My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Goblin Demolisher Baby Dragon Witch P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Demolisher
Giant Snowball
Goblins Hog Rider Baby Dragon Witch
Zap
Goblins Witch
Barbarian Barrel
Goblins Tesla Witch
The Log
Goblins Hog Rider Goblin Demolisher Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Goblins Witch
Royal Delivery
Goblins Hog Rider Goblin Demolisher Baby Dragon Witch P.E.K.K.A Mother Witch
Fireball
Tesla Hog Rider Baby Dragon Witch Mother Witch
Poison
Witch Mother Witch
Lightning
Tesla Baby Dragon Witch Mother Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Baby Dragon P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Tesla Hog Rider Goblin Demolisher Baby Dragon Mother Witch Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblins Tesla Hog Rider Goblin Demolisher

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Baby Dragon
Tesla
Hog Rider
Goblins Goblin Demolisher Baby Dragon Witch Mother Witch
Goblin Demolisher
Hog Rider P.E.K.K.A
Baby Dragon
Goblins Hog Rider Witch P.E.K.K.A
Witch
Hog Rider Baby Dragon P.E.K.K.A
P.E.K.K.A
Goblin Demolisher Baby Dragon Witch Mother Witch
Mother Witch
Hog Rider P.E.K.K.A

Defense Synergies 0 8

Goblins
Tesla Goblin Demolisher
Tesla
Goblins Baby Dragon Mother Witch
Hog Rider
Goblin Demolisher
Goblins P.E.K.K.A
Baby Dragon
Tesla Witch P.E.K.K.A Mother Witch
Witch
Baby Dragon
P.E.K.K.A
Goblin Demolisher Baby Dragon
Mother Witch
Tesla Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Goblin Demolisher Baby Dragon
P.E.K.K.A Goblins Tesla Witch
Tesla Witch P.E.K.K.A Goblins
Tesla Witch P.E.K.K.A Goblins
Goblin Demolisher P.E.K.K.A
Goblins Tesla Goblin Demolisher Baby Dragon Mother Witch
Tesla Baby Dragon Witch
Tesla Baby Dragon P.E.K.K.A
Tesla Witch P.E.K.K.A Goblins
Goblins Tesla
Goblins Witch Mother Witch Tesla Goblin Demolisher Baby Dragon
Tesla Baby Dragon Witch
Tesla P.E.K.K.A Witch
Goblins Tesla Goblin Demolisher Baby Dragon Witch P.E.K.K.A
P.E.K.K.A Tesla
Tesla P.E.K.K.A
Tesla Goblins Witch P.E.K.K.A
Tesla Goblins Goblin Demolisher Baby Dragon Witch
Baby Dragon Witch Tesla Goblin Demolisher Mother Witch
P.E.K.K.A Tesla
Goblin Demolisher Goblins Tesla Baby Dragon Witch P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Tesla Witch P.E.K.K.A
Tesla Baby Dragon
P.E.K.K.A Goblins Witch
P.E.K.K.A Tesla
P.E.K.K.A Tesla Witch
Mother Witch Tesla Goblin Demolisher Baby Dragon Witch
P.E.K.K.A Goblins Tesla Witch
P.E.K.K.A Tesla
P.E.K.K.A Goblins Baby Dragon Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Witch
P.E.K.K.A
P.E.K.K.A Tesla Witch
Tesla Goblin Demolisher Baby Dragon Witch
Tesla Witch Goblins Baby Dragon P.E.K.K.A
Tesla Baby Dragon Witch P.E.K.K.A Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Baby Dragon
Baby Dragon
Goblin Demolisher Baby Dragon
Mother Witch Baby Dragon Witch
Goblin Demolisher Baby Dragon Witch
Goblin Demolisher Baby Dragon
Goblins
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Goblin Demolisher Baby Dragon Witch
Goblin Demolisher Baby Dragon
Goblin Demolisher Baby Dragon
Goblin Demolisher Baby Dragon Witch Mother Witch
Baby Dragon
Baby Dragon
Goblin Demolisher Mother Witch Baby Dragon Witch
Witch
Baby Dragon Witch
Baby Dragon Witch
Baby Dragon
Baby Dragon Witch Mother Witch
Witch
P.E.K.K.A
Witch
Baby Dragon Witch
Baby Dragon
Baby Dragon
P.E.K.K.A
Baby Dragon Witch
Witch
Baby Dragon Witch
P.E.K.K.A

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