My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Clone Prince
Giant Snowball
Dart Goblin Skeleton Army Clone
Zap
Dart Goblin Skeleton Army Clone Prince
Barbarian Barrel
Ice Spirit Tesla Dart Goblin Skeleton Army Clone
The Log
Ice Spirit Dart Goblin Skeleton Army Clone Prince
Earthquake
Tesla Skeleton Army Clone
Arrows
Ice Spirit Dart Goblin Skeleton Army Clone
Royal Delivery
Ice Spirit Dart Goblin Skeleton Army Clone Prince P.E.K.K.A
Fireball
Tesla Dart Goblin Skeleton Army Clone
Poison
Dart Goblin Skeleton Army Clone
Lightning
Tesla Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Skeleton Army Clone Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Dart Goblin Skeleton Army Clone Tesla Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Dart Goblin Skeleton Army

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Dart Goblin Prince
Arrows
P.E.K.K.A Prince
Tesla
Dart Goblin
Ice Spirit Prince P.E.K.K.A
Skeleton Army
Clone
Clone
Skeleton Army
Prince
Ice Spirit Arrows Dart Goblin
P.E.K.K.A
Ice Spirit Arrows Dart Goblin

Defense Synergies 0 15

Ice Spirit
Tesla Dart Goblin Skeleton Army Prince P.E.K.K.A
Arrows
Tesla Prince P.E.K.K.A
Tesla
Ice Spirit Arrows Dart Goblin Skeleton Army Prince
Dart Goblin
Ice Spirit Tesla Skeleton Army Prince P.E.K.K.A
Skeleton Army
Ice Spirit Tesla Dart Goblin Prince
Clone
Prince
Ice Spirit Arrows Tesla Dart Goblin Skeleton Army
P.E.K.K.A
Ice Spirit Arrows Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin
Skeleton Army P.E.K.K.A Ice Spirit Tesla Dart Goblin Prince
Tesla Skeleton Army Prince P.E.K.K.A Dart Goblin
Tesla Skeleton Army Prince P.E.K.K.A Dart Goblin
Arrows Skeleton Army Prince P.E.K.K.A
Arrows Skeleton Army Tesla Dart Goblin
Tesla Dart Goblin Ice Spirit Arrows
Arrows Tesla Dart Goblin P.E.K.K.A
Tesla P.E.K.K.A Skeleton Army Prince
Skeleton Army Ice Spirit Tesla Dart Goblin Prince
Dart Goblin Skeleton Army Arrows Tesla
Arrows Tesla Dart Goblin
Tesla Skeleton Army Prince P.E.K.K.A Ice Spirit
Skeleton Army Ice Spirit Arrows Tesla Dart Goblin Prince P.E.K.K.A
Skeleton Army P.E.K.K.A Tesla Prince
Skeleton Army Ice Spirit Tesla Prince P.E.K.K.A
Tesla Arrows Skeleton Army Prince P.E.K.K.A
Ice Spirit Arrows Tesla Dart Goblin Skeleton Army Prince
Arrows Ice Spirit Tesla Dart Goblin
P.E.K.K.A Tesla Dart Goblin Prince
Skeleton Army Arrows Tesla Dart Goblin Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Prince P.E.K.K.A
Arrows Tesla Prince
Skeleton Army P.E.K.K.A Ice Spirit Prince
Skeleton Army Prince P.E.K.K.A Tesla
P.E.K.K.A Tesla Skeleton Army Prince
Arrows Ice Spirit Tesla Dart Goblin
Skeleton Army Prince P.E.K.K.A Tesla Dart Goblin
P.E.K.K.A Tesla Skeleton Army Prince
P.E.K.K.A Ice Spirit Skeleton Army Prince
P.E.K.K.A Tesla Dart Goblin Skeleton Army
P.E.K.K.A Tesla Dart Goblin Prince
Skeleton Army P.E.K.K.A Arrows Prince
Skeleton Army Prince P.E.K.K.A Tesla
Tesla Dart Goblin Skeleton Army
Tesla Skeleton Army Ice Spirit Dart Goblin Prince P.E.K.K.A
Arrows Tesla Dart Goblin P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Prince
Arrows
Arrows Ice Spirit Dart Goblin
Arrows Dart Goblin
Arrows Ice Spirit Dart Goblin
Arrows Dart Goblin
Prince
Arrows Dart Goblin Prince
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Prince
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Dart Goblin Prince
Arrows Dart Goblin
Prince
Arrows
Prince
Arrows
Arrows Ice Spirit
Arrows Dart Goblin
Arrows Prince
Arrows Dart Goblin
Arrows Dart Goblin
Ice Spirit Dart Goblin
Arrows Dart Goblin
Ice Spirit Arrows
P.E.K.K.A Prince
Arrows
Ice Spirit Dart Goblin Skeleton Army Prince
Arrows Dart Goblin
Arrows
Dart Goblin Prince
Arrows Dart Goblin
Arrows
Dart Goblin Prince P.E.K.K.A
Ice Spirit Dart Goblin
Dart Goblin
Dart Goblin Prince
Prince P.E.K.K.A
Dart Goblin

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