My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Inferno Tower
Barbarian Barrel
Skeletons Inferno Tower Wizard
The Log
Skeletons Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Hog Rider Inferno Tower
Arrows
Skeletons
Royal Delivery
Skeletons Mini P.E.K.K.A Hog Rider Wizard P.E.K.K.A
Fireball
Hog Rider Inferno Tower Wizard
Poison
Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fireball Mini P.E.K.K.A Hog Rider Inferno Tower Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons Fireball Mini P.E.K.K.A Hog Rider

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fireball
Hog Rider Mega Knight
Mini P.E.K.K.A
Hog Rider Wizard Mega Knight
Hog Rider
Fireball Mini P.E.K.K.A Wizard Mega Knight
Inferno Tower
Wizard
Mini P.E.K.K.A Hog Rider P.E.K.K.A Mega Knight
P.E.K.K.A
Wizard
Mega Knight
Fireball Mini P.E.K.K.A Hog Rider Wizard

Defense Synergies 0 11

Skeletons
Mini P.E.K.K.A Inferno Tower Wizard P.E.K.K.A
Fireball
Mini P.E.K.K.A Inferno Tower Mega Knight
Mini P.E.K.K.A
Skeletons Fireball Wizard
Hog Rider
Inferno Tower
Skeletons Fireball Mega Knight
Wizard
Skeletons Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A
Skeletons Wizard
Mega Knight
Fireball Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Skeletons Mega Knight
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Mega Knight Skeletons
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Skeletons Mega Knight
Fireball Mini P.E.K.K.A P.E.K.K.A Mega Knight
Fireball Skeletons Mega Knight
Inferno Tower Fireball Wizard
Fireball Inferno Tower P.E.K.K.A Mega Knight
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Skeletons
Skeletons Mini P.E.K.K.A Inferno Tower Mega Knight
Skeletons Fireball Wizard Mega Knight
Inferno Tower Fireball Wizard
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Mega Knight Skeletons Fireball Wizard
Fireball Wizard Mega Knight Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Mega Knight
Inferno Tower Fireball Mini P.E.K.K.A P.E.K.K.A Mega Knight
Wizard Mega Knight Skeletons Fireball Mini P.E.K.K.A Inferno Tower P.E.K.K.A
Fireball Mega Knight Wizard
Wizard Fireball Mega Knight
Mini P.E.K.K.A P.E.K.K.A Inferno Tower
Wizard Mega Knight Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Fireball Inferno Tower P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Mega Knight
P.E.K.K.A Mega Knight Skeletons Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A P.E.K.K.A Mega Knight Fireball Inferno Tower
Inferno Tower P.E.K.K.A Skeletons Mini P.E.K.K.A Mega Knight
Fireball Wizard Skeletons
Mini P.E.K.K.A P.E.K.K.A Skeletons Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Skeletons Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Skeletons
P.E.K.K.A Mega Knight Mini P.E.K.K.A Inferno Tower
P.E.K.K.A Mega Knight Fireball
Mini P.E.K.K.A P.E.K.K.A Mega Knight Skeletons Fireball Inferno Tower Wizard
Wizard Fireball Mega Knight
Inferno Tower Skeletons Fireball Mini P.E.K.K.A P.E.K.K.A
Mega Knight Fireball Mini P.E.K.K.A Inferno Tower Wizard P.E.K.K.A
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Wizard Mega Knight
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Mega Knight
Fireball Wizard Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Wizard Mega Knight
Fireball Wizard
Fireball Wizard Mega Knight
Fireball
Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard Mega Knight
Fireball
P.E.K.K.A Mega Knight
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard Mega Knight
Fireball Wizard
Fireball
P.E.K.K.A Mega Knight
Fireball
Fireball
Fireball Mega Knight
P.E.K.K.A
Fireball Wizard Mega Knight

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