My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner P.E.K.K.A Ice Wizard Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Balloon Lumberjack
Zap
Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Executioner Ice Wizard Electro Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Balloon Executioner P.E.K.K.A Ice Wizard Electro Wizard Lumberjack
Fireball
Goblin Gang Balloon Executioner Ice Wizard Electro Wizard Lumberjack
Poison
Goblin Gang Balloon Executioner Ice Wizard Electro Wizard
Lightning
Balloon Executioner Ice Wizard Electro Wizard Lumberjack
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Ice Wizard Electro Wizard Lumberjack Balloon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Ice Wizard Electro Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon P.E.K.K.A Lumberjack
Goblin Gang
Balloon P.E.K.K.A
Balloon
Arrows Lumberjack Goblin Gang Executioner Ice Wizard Electro Wizard
Executioner
Balloon P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Executioner Ice Wizard Lumberjack
Ice Wizard
Balloon P.E.K.K.A Lumberjack
Electro Wizard
P.E.K.K.A Balloon Lumberjack
Lumberjack
Balloon Arrows P.E.K.K.A Ice Wizard Electro Wizard

Defense Synergies 0 12

Arrows
P.E.K.K.A Ice Wizard Lumberjack
Goblin Gang
P.E.K.K.A Ice Wizard Electro Wizard Lumberjack
Balloon
Executioner
Lumberjack
P.E.K.K.A
Arrows Goblin Gang Ice Wizard Electro Wizard
Ice Wizard
Arrows Goblin Gang P.E.K.K.A Lumberjack
Electro Wizard
Goblin Gang P.E.K.K.A Lumberjack
Lumberjack
Arrows Goblin Gang Executioner Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Executioner Ice Wizard Electro Wizard
Goblin Gang P.E.K.K.A Lumberjack Executioner Ice Wizard Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Ice Wizard Electro Wizard
Arrows P.E.K.K.A Lumberjack
Arrows Goblin Gang Executioner Ice Wizard Electro Wizard Lumberjack
Electro Wizard Arrows Goblin Gang Executioner Ice Wizard
Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Ice Wizard Lumberjack
Goblin Gang Ice Wizard Electro Wizard Lumberjack
Goblin Gang Executioner Ice Wizard Electro Wizard Arrows Lumberjack
Arrows Executioner Goblin Gang Ice Wizard Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Ice Wizard Electro Wizard
Executioner Arrows Goblin Gang P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Goblin Gang Electro Wizard Lumberjack
Goblin Gang P.E.K.K.A Electro Wizard Lumberjack
Arrows Goblin Gang Executioner P.E.K.K.A Electro Wizard Lumberjack
Arrows Goblin Gang Executioner Ice Wizard Electro Wizard Lumberjack
Arrows Executioner Ice Wizard Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang Arrows Executioner P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Executioner Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Electro Wizard
Goblin Gang P.E.K.K.A Lumberjack Electro Wizard
P.E.K.K.A Goblin Gang Executioner Lumberjack
Arrows Executioner Goblin Gang Ice Wizard Electro Wizard
Goblin Gang P.E.K.K.A Ice Wizard Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang
P.E.K.K.A Lumberjack
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Goblin Gang Executioner Lumberjack
Executioner
Goblin Gang Electro Wizard Executioner P.E.K.K.A Lumberjack
Arrows Executioner P.E.K.K.A Ice Wizard Electro Wizard
Arrows Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner Ice Wizard Electro Wizard
Arrows
Arrows
Executioner Arrows
Arrows Executioner Ice Wizard
Arrows Executioner
Arrows Executioner Ice Wizard
Arrows
Goblin Gang Electro Wizard Lumberjack
Arrows Electro Wizard
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows
Arrows Executioner Electro Wizard
Arrows
Arrows
Arrows
Arrows Executioner Ice Wizard
Arrows Executioner Ice Wizard Electro Wizard
Arrows
Arrows
Arrows Executioner Ice Wizard Electro Wizard
Electro Wizard
Arrows
Arrows Electro Wizard
P.E.K.K.A
Arrows
Electro Wizard Goblin Gang
Arrows Executioner Ice Wizard Electro Wizard
Arrows
Goblin Gang Executioner Electro Wizard Lumberjack
Arrows Executioner
Arrows
Executioner P.E.K.K.A
Goblin Gang Electro Wizard
Executioner Electro Wizard
Executioner Electro Wizard
P.E.K.K.A

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