My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram P.E.K.K.A Princess Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel Skeleton Army
Giant Snowball
Battle Ram Goblin Barrel Skeleton Army Princess Little Prince
Zap
Battle Ram Goblin Barrel Skeleton Army Princess Little Prince
Barbarian Barrel
Battle Ram Goblin Barrel Skeleton Army Princess Little Prince
The Log
Battle Ram Goblin Barrel Skeleton Army Princess Little Prince
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess Little Prince
Royal Delivery
Battle Ram Goblin Barrel Skeleton Army P.E.K.K.A Princess Mother Witch Little Prince
Fireball
Battle Ram Goblin Barrel Skeleton Army Princess Mother Witch Little Prince
Poison
Skeleton Army Princess Mother Witch Little Prince
Lightning
Battle Ram Mother Witch Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army P.E.K.K.A Princess Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Barrel Skeleton Army Princess Little Prince Battle Ram Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Goblin Barrel Skeleton Army Princess

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram P.E.K.K.A Goblin Barrel Princess Mother Witch Little Prince
Battle Ram
Giant Snowball Goblin Barrel P.E.K.K.A Princess Mother Witch
Goblin Barrel
Giant Snowball Battle Ram Skeleton Army P.E.K.K.A Princess
Skeleton Army
Goblin Barrel
P.E.K.K.A
Giant Snowball Battle Ram Goblin Barrel Princess Mother Witch
Princess
Giant Snowball Battle Ram Goblin Barrel P.E.K.K.A Mother Witch
Mother Witch
Giant Snowball Battle Ram P.E.K.K.A Princess
Little Prince
Giant Snowball

Defense Synergies 0 7

Giant Snowball
P.E.K.K.A Princess Mother Witch Little Prince
Battle Ram
Goblin Barrel
Skeleton Army
Princess
P.E.K.K.A
Giant Snowball Princess
Princess
Giant Snowball Skeleton Army P.E.K.K.A Mother Witch
Mother Witch
Giant Snowball Princess
Little Prince
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A Giant Snowball
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A Princess
Skeleton Army Giant Snowball Mother Witch
Giant Snowball Princess Little Prince
P.E.K.K.A
P.E.K.K.A Skeleton Army Princess
Skeleton Army Giant Snowball Little Prince
Skeleton Army Mother Witch Giant Snowball Princess
Giant Snowball Princess
Skeleton Army P.E.K.K.A Giant Snowball
Skeleton Army Giant Snowball P.E.K.K.A Princess
Skeleton Army P.E.K.K.A
Skeleton Army Giant Snowball P.E.K.K.A
Skeleton Army P.E.K.K.A
Giant Snowball Skeleton Army Little Prince
Giant Snowball Princess Mother Witch Little Prince
P.E.K.K.A
Skeleton Army Giant Snowball P.E.K.K.A Mother Witch Little Prince
P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball P.E.K.K.A
Giant Snowball
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A
P.E.K.K.A Skeleton Army
Mother Witch Giant Snowball Princess
Skeleton Army P.E.K.K.A
P.E.K.K.A Skeleton Army
P.E.K.K.A Giant Snowball Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Giant Snowball
Skeleton Army P.E.K.K.A
Skeleton Army Princess
Skeleton Army P.E.K.K.A Little Prince
Giant Snowball P.E.K.K.A Princess Mother Witch
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Giant Snowball Princess
Giant Snowball
Mother Witch Giant Snowball Princess
Princess
Giant Snowball Princess
Giant Snowball
Giant Snowball
Princess
Giant Snowball Princess
Giant Snowball Princess
Princess
Princess Giant Snowball
Giant Snowball Princess
Princess
Giant Snowball
Giant Snowball Princess
Giant Snowball Princess Mother Witch Little Prince
Giant Snowball Princess
Giant Snowball
Giant Snowball Mother Witch Princess Little Prince
Giant Snowball Princess
Giant Snowball Princess
Giant Snowball Princess Mother Witch Little Prince
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Princess
P.E.K.K.A
Giant Snowball Princess
Skeleton Army Princess
Giant Snowball Princess
Princess
Giant Snowball Princess
Giant Snowball
P.E.K.K.A
Giant Snowball Princess
Giant Snowball Princess
Giant Snowball Princess Little Prince
P.E.K.K.A

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