My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Witch P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army Ram Rider
Giant Snowball
Bomber Skeleton Army Baby Dragon Witch Ram Rider
Zap
Bomber Skeleton Army Witch Ram Rider
Barbarian Barrel
Bomber Skeleton Army Witch
The Log
Bomber Mini P.E.K.K.A Skeleton Army Witch Ram Rider
Earthquake
Bomber Skeleton Army Witch
Arrows
Bomber Skeleton Army Witch
Royal Delivery
Bomber Mini P.E.K.K.A Skeleton Army Baby Dragon Witch P.E.K.K.A Ram Rider
Fireball
Bomber Skeleton Army Baby Dragon Witch Ram Rider
Poison
Bomber Skeleton Army Witch
Lightning
Mini P.E.K.K.A Baby Dragon Witch Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Army Fireball Mini P.E.K.K.A Baby Dragon Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Baby Dragon P.E.K.K.A Ram Rider
Fireball
Baby Dragon Ram Rider
Mini P.E.K.K.A
Bomber Baby Dragon Ram Rider
Skeleton Army
Baby Dragon
Bomber Fireball Mini P.E.K.K.A Witch P.E.K.K.A Ram Rider
Witch
Baby Dragon P.E.K.K.A Ram Rider
P.E.K.K.A
Bomber Baby Dragon Witch Ram Rider
Ram Rider
Bomber Fireball Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A

Defense Synergies 0 10

Bomber
Mini P.E.K.K.A P.E.K.K.A
Fireball
Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Bomber Fireball Skeleton Army Baby Dragon Witch Ram Rider
Skeleton Army
Mini P.E.K.K.A
Baby Dragon
Mini P.E.K.K.A Witch P.E.K.K.A
Witch
Mini P.E.K.K.A Baby Dragon
P.E.K.K.A
Bomber Baby Dragon
Ram Rider
Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Baby Dragon Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Witch Ram Rider
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Ram Rider Bomber
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Ram Rider
Bomber Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Fireball Skeleton Army Bomber Baby Dragon
Ram Rider Fireball Baby Dragon Witch
Fireball Baby Dragon P.E.K.K.A Ram Rider
Mini P.E.K.K.A Witch P.E.K.K.A Skeleton Army
Skeleton Army Bomber Mini P.E.K.K.A
Skeleton Army Witch Bomber Fireball Baby Dragon Ram Rider
Fireball Baby Dragon Witch Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bomber Fireball Witch Ram Rider
Bomber Fireball Skeleton Army Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ram Rider
Skeleton Army Fireball Mini P.E.K.K.A P.E.K.K.A Ram Rider
Bomber Fireball Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A
Fireball Bomber Skeleton Army Baby Dragon Witch Ram Rider
Baby Dragon Witch Bomber Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Ram Rider
Bomber Skeleton Army Fireball Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Witch P.E.K.K.A
Fireball Bomber Mini P.E.K.K.A Baby Dragon
Skeleton Army P.E.K.K.A Mini P.E.K.K.A Witch Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Ram Rider
P.E.K.K.A Mini P.E.K.K.A Skeleton Army Witch Ram Rider
Fireball Baby Dragon Witch Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Witch Ram Rider
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
P.E.K.K.A Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon Witch
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Witch
Skeleton Army P.E.K.K.A Fireball
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Witch Ram Rider
Bomber Fireball Skeleton Army Baby Dragon Witch
Skeleton Army Witch Bomber Fireball Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon Ram Rider
Fireball Baby Dragon
Fireball
Bomber Fireball Baby Dragon
Fireball Baby Dragon Witch Ram Rider
Bomber Baby Dragon Witch
Fireball Baby Dragon Ram Rider
Fireball Ram Rider
Fireball Mini P.E.K.K.A
Fireball Ram Rider
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Bomber Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Bomber Mini P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A Baby Dragon
Bomber Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Bomber Fireball Baby Dragon Witch
Witch
Fireball Baby Dragon Witch Ram Rider
Fireball Baby Dragon Witch Ram Rider
Fireball Baby Dragon
Fireball Baby Dragon Witch
Fireball Witch
Fireball Mini P.E.K.K.A
Bomber Fireball
Fireball
P.E.K.K.A
Fireball
Fireball Skeleton Army Witch
Fireball Baby Dragon Witch Ram Rider
Fireball
Fireball Mini P.E.K.K.A Baby Dragon
Bomber Fireball Baby Dragon
Fireball
P.E.K.K.A
Fireball Baby Dragon Witch
Fireball Witch
Fireball Baby Dragon Witch
P.E.K.K.A
Fireball

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