleton Army Arrows Elite Barbarians Dart Goblin Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians P.E.K.K.A
Arrows Elite Barbarians Mini P.E.K.K.A Rocket
Skeleton Army P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Skeleton Army P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Rocket Dart Goblin Freeze
Mini P.E.K.K.A Rocket Skeleton Army P.E.K.K.A Elite Barbarians Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Skeleton Army
Rocket Freeze P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Skeleton Army
P.E.K.K.A Dart Goblin Skeleton Army
P.E.K.K.A Elite Barbarians Dart Goblin Mini P.E.K.K.A
Rocket Skeleton Army P.E.K.K.A Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Rocket Skeleton Army P.E.K.K.A
Dart Goblin Skeleton Army
Elite Barbarians Skeleton Army Dart Goblin Mini P.E.K.K.A Rocket Freeze P.E.K.K.A
Arrows Elite Barbarians Dart Goblin Mini P.E.K.K.A Freeze P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Rocket Freeze
Arrows Dart Goblin
Rocket Arrows Dart Goblin
Arrows Dart Goblin Rocket Freeze
Rocket Arrows
Arrows Dart Goblin Rocket Freeze
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Rocket Elite Barbarians Mini P.E.K.K.A
Rocket Arrows Dart Goblin
Arrows Dart Goblin Rocket
Rocket Elite Barbarians Dart Goblin
Arrows Dart Goblin Rocket Freeze
Arrows Elite Barbarians Dart Goblin
Rocket Arrows Dart Goblin
Arrows Dart Goblin Rocket
Arrows Rocket Freeze
Mini P.E.K.K.A Rocket
Rocket Arrows Dart Goblin Mini P.E.K.K.A
Rocket Arrows Dart Goblin
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Freeze
Arrows Dart Goblin
Arrows
Rocket Arrows Dart Goblin
Elite Barbarians Arrows Dart Goblin
Rocket Dart Goblin Freeze
Elite Barbarians Mini P.E.K.K.A
Arrows Dart Goblin Rocket
Rocket Arrows Freeze
P.E.K.K.A
Rocket Arrows
Dart Goblin Rocket Skeleton Army Freeze
Rocket Arrows Dart Goblin
Freeze
Arrows
Dart Goblin Mini P.E.K.K.A Rocket
Arrows Dart Goblin
Rocket Arrows
Elite Barbarians Dart Goblin P.E.K.K.A
Elite Barbarians Dart Goblin Rocket Freeze
Dart Goblin Rocket
Dart Goblin Rocket Freeze
P.E.K.K.A
Dart Goblin Rocket

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