My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Executioner P.E.K.K.A Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Skeleton King
Giant Snowball
Skeleton Army Skeleton King
Zap
Skeleton Army Prince Skeleton King
Barbarian Barrel
Skeleton Army Executioner Skeleton King
The Log
Mini P.E.K.K.A Skeleton Army Prince Skeleton King
Earthquake
Skeleton Army Skeleton King
Arrows
Skeleton Army Skeleton King
Royal Delivery
Mini P.E.K.K.A Skeleton Army Prince Executioner P.E.K.K.A Skeleton King
Fireball
Skeleton Army Executioner Skeleton King
Poison
Skeleton Army Executioner Skeleton King
Lightning
Mini P.E.K.K.A Prince Executioner Skeleton King
Rocket
Prince Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Prince Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Mini P.E.K.K.A Skeleton King Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Skeleton Army Mini P.E.K.K.A

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Prince P.E.K.K.A Mini P.E.K.K.A Executioner
Arrows
Zap P.E.K.K.A Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Zap Arrows
Skeleton Army
Skeleton King
Prince
Zap Arrows
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Arrows Executioner
Skeleton King
Skeleton Army

Defense Synergies 1 14

Zap
Mini P.E.K.K.A Arrows Skeleton Army Prince Executioner P.E.K.K.A
Arrows
Zap Mini P.E.K.K.A Prince P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Skeleton Army Executioner
Skeleton Army
Zap Mini P.E.K.K.A Prince Executioner Skeleton King
Prince
Zap Arrows Skeleton Army Executioner
Executioner
Zap Mini P.E.K.K.A Skeleton Army Prince
P.E.K.K.A
Zap Arrows
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Zap Prince Executioner
Mini P.E.K.K.A Skeleton Army Prince P.E.K.K.A Executioner
Mini P.E.K.K.A Skeleton Army Prince P.E.K.K.A Skeleton King
Arrows Mini P.E.K.K.A Skeleton Army Prince P.E.K.K.A
Arrows Skeleton Army Zap Executioner
Zap Arrows Executioner
Zap Arrows P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Skeleton Army Prince Skeleton King
Skeleton Army Mini P.E.K.K.A Prince
Skeleton Army Executioner Zap Arrows Skeleton King
Arrows Executioner Zap
Mini P.E.K.K.A Skeleton Army Prince P.E.K.K.A Zap
Skeleton Army Executioner Zap Arrows Mini P.E.K.K.A Prince P.E.K.K.A Skeleton King
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Prince Skeleton King
Skeleton Army Zap Mini P.E.K.K.A Prince P.E.K.K.A
Arrows Mini P.E.K.K.A Skeleton Army Prince Executioner P.E.K.K.A
Arrows Zap Skeleton Army Prince Executioner
Zap Arrows Executioner
Mini P.E.K.K.A P.E.K.K.A Prince
Skeleton Army Arrows Mini P.E.K.K.A Prince Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Prince P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Prince Executioner
Skeleton Army P.E.K.K.A Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Skeleton Army Prince P.E.K.K.A Zap
P.E.K.K.A Mini P.E.K.K.A Skeleton Army Prince Executioner
Arrows Executioner Zap
Mini P.E.K.K.A Skeleton Army Prince P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Skeleton Army Prince
Zap P.E.K.K.A Mini P.E.K.K.A Skeleton Army Prince
P.E.K.K.A Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Prince
Skeleton Army P.E.K.K.A Zap Arrows Prince
Mini P.E.K.K.A Skeleton Army Prince P.E.K.K.A Executioner Skeleton King
Skeleton Army Executioner
Skeleton Army Zap Mini P.E.K.K.A Prince Executioner P.E.K.K.A Skeleton King
Arrows Executioner Zap Mini P.E.K.K.A P.E.K.K.A Skeleton King
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Executioner
Arrows
Arrows Prince
Executioner Zap Arrows
Arrows Executioner Zap
Arrows Executioner
Arrows Zap Executioner
Arrows Zap
Mini P.E.K.K.A Prince
Zap Arrows Prince
Zap Arrows Executioner
Executioner
Arrows
Zap Arrows Prince
Zap Arrows Executioner
Arrows Executioner
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Prince Executioner
Zap Arrows
Prince
Arrows
Prince
Zap Arrows
Zap Arrows Executioner
Arrows Zap Executioner
Zap Arrows Prince
Zap Arrows
Zap Arrows Executioner
Zap
Mini P.E.K.K.A
Zap Arrows
Zap Arrows
P.E.K.K.A Prince
Arrows
Zap Skeleton Army Prince
Zap Arrows Executioner
Arrows
Mini P.E.K.K.A Prince Executioner
Arrows Zap Executioner Skeleton King
Zap Arrows
Prince Executioner P.E.K.K.A
Zap Skeleton King
Zap Executioner
Zap Prince Executioner
Prince P.E.K.K.A

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