My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Firecracker Witch P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats
Giant Snowball
Fire Spirit Bomber Bats Witch
Zap
Fire Spirit Bomber Bats Firecracker Witch
Barbarian Barrel
Fire Spirit Bomber Firecracker Witch
The Log
Fire Spirit Bomber Firecracker Witch
Earthquake
Bomber Firecracker Witch
Arrows
Fire Spirit Bomber Bats Firecracker Witch
Royal Delivery
Fire Spirit Bomber Bats Firecracker Witch P.E.K.K.A
Fireball
Bomber Firecracker Witch
Poison
Bomber Bats Firecracker Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Bats Zap Firecracker Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Bats Zap

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap
Bomber
Bats Zap P.E.K.K.A Mega Knight
Bats
Mega Knight Bomber Zap Firecracker P.E.K.K.A
Zap
Firecracker P.E.K.K.A Fire Spirit Bomber Bats Witch Mega Knight
Firecracker
Zap Bats P.E.K.K.A Mega Knight
Witch
Zap P.E.K.K.A Mega Knight
P.E.K.K.A
Fire Spirit Zap Bomber Bats Firecracker Witch
Mega Knight
Bats Bomber Zap Firecracker Witch

Defense Synergies 1 16

Fire Spirit
Zap Firecracker P.E.K.K.A
Bomber
Bats Zap P.E.K.K.A
Bats
Bomber Zap Firecracker P.E.K.K.A Mega Knight
Zap
Mega Knight Fire Spirit Bomber Bats Firecracker Witch P.E.K.K.A
Firecracker
Fire Spirit Bats Zap P.E.K.K.A Mega Knight
Witch
Zap Mega Knight
P.E.K.K.A
Fire Spirit Bomber Bats Zap Firecracker
Mega Knight
Zap Bats Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker
P.E.K.K.A Bats Zap Firecracker Witch Mega Knight
Witch P.E.K.K.A Mega Knight Fire Spirit Bomber Bats
Witch P.E.K.K.A Bats Firecracker Mega Knight
Bomber Firecracker P.E.K.K.A Mega Knight
Fire Spirit Bomber Bats Zap Firecracker Mega Knight
Bats Fire Spirit Zap Firecracker Witch
Zap P.E.K.K.A Mega Knight
Witch P.E.K.K.A
Fire Spirit Bomber Firecracker Mega Knight
Bats Witch Bomber Zap Firecracker Mega Knight
Bats Zap Firecracker Witch
P.E.K.K.A Mega Knight Fire Spirit Bomber Bats Zap Witch
Fire Spirit Bomber Mega Knight Bats Zap Firecracker Witch P.E.K.K.A
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight
Mega Knight Bomber Bats Firecracker Witch P.E.K.K.A
Fire Spirit Mega Knight Bomber Bats Zap Firecracker Witch
Zap Witch Fire Spirit Bomber Bats Firecracker Mega Knight
P.E.K.K.A
Bomber Mega Knight Fire Spirit Bats Firecracker Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch P.E.K.K.A
Bomber Zap Firecracker Mega Knight
P.E.K.K.A Mega Knight Bats Zap Witch
P.E.K.K.A Mega Knight Bats Zap
P.E.K.K.A Witch Mega Knight
Fire Spirit Firecracker Bats Zap Witch
P.E.K.K.A Bats Witch
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Bats Firecracker Witch
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Bats Witch
P.E.K.K.A Mega Knight Zap
P.E.K.K.A Mega Knight Witch
Bomber Firecracker Witch Mega Knight
Witch Bomber Bats Zap Firecracker P.E.K.K.A
Bats Mega Knight Bomber Zap Firecracker Witch P.E.K.K.A
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Bomber Fire Spirit Zap Firecracker Mega Knight
Firecracker Fire Spirit Bats Zap Witch
Fire Spirit Bomber Firecracker Witch
Fire Spirit Zap Firecracker
Zap Firecracker
Fire Spirit Bats
Firecracker Zap
Fire Spirit Zap Firecracker
Fire Spirit Firecracker
Firecracker
Zap Firecracker
Bomber Zap Firecracker Witch
Firecracker Mega Knight
Bomber Bats
Fire Spirit Bomber Zap Firecracker Mega Knight
Fire Spirit Bomber Zap Firecracker Witch Mega Knight
Mega Knight
Zap
Zap Firecracker Fire Spirit Bomber Witch Mega Knight
Witch
Firecracker Zap Witch
Zap Witch Mega Knight
Zap Firecracker
Fire Spirit Bats Zap Firecracker Witch
Zap Bats Firecracker Witch
Bomber Zap Mega Knight
Zap Firecracker
P.E.K.K.A Mega Knight
Firecracker
Zap Fire Spirit Bats Witch
Fire Spirit Zap Firecracker Witch
Firecracker Mega Knight
Bomber Zap Firecracker
Zap
Firecracker P.E.K.K.A Mega Knight
Zap Bats Firecracker Witch
Firecracker Bats Zap Witch
Zap Firecracker Witch Mega Knight
P.E.K.K.A
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: