My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit
Giant Snowball
Musketeer Furnace Goblin Barrel
Zap
Furnace Goblin Barrel Bandit
Barbarian Barrel
Musketeer Furnace Goblin Barrel Bandit Electro Wizard
The Log
Musketeer Furnace Goblin Barrel Bandit
Earthquake
Furnace Goblin Barrel
Arrows
Furnace Goblin Barrel
Royal Delivery
Musketeer Goblin Barrel P.E.K.K.A Bandit Electro Wizard
Fireball
Musketeer Furnace Goblin Barrel Bandit Electro Wizard
Poison
Musketeer Furnace Electro Wizard
Lightning
Musketeer Furnace Bandit Electro Wizard
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Bandit Fireball Musketeer Furnace Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Bandit Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Electro Wizard Musketeer Furnace Bandit
Fireball
Zap Electro Wizard
Musketeer
Zap P.E.K.K.A Bandit
Furnace
Zap Goblin Barrel P.E.K.K.A Bandit
Goblin Barrel
Furnace P.E.K.K.A Bandit
P.E.K.K.A
Zap Electro Wizard Musketeer Furnace Goblin Barrel
Bandit
Zap Musketeer Furnace Goblin Barrel Electro Wizard
Electro Wizard
Zap P.E.K.K.A Fireball Bandit

Defense Synergies 2 15

Zap
Fireball Electro Wizard Musketeer Furnace P.E.K.K.A Bandit
Fireball
Zap Musketeer Bandit Electro Wizard
Musketeer
Zap Fireball Furnace P.E.K.K.A Bandit Electro Wizard
Furnace
Zap Musketeer Bandit Electro Wizard
Goblin Barrel
P.E.K.K.A
Zap Musketeer Electro Wizard
Bandit
Zap Fireball Musketeer Furnace Electro Wizard
Electro Wizard
Zap Fireball Musketeer Furnace P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Electro Wizard
P.E.K.K.A Zap Musketeer Furnace Bandit Electro Wizard
Furnace P.E.K.K.A Musketeer Bandit Electro Wizard
P.E.K.K.A Musketeer Furnace Bandit Electro Wizard
Fireball P.E.K.K.A
Fireball Zap Musketeer Furnace Bandit Electro Wizard
Musketeer Furnace Electro Wizard Zap Fireball
Zap Fireball Musketeer P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Musketeer Furnace
Musketeer Bandit Electro Wizard
Electro Wizard Zap Fireball Musketeer Furnace Bandit
Musketeer Zap Fireball Furnace Electro Wizard
Furnace P.E.K.K.A Zap Fireball Musketeer Bandit Electro Wizard
Fireball Zap Furnace P.E.K.K.A Electro Wizard
P.E.K.K.A Furnace Bandit Electro Wizard
Zap Fireball Furnace P.E.K.K.A Bandit Electro Wizard
Fireball Musketeer Furnace P.E.K.K.A Electro Wizard
Fireball Zap Musketeer Furnace Bandit Electro Wizard
Zap Furnace Fireball Musketeer Bandit Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Fireball Musketeer Furnace P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Furnace P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Zap Musketeer
P.E.K.K.A Bandit Zap Musketeer Furnace Electro Wizard
P.E.K.K.A Zap Fireball Musketeer Bandit Electro Wizard
P.E.K.K.A Musketeer Bandit
Fireball Furnace Zap Musketeer Electro Wizard
P.E.K.K.A Fireball Musketeer Furnace Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Fireball Bandit
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Fireball Bandit
Fireball Musketeer Furnace
Electro Wizard Zap Fireball Musketeer Furnace P.E.K.K.A
Zap Fireball Musketeer P.E.K.K.A Electro Wizard
Zap Fireball Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Bandit
Fireball Zap Musketeer Bandit Electro Wizard
Fireball Bandit
Fireball Musketeer
Fireball Zap Furnace
Fireball Zap Musketeer Furnace
Musketeer Furnace
Fireball Zap
Fireball Zap Bandit
Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Bandit Electro Wizard
Fireball Zap Musketeer
Fireball Musketeer Bandit
Fireball Musketeer Bandit
Zap Fireball Musketeer Furnace
Zap Fireball Musketeer Furnace Bandit
Fireball Musketeer Furnace Bandit
Fireball
Zap Fireball Musketeer Bandit Electro Wizard
Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Furnace
Fireball Zap Musketeer Bandit Electro Wizard
Fireball Zap Musketeer Bandit
Fireball Zap Musketeer Bandit
Zap Fireball Musketeer Furnace Electro Wizard
Zap Electro Wizard Fireball Musketeer
Fireball
Zap Fireball Musketeer Bandit
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Fireball Musketeer Bandit
Fireball Zap Musketeer Electro Wizard
Fireball
Fireball Musketeer Electro Wizard
Zap Fireball Musketeer
Zap Fireball
Musketeer P.E.K.K.A
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Bandit Electro Wizard
P.E.K.K.A
Fireball

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