My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Bandit Night Witch Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Night Witch Ram Rider
Giant Snowball
Night Witch Ram Rider
Zap
Firecracker Bandit Night Witch Ram Rider
Barbarian Barrel
Firecracker Bandit Night Witch
The Log
Firecracker Bandit Ram Rider
Earthquake
Firecracker
Arrows
Firecracker Night Witch
Royal Delivery
Firecracker P.E.K.K.A Bandit Night Witch Ram Rider
Fireball
Firecracker Bandit Night Witch Ram Rider
Poison
Firecracker Night Witch
Lightning
Bandit Night Witch Ram Rider
Rocket
Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Bandit Fireball Night Witch Ram Rider P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Bandit Fireball

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Bandit Night Witch Ram Rider Mega Knight
Firecracker
P.E.K.K.A Bandit Ram Rider Mega Knight
Fireball
Arrows Ram Rider Mega Knight
P.E.K.K.A
Arrows Firecracker Night Witch Ram Rider
Bandit
Arrows Firecracker Ram Rider Mega Knight
Night Witch
Arrows P.E.K.K.A Mega Knight
Ram Rider
Arrows Firecracker Fireball P.E.K.K.A Bandit Mega Knight
Mega Knight
Arrows Firecracker Fireball Bandit Night Witch Ram Rider

Defense Synergies 1 13

Arrows
Mega Knight Fireball P.E.K.K.A Bandit
Firecracker
P.E.K.K.A Bandit Night Witch Mega Knight
Fireball
Arrows Bandit Ram Rider Mega Knight
P.E.K.K.A
Arrows Firecracker
Bandit
Arrows Firecracker Fireball Ram Rider Mega Knight
Night Witch
Firecracker Mega Knight
Ram Rider
Fireball Bandit
Mega Knight
Arrows Firecracker Fireball Bandit Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Ram Rider
P.E.K.K.A Firecracker Bandit Night Witch Ram Rider Mega Knight
P.E.K.K.A Ram Rider Mega Knight Bandit Night Witch
P.E.K.K.A Night Witch Firecracker Bandit Ram Rider Mega Knight
Arrows Firecracker Fireball P.E.K.K.A Mega Knight
Arrows Fireball Firecracker Bandit Night Witch Mega Knight
Ram Rider Arrows Firecracker Fireball Night Witch
Arrows Fireball P.E.K.K.A Bandit Ram Rider Mega Knight
P.E.K.K.A Night Witch
Firecracker Bandit Night Witch Mega Knight
Arrows Firecracker Fireball Bandit Night Witch Ram Rider Mega Knight
Arrows Firecracker Fireball Night Witch Ram Rider
P.E.K.K.A Night Witch Mega Knight Fireball Bandit Ram Rider
Fireball Mega Knight Arrows Firecracker P.E.K.K.A Night Witch
P.E.K.K.A Bandit Ram Rider Mega Knight
Fireball P.E.K.K.A Bandit Ram Rider Mega Knight
Mega Knight Arrows Firecracker Fireball P.E.K.K.A Night Witch
Arrows Fireball Mega Knight Firecracker Bandit Night Witch Ram Rider
Arrows Firecracker Fireball Bandit Ram Rider Mega Knight
P.E.K.K.A Ram Rider
Mega Knight Arrows Firecracker Fireball P.E.K.K.A Bandit Night Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball P.E.K.K.A Bandit
Fireball Bandit Arrows Firecracker Mega Knight
P.E.K.K.A Bandit Mega Knight Ram Rider
P.E.K.K.A Mega Knight Fireball Bandit Night Witch Ram Rider
P.E.K.K.A Bandit Night Witch Ram Rider Mega Knight
Arrows Firecracker Fireball Ram Rider
P.E.K.K.A Fireball Bandit Night Witch Ram Rider
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Firecracker Fireball Bandit
P.E.K.K.A
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Arrows Fireball
P.E.K.K.A Mega Knight Fireball Bandit Night Witch Ram Rider
Firecracker Fireball Mega Knight
Firecracker Fireball P.E.K.K.A Night Witch
Arrows Mega Knight Firecracker Fireball P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Bandit
Arrows Firecracker Fireball Bandit Ram Rider
Arrows Fireball Bandit
Arrows Firecracker Fireball
Fireball Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Ram Rider
Arrows Firecracker
Arrows Fireball Firecracker Ram Rider
Arrows Fireball Firecracker Bandit Ram Rider
Fireball Night Witch
Firecracker Arrows Fireball Bandit Ram Rider
Fireball Arrows Firecracker
Firecracker Fireball Bandit
Arrows Firecracker Fireball Bandit
Arrows Firecracker Fireball
Arrows Firecracker Fireball Bandit
Arrows Firecracker Fireball Bandit Mega Knight
Arrows Fireball
Night Witch
Arrows Firecracker Fireball Bandit Mega Knight
Arrows Firecracker Fireball Mega Knight
Fireball Night Witch Mega Knight
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Bandit Ram Rider
Fireball Arrows Bandit Ram Rider Mega Knight
Fireball Arrows Firecracker Bandit
Arrows Firecracker Fireball Night Witch
Firecracker Fireball
Fireball Night Witch
Arrows Fireball Bandit Night Witch Mega Knight
Arrows Firecracker Fireball
P.E.K.K.A Mega Knight
Arrows Firecracker Fireball
Fireball Bandit Night Witch
Fireball Arrows Firecracker Ram Rider
Arrows Fireball
Fireball Firecracker Mega Knight
Arrows Firecracker Fireball
Arrows Fireball
Firecracker P.E.K.K.A Mega Knight
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Bandit Mega Knight
P.E.K.K.A
Fireball Firecracker Mega Knight

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