My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber P.E.K.K.A Ram Rider Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Ram Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Ram Rider Mighty Miner
Giant Snowball
Bomber Ram Rider Mighty Miner
Zap
Bomber Ram Rider Mighty Miner
Barbarian Barrel
Bomber
The Log
Bomber Mini P.E.K.K.A Ram Rider
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Mini P.E.K.K.A P.E.K.K.A Ram Rider
Fireball
Bomber Ram Rider Mighty Miner
Poison
Bomber
Lightning
Mini P.E.K.K.A Ram Rider Mighty Miner
Rocket
Ram Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Giant Snowball Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Giant Snowball Arrows Fireball Mini P.E.K.K.A Mighty Miner Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Giant Snowball Arrows Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Snowball Mini P.E.K.K.A P.E.K.K.A Ram Rider
Giant Snowball
P.E.K.K.A Ram Rider Bomber Fireball Mighty Miner
Arrows
Fireball P.E.K.K.A Mini P.E.K.K.A Ram Rider Mighty Miner
Fireball
Arrows Giant Snowball Ram Rider
Mini P.E.K.K.A
Bomber Arrows Ram Rider
P.E.K.K.A
Giant Snowball Arrows Bomber Ram Rider
Ram Rider
Giant Snowball Bomber Arrows Fireball Mini P.E.K.K.A P.E.K.K.A
Mighty Miner
Giant Snowball Arrows

Defense Synergies 1 12

Bomber
Giant Snowball Mini P.E.K.K.A P.E.K.K.A
Giant Snowball
Ram Rider Bomber Mini P.E.K.K.A P.E.K.K.A Mighty Miner
Arrows
Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball
Arrows Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Bomber Giant Snowball Arrows Fireball Ram Rider
P.E.K.K.A
Bomber Giant Snowball Arrows
Ram Rider
Giant Snowball Fireball Mini P.E.K.K.A
Mighty Miner
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Bomber Ram Rider
Mini P.E.K.K.A P.E.K.K.A Ram Rider Bomber Giant Snowball
Mini P.E.K.K.A P.E.K.K.A Bomber Ram Rider
Bomber Arrows Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Fireball Bomber Giant Snowball
Giant Snowball Ram Rider Arrows Fireball
Arrows Fireball P.E.K.K.A Ram Rider
Mini P.E.K.K.A P.E.K.K.A Mighty Miner
Bomber Giant Snowball Mini P.E.K.K.A
Bomber Giant Snowball Arrows Fireball Ram Rider
Arrows Giant Snowball Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Bomber Giant Snowball Fireball Ram Rider
Bomber Fireball Giant Snowball Arrows Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Ram Rider
Giant Snowball Fireball Mini P.E.K.K.A P.E.K.K.A Ram Rider
Bomber Arrows Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Fireball Bomber Giant Snowball Ram Rider
Giant Snowball Arrows Bomber Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Ram Rider
Bomber Giant Snowball Arrows Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Snowball Fireball P.E.K.K.A
Fireball Bomber Giant Snowball Arrows Mini P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A P.E.K.K.A Fireball Ram Rider
P.E.K.K.A Mini P.E.K.K.A Ram Rider Mighty Miner
Arrows Fireball Giant Snowball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Mighty Miner
P.E.K.K.A Giant Snowball Fireball Mini P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Giant Snowball Arrows Fireball
Mini P.E.K.K.A P.E.K.K.A Fireball Ram Rider
Bomber Fireball
Bomber Fireball Mini P.E.K.K.A P.E.K.K.A Mighty Miner
Arrows Bomber Giant Snowball Fireball Mini P.E.K.K.A P.E.K.K.A Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Giant Snowball Ram Rider
Arrows Fireball
Arrows Fireball
Bomber Fireball Giant Snowball Arrows
Arrows Fireball Giant Snowball Ram Rider
Bomber Arrows
Arrows Fireball Giant Snowball Ram Rider
Arrows Fireball Giant Snowball Ram Rider
Giant Snowball Fireball Mini P.E.K.K.A
Arrows Fireball Ram Rider
Fireball Giant Snowball Arrows
Giant Snowball Fireball
Arrows Fireball
Giant Snowball Arrows Fireball
Bomber Giant Snowball Arrows Fireball
Arrows Fireball
Giant Snowball Arrows Fireball
Bomber Mini P.E.K.K.A
Bomber Giant Snowball Arrows Fireball Mini P.E.K.K.A
Bomber Giant Snowball Arrows Fireball
Fireball
Giant Snowball Arrows Fireball
Giant Snowball Arrows Fireball
Giant Snowball Arrows Bomber Fireball
Arrows Fireball Giant Snowball Ram Rider
Fireball Giant Snowball Arrows Ram Rider
Fireball Arrows
Giant Snowball Arrows Fireball
Giant Snowball Fireball
Giant Snowball Fireball Mini P.E.K.K.A
Bomber Giant Snowball Arrows Fireball
Giant Snowball Arrows Fireball
P.E.K.K.A Mighty Miner
Giant Snowball Arrows Fireball
Fireball
Fireball Giant Snowball Arrows Ram Rider
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Bomber Giant Snowball Fireball
Giant Snowball Arrows Fireball
P.E.K.K.A
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball

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