My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Giant Skeleton P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Giant Skeleton Inferno Dragon
Giant Snowball
Goblin Barrel Skeleton Army Witch Inferno Dragon
Zap
Goblin Barrel Skeleton Army Witch Inferno Dragon
Barbarian Barrel
Valkyrie Goblin Barrel Skeleton Army Witch Giant Skeleton
The Log
Goblin Barrel Skeleton Army Witch Giant Skeleton
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch
Royal Delivery
Valkyrie Goblin Barrel Skeleton Army Witch Giant Skeleton P.E.K.K.A Inferno Dragon
Fireball
Goblin Barrel Skeleton Army Witch Inferno Dragon
Poison
Skeleton Army Witch
Lightning
Valkyrie Witch Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Skeleton Army Giant Skeleton P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Valkyrie Inferno Dragon Witch Rocket Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Valkyrie Inferno Dragon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Goblin Barrel Witch Giant Skeleton P.E.K.K.A
Rocket
Goblin Barrel
Valkyrie Skeleton Army Giant Skeleton P.E.K.K.A
Skeleton Army
Goblin Barrel
Witch
Valkyrie Giant Skeleton P.E.K.K.A
Giant Skeleton
Valkyrie Goblin Barrel Witch
P.E.K.K.A
Valkyrie Goblin Barrel Witch
Inferno Dragon

Defense Synergies 0 5

Valkyrie
Witch P.E.K.K.A
Rocket
Goblin Barrel
Skeleton Army
Giant Skeleton Inferno Dragon
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Skeleton Army Witch
P.E.K.K.A
Valkyrie
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie
Skeleton Army P.E.K.K.A Inferno Dragon Valkyrie Witch
Rocket Skeleton Army Witch P.E.K.K.A Valkyrie Giant Skeleton Inferno Dragon
Skeleton Army Witch P.E.K.K.A Inferno Dragon Valkyrie
Valkyrie Rocket Skeleton Army Giant Skeleton P.E.K.K.A
Skeleton Army Valkyrie
Rocket Inferno Dragon Witch
Rocket Valkyrie Giant Skeleton P.E.K.K.A
Witch P.E.K.K.A Inferno Dragon Skeleton Army
Skeleton Army Valkyrie Giant Skeleton
Valkyrie Skeleton Army Witch Giant Skeleton
Inferno Dragon Witch
Skeleton Army P.E.K.K.A Valkyrie Rocket Witch Giant Skeleton
Valkyrie Rocket Skeleton Army Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Inferno Dragon
Rocket Skeleton Army P.E.K.K.A Inferno Dragon
Valkyrie Skeleton Army Witch P.E.K.K.A
Valkyrie Skeleton Army Witch
Valkyrie Witch Giant Skeleton Inferno Dragon
P.E.K.K.A Inferno Dragon
Valkyrie Skeleton Army Witch Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Giant Skeleton P.E.K.K.A
Valkyrie Rocket Inferno Dragon
Skeleton Army Giant Skeleton P.E.K.K.A Valkyrie Rocket Witch
Valkyrie Rocket Skeleton Army Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Valkyrie Skeleton Army Witch Inferno Dragon
Rocket Witch
Rocket Skeleton Army P.E.K.K.A Valkyrie Witch Giant Skeleton
Giant Skeleton P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon
Rocket Giant Skeleton P.E.K.K.A Valkyrie Skeleton Army Witch Inferno Dragon
Witch P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Valkyrie Witch Giant Skeleton
Rocket Skeleton Army P.E.K.K.A Valkyrie Giant Skeleton
Rocket Skeleton Army Giant Skeleton P.E.K.K.A Valkyrie Witch
Valkyrie Skeleton Army Witch
Skeleton Army Witch Valkyrie Rocket Giant Skeleton P.E.K.K.A Inferno Dragon
Valkyrie Witch Giant Skeleton P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Giant Skeleton
Rocket Giant Skeleton
Valkyrie Rocket Giant Skeleton
Rocket Valkyrie
Rocket Witch
Witch
Rocket
Rocket Valkyrie
Rocket
Rocket
Rocket
Rocket Witch
Rocket
Rocket
Rocket
Rocket
Rocket Valkyrie Witch
Rocket Giant Skeleton
Rocket
Rocket
Rocket
Valkyrie Witch
Witch Inferno Dragon
Witch
Witch
Rocket
Witch
Rocket Witch
Rocket
Rocket
P.E.K.K.A Giant Skeleton
Rocket
Rocket Skeleton Army Witch
Rocket Witch
Valkyrie Rocket
Rocket Giant Skeleton
P.E.K.K.A
Rocket Witch Giant Skeleton
Rocket Witch
Rocket Witch Giant Skeleton
P.E.K.K.A Inferno Dragon
Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: