My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Sparky
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Witch Sparky
Barbarian Barrel
Valkyrie Wizard Witch Sparky
The Log
Mini P.E.K.K.A Witch Sparky
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Mini P.E.K.K.A Valkyrie Wizard Witch P.E.K.K.A Sparky
Fireball
Minion Horde Wizard Witch Sparky
Poison
Minion Horde Wizard Witch Sparky
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Sparky
Rocket
Minion Horde Valkyrie Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mini P.E.K.K.A Valkyrie Minion Horde Wizard Witch Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Mini P.E.K.K.A Valkyrie Minion Horde

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Sparky Mini P.E.K.K.A
Minion Horde
Sparky
Mini P.E.K.K.A
Sparky Arrows Valkyrie Wizard
Valkyrie
Mini P.E.K.K.A Wizard Witch P.E.K.K.A Sparky
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A Sparky
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Valkyrie Wizard Witch
Sparky
Arrows Mini P.E.K.K.A Minion Horde Valkyrie Wizard

Defense Synergies 0 13

Arrows
Mini P.E.K.K.A Valkyrie P.E.K.K.A Sparky
Minion Horde
Sparky
Mini P.E.K.K.A
Arrows Valkyrie Wizard Witch
Valkyrie
Arrows Mini P.E.K.K.A Wizard Witch P.E.K.K.A Sparky
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Witch
Mini P.E.K.K.A Valkyrie
P.E.K.K.A
Arrows Valkyrie Wizard
Sparky
Arrows Minion Horde Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Sparky
Minion Horde Mini P.E.K.K.A P.E.K.K.A Sparky Valkyrie Witch
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Sparky Valkyrie
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Sparky Valkyrie
Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A Sparky
Arrows Valkyrie
Minion Horde Arrows Wizard Witch
Arrows Valkyrie P.E.K.K.A Sparky
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Sparky
Minion Horde Mini P.E.K.K.A Valkyrie Sparky
Minion Horde Valkyrie Witch Arrows Wizard
Arrows Minion Horde Wizard Witch
Minion Horde Mini P.E.K.K.A P.E.K.K.A Sparky Valkyrie Wizard Witch
Valkyrie Wizard Sparky Arrows Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Sparky Minion Horde
Minion Horde Mini P.E.K.K.A P.E.K.K.A Sparky
Minion Horde Wizard Sparky Arrows Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Arrows Valkyrie Minion Horde Wizard Witch
Arrows Valkyrie Wizard Witch
Mini P.E.K.K.A P.E.K.K.A Sparky
Valkyrie Wizard Arrows Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Sparky
P.E.K.K.A Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A Sparky
Arrows Mini P.E.K.K.A Valkyrie Wizard
P.E.K.K.A Minion Horde Mini P.E.K.K.A Valkyrie Witch Sparky
Mini P.E.K.K.A Valkyrie P.E.K.K.A Minion Horde Sparky
P.E.K.K.A Minion Horde Mini P.E.K.K.A Valkyrie Witch Sparky
Arrows Wizard Minion Horde Witch
Mini P.E.K.K.A P.E.K.K.A Sparky Minion Horde Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Minion Horde Valkyrie Sparky
Minion Horde P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch Sparky
Witch P.E.K.K.A Minion Horde Sparky
P.E.K.K.A Minion Horde Mini P.E.K.K.A Valkyrie Witch Sparky
P.E.K.K.A Arrows Valkyrie
Mini P.E.K.K.A P.E.K.K.A Minion Horde Valkyrie Wizard Witch Sparky
Wizard Minion Horde Valkyrie Witch Sparky
Witch Sparky Minion Horde Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Valkyrie Minion Horde Mini P.E.K.K.A Wizard Witch P.E.K.K.A Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Sparky
Arrows
Arrows Minion Horde Sparky
Arrows Valkyrie Sparky
Wizard Arrows Minion Horde Valkyrie Sparky
Arrows Wizard Minion Horde Witch
Arrows Minion Horde Wizard Witch Sparky
Arrows Wizard
Arrows Wizard
Minion Horde Mini P.E.K.K.A Sparky
Arrows Minion Horde Valkyrie Wizard Sparky
Arrows Wizard
Sparky
Arrows Minion Horde
Arrows Sparky
Arrows Minion Horde Wizard Witch Sparky
Arrows Minion Horde Wizard Sparky
Arrows Sparky
Minion Horde Mini P.E.K.K.A Sparky
Arrows Mini P.E.K.K.A Wizard Sparky
Arrows Valkyrie Wizard Witch
Minion Horde Sparky
Arrows Wizard
Sparky
Arrows Minion Horde
Arrows Valkyrie Wizard Witch Sparky
Minion Horde Witch
Arrows Wizard Witch Sparky
Arrows Wizard Witch Sparky
Arrows Sparky
Arrows Minion Horde Wizard Witch Sparky
Minion Horde Wizard Witch
Minion Horde Mini P.E.K.K.A Sparky
Arrows Minion Horde Wizard Sparky
Arrows Minion Horde Sparky
P.E.K.K.A Minion Horde Sparky
Arrows Wizard Sparky
Minion Horde Witch
Arrows Wizard Witch
Arrows
Minion Horde Mini P.E.K.K.A Valkyrie Wizard Sparky
Arrows Wizard
Arrows Sparky
Minion Horde P.E.K.K.A Sparky
Minion Horde Witch Sparky
Witch
Witch Sparky
P.E.K.K.A Sparky
Wizard Sparky

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