My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Dart Goblin P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Dart Goblin
Zap
Fire Spirit Dart Goblin
Barbarian Barrel
Fire Spirit Ice Spirit Dart Goblin Wizard
The Log
Fire Spirit Ice Spirit Dart Goblin
Earthquake
Arrows
Fire Spirit Ice Spirit Dart Goblin
Royal Delivery
Fire Spirit Ice Spirit Dart Goblin Wizard P.E.K.K.A
Fireball
Dart Goblin Wizard
Poison
Dart Goblin Wizard
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Zap Wizard Tornado Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Tornado P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Zap Dart Goblin Tornado Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit Zap Dart Goblin

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap
Ice Spirit
Zap P.E.K.K.A Dart Goblin Mega Knight
Zap
Ice Spirit Tornado P.E.K.K.A Fire Spirit Dart Goblin Mega Knight
Dart Goblin
Ice Spirit Zap P.E.K.K.A Mega Knight
Wizard
Tornado P.E.K.K.A Mega Knight
Tornado
Zap Wizard P.E.K.K.A Mega Knight
P.E.K.K.A
Fire Spirit Ice Spirit Zap Tornado Dart Goblin Wizard
Mega Knight
Ice Spirit Zap Dart Goblin Wizard Tornado

Defense Synergies 4 18

Fire Spirit
Ice Spirit Zap Tornado P.E.K.K.A
Ice Spirit
Zap Fire Spirit Dart Goblin Wizard Tornado P.E.K.K.A Mega Knight
Zap
Ice Spirit Mega Knight Fire Spirit Dart Goblin Tornado P.E.K.K.A
Dart Goblin
Ice Spirit Zap Tornado P.E.K.K.A Mega Knight
Wizard
Tornado Ice Spirit P.E.K.K.A Mega Knight
Tornado
Wizard P.E.K.K.A Fire Spirit Ice Spirit Zap Dart Goblin Mega Knight
P.E.K.K.A
Tornado Fire Spirit Ice Spirit Zap Dart Goblin Wizard
Mega Knight
Zap Ice Spirit Dart Goblin Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Wizard
P.E.K.K.A Ice Spirit Zap Dart Goblin Mega Knight
Tornado P.E.K.K.A Mega Knight Fire Spirit Dart Goblin
P.E.K.K.A Dart Goblin Mega Knight
Tornado P.E.K.K.A Mega Knight
Tornado Fire Spirit Zap Dart Goblin Mega Knight
Dart Goblin Tornado Fire Spirit Ice Spirit Zap Wizard
Zap Dart Goblin P.E.K.K.A Mega Knight
P.E.K.K.A Tornado
Tornado Fire Spirit Ice Spirit Dart Goblin Mega Knight
Dart Goblin Zap Wizard Tornado Mega Knight
Zap Dart Goblin Wizard Tornado
P.E.K.K.A Mega Knight Fire Spirit Ice Spirit Zap Wizard
Fire Spirit Wizard Mega Knight Ice Spirit Zap Dart Goblin Tornado P.E.K.K.A
P.E.K.K.A Mega Knight
Tornado Ice Spirit Zap P.E.K.K.A Mega Knight
Wizard Mega Knight Tornado P.E.K.K.A
Fire Spirit Ice Spirit Mega Knight Zap Dart Goblin Wizard Tornado
Zap Wizard Tornado Fire Spirit Ice Spirit Dart Goblin Mega Knight
P.E.K.K.A Dart Goblin Tornado
Wizard Mega Knight Fire Spirit Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A
Zap Wizard Mega Knight
P.E.K.K.A Mega Knight Ice Spirit Zap
P.E.K.K.A Mega Knight Zap Tornado
P.E.K.K.A Mega Knight
Fire Spirit Wizard Ice Spirit Zap Dart Goblin Tornado
P.E.K.K.A Dart Goblin
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Ice Spirit Tornado
P.E.K.K.A Dart Goblin
P.E.K.K.A Mega Knight Dart Goblin
P.E.K.K.A Mega Knight Zap Tornado
P.E.K.K.A Mega Knight Wizard
Wizard Dart Goblin Mega Knight
Ice Spirit Zap Dart Goblin Tornado P.E.K.K.A
Mega Knight Zap Dart Goblin Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin Tornado
Dart Goblin
Dart Goblin
Wizard Fire Spirit Zap Mega Knight
Wizard Fire Spirit Ice Spirit Zap Dart Goblin Tornado
Fire Spirit Dart Goblin Wizard Tornado
Fire Spirit Ice Spirit Zap Dart Goblin Wizard Tornado
Zap Dart Goblin Wizard Tornado
Fire Spirit Tornado
Zap Dart Goblin Wizard Tornado
Fire Spirit Zap Dart Goblin Wizard Tornado
Fire Spirit Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Tornado
Fire Spirit Zap Dart Goblin Wizard Mega Knight
Fire Spirit Zap Dart Goblin Wizard Tornado Mega Knight
Mega Knight
Wizard Tornado
Tornado
Zap
Zap Tornado Fire Spirit Ice Spirit Wizard Mega Knight
Zap Dart Goblin Wizard Tornado
Zap Wizard Tornado Mega Knight
Zap Dart Goblin Tornado
Fire Spirit Zap Dart Goblin Wizard Tornado
Zap Ice Spirit Dart Goblin Wizard
Zap Dart Goblin Wizard Mega Knight
Zap Ice Spirit
P.E.K.K.A Mega Knight
Wizard
Zap Fire Spirit Ice Spirit Dart Goblin
Fire Spirit Zap Dart Goblin Wizard Tornado
Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard
Zap Tornado
Dart Goblin P.E.K.K.A Mega Knight
Zap Ice Spirit Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Mega Knight

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