My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Barbarians Minion Horde
Zap
Minion Horde
Barbarian Barrel
Barbarians Wizard
The Log
Barbarians
Earthquake
Barbarians
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Wizard P.E.K.K.A
Fireball
Barbarians Minion Horde Wizard
Poison
Barbarians Minion Horde Wizard
Lightning
Wizard
Rocket
Barbarians Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Poison Barbarians Minion Horde Wizard Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Arrows Poison Barbarians Minion Horde

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Lightning Mega Knight
Barbarians
Minion Horde
Mega Knight
Wizard
P.E.K.K.A Mega Knight
Poison
P.E.K.K.A Mega Knight
Lightning
Arrows
P.E.K.K.A
Arrows Poison Wizard
Mega Knight
Minion Horde Arrows Wizard Poison

Defense Synergies 1 7

Arrows
Mega Knight Barbarians Lightning P.E.K.K.A
Barbarians
Arrows Minion Horde
Minion Horde
Barbarians
Wizard
P.E.K.K.A Mega Knight
Poison
Mega Knight
Lightning
Arrows
P.E.K.K.A
Arrows Wizard
Mega Knight
Arrows Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Wizard
Barbarians Minion Horde P.E.K.K.A Mega Knight
Barbarians Minion Horde P.E.K.K.A Mega Knight Lightning
Barbarians Minion Horde P.E.K.K.A Mega Knight
Lightning Arrows Barbarians Poison P.E.K.K.A Mega Knight
Arrows Mega Knight
Minion Horde Lightning Arrows Wizard Poison
Lightning Arrows Barbarians Poison P.E.K.K.A Mega Knight
Barbarians Minion Horde P.E.K.K.A
Barbarians Minion Horde Mega Knight
Barbarians Minion Horde Poison Arrows Wizard Mega Knight
Arrows Minion Horde Wizard Poison
Barbarians Minion Horde P.E.K.K.A Mega Knight Wizard Lightning
Wizard Mega Knight Arrows Barbarians Minion Horde Poison P.E.K.K.A
Barbarians P.E.K.K.A Minion Horde Mega Knight
Barbarians Minion Horde Lightning P.E.K.K.A Mega Knight
Barbarians Minion Horde Wizard Mega Knight Arrows Poison P.E.K.K.A
Arrows Mega Knight Barbarians Minion Horde Wizard
Arrows Wizard Poison Barbarians Mega Knight
Barbarians P.E.K.K.A
Wizard Mega Knight Arrows Barbarians Minion Horde Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight P.E.K.K.A
Poison Arrows Wizard Lightning Mega Knight
Barbarians P.E.K.K.A Mega Knight Minion Horde Lightning
Lightning P.E.K.K.A Mega Knight Barbarians Minion Horde
Barbarians P.E.K.K.A Minion Horde Mega Knight
Arrows Wizard Poison Minion Horde
P.E.K.K.A Barbarians Minion Horde Lightning
P.E.K.K.A Mega Knight Barbarians Minion Horde
Minion Horde Lightning P.E.K.K.A Mega Knight Barbarians Poison
P.E.K.K.A Barbarians Minion Horde
P.E.K.K.A Mega Knight Barbarians Minion Horde
Lightning P.E.K.K.A Mega Knight Arrows Barbarians Poison
Barbarians Lightning P.E.K.K.A Mega Knight Minion Horde Wizard
Wizard Barbarians Minion Horde Mega Knight
Barbarians Minion Horde Poison Lightning P.E.K.K.A
Arrows Poison Mega Knight Barbarians Minion Horde Wizard P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Arrows Minion Horde
Arrows Poison
Lightning Arrows Minion Horde Poison
Lightning Arrows Barbarians Poison
Wizard Poison Arrows Minion Horde Mega Knight
Arrows Wizard Poison Minion Horde
Arrows Minion Horde Wizard Poison
Arrows Poison Wizard Lightning
Arrows Poison Wizard Lightning
Lightning Minion Horde Poison
Poison Lightning Arrows Minion Horde Wizard
Poison Lightning Arrows Wizard
Poison Lightning
Lightning Arrows Minion Horde Poison
Lightning Arrows Poison
Lightning Arrows Minion Horde Wizard Poison
Lightning Arrows Minion Horde Wizard Poison Mega Knight
Lightning Arrows Poison
Minion Horde Lightning
Lightning Arrows Wizard Poison Mega Knight
Lightning Arrows Wizard Poison Mega Knight
Lightning Minion Horde Poison Mega Knight
Lightning Arrows Wizard Poison
Lightning
Lightning Arrows Barbarians Minion Horde Poison
Arrows Poison Wizard Mega Knight
Minion Horde
Arrows Poison Wizard Lightning
Lightning Arrows Wizard Poison Mega Knight
Poison Lightning Arrows
Poison Lightning Arrows Minion Horde Wizard
Lightning Minion Horde Wizard Poison
Lightning Minion Horde
Poison Lightning Arrows Minion Horde Wizard Mega Knight
Lightning Arrows Minion Horde Poison
P.E.K.K.A Minion Horde Mega Knight
Arrows Wizard Poison Lightning
Minion Horde Lightning Barbarians
Poison Lightning Arrows Wizard
Arrows
Poison Lightning Minion Horde Wizard Mega Knight
Arrows Wizard Poison Lightning
Lightning Arrows Poison
Minion Horde P.E.K.K.A Mega Knight
Minion Horde Poison Lightning
Poison Lightning
Poison Lightning Mega Knight

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