My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Three Musketeers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Three Musketeers P.E.K.K.A Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Inferno Dragon Sparky
Giant Snowball
Musketeer Three Musketeers Inferno Dragon
Zap
Three Musketeers Inferno Dragon Sparky
Barbarian Barrel
Musketeer Three Musketeers Sparky
The Log
Musketeer Three Musketeers Sparky
Earthquake
Arrows
Royal Delivery
Musketeer Three Musketeers P.E.K.K.A Inferno Dragon Sparky
Fireball
Musketeer Three Musketeers Inferno Dragon Sparky
Poison
Musketeer Three Musketeers Sparky
Lightning
Musketeer Three Musketeers Inferno Dragon Sparky
Rocket
Musketeer Three Musketeers Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Poison P.E.K.K.A Inferno Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Musketeer Poison Inferno Dragon Sparky P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Rage Musketeer Poison

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Mirror P.E.K.K.A
Three Musketeers
Mirror Rage
Mirror
Musketeer Three Musketeers Poison Sparky
Rage
Sparky Three Musketeers
Poison
P.E.K.K.A Mirror
P.E.K.K.A
Poison Musketeer
Inferno Dragon
Sparky
Rage Mirror

Defense Synergies 0 6

Musketeer
Mirror P.E.K.K.A
Three Musketeers
Mirror
Musketeer Poison Inferno Dragon Sparky
Rage
Poison
Mirror Sparky
P.E.K.K.A
Musketeer
Inferno Dragon
Mirror
Sparky
Mirror Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Sparky
P.E.K.K.A Inferno Dragon Sparky Musketeer Three Musketeers
Three Musketeers P.E.K.K.A Sparky Musketeer Inferno Dragon
Three Musketeers P.E.K.K.A Inferno Dragon Sparky Musketeer
Poison P.E.K.K.A Sparky
Musketeer
Musketeer Three Musketeers Inferno Dragon Poison
Musketeer Poison P.E.K.K.A Sparky
Three Musketeers P.E.K.K.A Inferno Dragon Sparky Musketeer
Musketeer Sparky
Poison Musketeer
Musketeer Three Musketeers Inferno Dragon Poison
P.E.K.K.A Sparky Musketeer Three Musketeers
Three Musketeers Sparky Poison P.E.K.K.A
P.E.K.K.A Inferno Dragon Sparky Three Musketeers
Three Musketeers P.E.K.K.A Inferno Dragon Sparky
Three Musketeers Sparky Musketeer Poison P.E.K.K.A
Musketeer Three Musketeers
Poison Musketeer Inferno Dragon
P.E.K.K.A Sparky Musketeer Three Musketeers Inferno Dragon
Musketeer Poison P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Sparky
Poison Musketeer Inferno Dragon
P.E.K.K.A Musketeer Sparky
P.E.K.K.A Musketeer Sparky
P.E.K.K.A Musketeer Three Musketeers Inferno Dragon Sparky
Poison Musketeer Three Musketeers
P.E.K.K.A Sparky Musketeer
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Poison Inferno Dragon Sparky
P.E.K.K.A Musketeer Three Musketeers Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Musketeer Sparky
P.E.K.K.A Poison
P.E.K.K.A Three Musketeers Sparky
Musketeer Three Musketeers Sparky
Sparky Musketeer Three Musketeers Poison P.E.K.K.A Inferno Dragon
Poison Musketeer P.E.K.K.A Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Sparky
Poison Musketeer
Poison Sparky
Musketeer Poison Sparky
Poison Sparky
Poison Musketeer
Musketeer Poison Sparky
Poison
Poison
Musketeer Three Musketeers Poison Sparky
Poison Musketeer Sparky
Poison Musketeer
Poison Musketeer Three Musketeers Sparky
Musketeer Poison
Musketeer Poison Sparky
Musketeer Three Musketeers Poison Sparky
Musketeer Three Musketeers Poison Sparky
Three Musketeers Poison Sparky
Sparky
Musketeer Three Musketeers Poison Sparky
Poison
Musketeer Poison Sparky
Poison
Musketeer Sparky
Musketeer Poison
Poison Sparky
Inferno Dragon
Poison Musketeer Sparky
Musketeer Poison Sparky
Poison Musketeer Sparky
Poison Musketeer Sparky
Musketeer Poison
Sparky
Poison Musketeer Sparky
Poison Sparky
P.E.K.K.A Sparky
Poison Sparky
Musketeer
Poison Musketeer Three Musketeers
Poison Musketeer Three Musketeers Sparky
Musketeer Poison
Poison Sparky
Musketeer Three Musketeers P.E.K.K.A Sparky
Musketeer Poison Sparky
Musketeer Poison
Poison Musketeer Sparky
P.E.K.K.A Inferno Dragon Sparky
Sparky

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