My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Goblin Gang
Zap
Skeletons Goblin Gang
Barbarian Barrel
Skeletons Goblin Gang Valkyrie Electro Wizard
The Log
Skeletons Goblin Gang
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang
Royal Delivery
Skeletons Goblin Gang Valkyrie P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Electro Wizard
Poison
Goblin Gang Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Goblin Gang Valkyrie Freeze Electro Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Goblin Gang Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Freeze Mega Knight
Goblin Gang
Valkyrie P.E.K.K.A
Valkyrie
Goblin Gang P.E.K.K.A Electro Wizard
Freeze
Arrows
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Valkyrie
Electro Wizard
P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Arrows Electro Wizard

Defense Synergies 1 14

Skeletons
P.E.K.K.A Electro Wizard
Arrows
Mega Knight Valkyrie P.E.K.K.A
Goblin Gang
Valkyrie P.E.K.K.A Electro Wizard
Valkyrie
Arrows Goblin Gang Freeze P.E.K.K.A Electro Wizard
Freeze
Valkyrie Electro Wizard Mega Knight
P.E.K.K.A
Skeletons Arrows Goblin Gang Valkyrie Electro Wizard
Electro Wizard
Skeletons Goblin Gang Valkyrie Freeze P.E.K.K.A Mega Knight
Mega Knight
Arrows Freeze Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
P.E.K.K.A Skeletons Goblin Gang Valkyrie Electro Wizard Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Skeletons Valkyrie Freeze Electro Wizard
P.E.K.K.A Skeletons Goblin Gang Valkyrie Electro Wizard Mega Knight
Arrows Valkyrie P.E.K.K.A Mega Knight
Arrows Goblin Gang Freeze Skeletons Valkyrie Electro Wizard Mega Knight
Electro Wizard Arrows Goblin Gang Freeze
Arrows Valkyrie P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A Skeletons Goblin Gang
Goblin Gang Skeletons Valkyrie Electro Wizard Mega Knight
Goblin Gang Valkyrie Electro Wizard Skeletons Arrows Freeze Mega Knight
Arrows Goblin Gang Electro Wizard
P.E.K.K.A Mega Knight Skeletons Goblin Gang Valkyrie Freeze Electro Wizard
Valkyrie Mega Knight Arrows Goblin Gang Freeze P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard Mega Knight
Goblin Gang Freeze P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Skeletons Arrows Goblin Gang Valkyrie P.E.K.K.A Electro Wizard
Arrows Mega Knight Goblin Gang Valkyrie Electro Wizard
Arrows Valkyrie Freeze Electro Wizard Mega Knight
P.E.K.K.A Electro Wizard
Goblin Gang Valkyrie Mega Knight Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Skeletons P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Valkyrie Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Skeletons Valkyrie Electro Wizard
Goblin Gang Valkyrie P.E.K.K.A Mega Knight Electro Wizard
P.E.K.K.A Skeletons Goblin Gang Valkyrie Mega Knight
Arrows Skeletons Goblin Gang Freeze Electro Wizard
Goblin Gang P.E.K.K.A Skeletons Valkyrie Electro Wizard
P.E.K.K.A Mega Knight Valkyrie
Freeze P.E.K.K.A Electro Wizard Mega Knight Skeletons Valkyrie
P.E.K.K.A Skeletons Goblin Gang
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Arrows Valkyrie Electro Wizard
P.E.K.K.A Mega Knight Skeletons Goblin Gang Valkyrie
Valkyrie Mega Knight
Goblin Gang Electro Wizard Skeletons Valkyrie Freeze P.E.K.K.A
Arrows Valkyrie Mega Knight Freeze P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows Electro Wizard
Arrows
Arrows Valkyrie Freeze
Arrows Valkyrie Mega Knight
Arrows Freeze
Arrows
Arrows Freeze
Arrows
Goblin Gang Electro Wizard
Arrows Valkyrie Electro Wizard
Arrows
Arrows Freeze
Arrows
Arrows
Arrows Mega Knight
Arrows Freeze
Arrows Electro Wizard Mega Knight
Arrows Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Freeze Valkyrie Mega Knight
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Arrows Electro Wizard
Electro Wizard Freeze
Arrows Mega Knight
Arrows Freeze Electro Wizard
P.E.K.K.A Mega Knight
Arrows
Electro Wizard Goblin Gang Freeze
Arrows Electro Wizard
Freeze
Arrows
Goblin Gang Valkyrie Electro Wizard Mega Knight
Arrows
Arrows
P.E.K.K.A Mega Knight
Goblin Gang Freeze Electro Wizard
Electro Wizard
Freeze Electro Wizard Mega Knight
P.E.K.K.A
Mega Knight

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