My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine P.E.K.K.A Bandit Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Flying Machine P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Dart Goblin Flying Machine
Zap
Dart Goblin Flying Machine Bandit
Barbarian Barrel
Elite Barbarians Dart Goblin Bandit
The Log
Elite Barbarians Dart Goblin Bandit
Earthquake
Arrows
Dart Goblin Flying Machine
Royal Delivery
Elite Barbarians Dart Goblin Flying Machine P.E.K.K.A Bandit
Fireball
Elite Barbarians Dart Goblin Flying Machine Bandit
Poison
Dart Goblin Flying Machine
Lightning
Elite Barbarians Bandit Goblinstein
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Bandit Flying Machine Freeze Goblinstein Elite Barbarians P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Bandit Flying Machine Freeze

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin Bandit Mega Knight
Dart Goblin
Elite Barbarians P.E.K.K.A Bandit Mega Knight
Flying Machine
P.E.K.K.A Mega Knight
Freeze
P.E.K.K.A
Dart Goblin Flying Machine
Bandit
Elite Barbarians Dart Goblin Mega Knight
Mega Knight
Elite Barbarians Dart Goblin Flying Machine Bandit
Goblinstein

Defense Synergies 0 11

Elite Barbarians
Dart Goblin Mega Knight
Dart Goblin
Elite Barbarians Flying Machine P.E.K.K.A Bandit Mega Knight
Flying Machine
Dart Goblin P.E.K.K.A Bandit Mega Knight
Freeze
Mega Knight
P.E.K.K.A
Dart Goblin Flying Machine
Bandit
Dart Goblin Flying Machine Mega Knight
Mega Knight
Elite Barbarians Dart Goblin Flying Machine Freeze Bandit
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Flying Machine
Elite Barbarians P.E.K.K.A Dart Goblin Flying Machine Bandit Mega Knight
P.E.K.K.A Mega Knight Elite Barbarians Dart Goblin Freeze Bandit
Elite Barbarians P.E.K.K.A Dart Goblin Bandit Mega Knight
Elite Barbarians P.E.K.K.A Mega Knight
Freeze Dart Goblin Flying Machine Bandit Mega Knight
Dart Goblin Flying Machine Freeze
Dart Goblin Flying Machine P.E.K.K.A Bandit Mega Knight
P.E.K.K.A Elite Barbarians
Elite Barbarians Dart Goblin Bandit Mega Knight
Dart Goblin Flying Machine Freeze Bandit Mega Knight
Dart Goblin Flying Machine
P.E.K.K.A Mega Knight Elite Barbarians Flying Machine Freeze Bandit
Mega Knight Dart Goblin Freeze P.E.K.K.A
Elite Barbarians P.E.K.K.A Bandit Mega Knight
Elite Barbarians Freeze P.E.K.K.A Bandit Mega Knight
Mega Knight Elite Barbarians P.E.K.K.A
Mega Knight Elite Barbarians Dart Goblin Flying Machine Bandit
Freeze Dart Goblin Flying Machine Bandit Mega Knight
P.E.K.K.A Elite Barbarians Dart Goblin
Mega Knight Elite Barbarians Dart Goblin Flying Machine P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians P.E.K.K.A Bandit
Bandit Elite Barbarians Flying Machine Mega Knight
P.E.K.K.A Bandit Mega Knight Elite Barbarians
P.E.K.K.A Mega Knight Elite Barbarians Bandit
P.E.K.K.A Elite Barbarians Bandit Mega Knight
Dart Goblin Flying Machine Freeze
P.E.K.K.A Elite Barbarians Dart Goblin Flying Machine Bandit
P.E.K.K.A Mega Knight Elite Barbarians
Freeze P.E.K.K.A Mega Knight Elite Barbarians Flying Machine Bandit
P.E.K.K.A Dart Goblin
P.E.K.K.A Mega Knight Elite Barbarians Dart Goblin Flying Machine
P.E.K.K.A Mega Knight Elite Barbarians
Elite Barbarians P.E.K.K.A Mega Knight Bandit
Dart Goblin Flying Machine Mega Knight
Elite Barbarians Dart Goblin Flying Machine Freeze P.E.K.K.A
Mega Knight Elite Barbarians Dart Goblin Flying Machine Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Flying Machine Freeze Bandit
Dart Goblin Flying Machine Bandit
Dart Goblin Flying Machine Bandit
Dart Goblin Flying Machine Freeze
Mega Knight
Dart Goblin Flying Machine Freeze
Dart Goblin Flying Machine
Dart Goblin Flying Machine Freeze
Dart Goblin Flying Machine Bandit
Elite Barbarians
Dart Goblin Flying Machine Bandit
Dart Goblin Flying Machine
Flying Machine Elite Barbarians Dart Goblin Bandit
Dart Goblin Flying Machine Freeze Bandit
Elite Barbarians Dart Goblin Flying Machine
Dart Goblin Flying Machine Bandit
Dart Goblin Flying Machine Bandit Mega Knight
Freeze
Dart Goblin Flying Machine Bandit Mega Knight
Dart Goblin Flying Machine Mega Knight
Mega Knight
Flying Machine
Freeze Mega Knight
Dart Goblin Flying Machine Bandit
Flying Machine Bandit Mega Knight
Dart Goblin Bandit
Elite Barbarians Dart Goblin Flying Machine
Dart Goblin Flying Machine Freeze
Elite Barbarians
Dart Goblin Bandit Mega Knight
Freeze
P.E.K.K.A Mega Knight
Dart Goblin Flying Machine Freeze Bandit
Dart Goblin Flying Machine
Freeze
Dart Goblin Flying Machine Mega Knight
Dart Goblin Flying Machine
Elite Barbarians Dart Goblin Flying Machine P.E.K.K.A Mega Knight
Elite Barbarians Dart Goblin Flying Machine Freeze
Dart Goblin Flying Machine
Dart Goblin Flying Machine Freeze Bandit Mega Knight
P.E.K.K.A
Dart Goblin Mega Knight

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