My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

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Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Battle Healer P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Zap
Barbarian Barrel
Elite Barbarians Valkyrie Wizard
The Log
Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Valkyrie Battle Healer Wizard P.E.K.K.A
Fireball
Elite Barbarians Battle Healer Wizard
Poison
Battle Healer Wizard
Lightning
Elite Barbarians Valkyrie Battle Healer Wizard Archer Queen
Rocket
Elite Barbarians Valkyrie Battle Healer Wizard Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Healer Rocket P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Battle Healer Wizard Archer Queen Elite Barbarians Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Fireball Valkyrie Battle Healer Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Fireball Wizard
Fireball
Elite Barbarians Archer Queen
Valkyrie
Elite Barbarians Battle Healer Wizard P.E.K.K.A Archer Queen
Battle Healer
Valkyrie
Wizard
Elite Barbarians Valkyrie P.E.K.K.A
Rocket
P.E.K.K.A
Valkyrie Wizard Archer Queen
Archer Queen
Fireball Valkyrie P.E.K.K.A

Defense Synergies 1 9

Elite Barbarians
Valkyrie Wizard
Fireball
Valkyrie Battle Healer
Valkyrie
Elite Barbarians Fireball Battle Healer Wizard P.E.K.K.A Archer Queen
Battle Healer
Fireball Valkyrie Archer Queen
Wizard
Elite Barbarians Valkyrie P.E.K.K.A
Rocket
P.E.K.K.A
Valkyrie Wizard
Archer Queen
Valkyrie Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball Valkyrie Wizard
Elite Barbarians P.E.K.K.A Valkyrie Battle Healer
Rocket P.E.K.K.A Elite Barbarians Valkyrie
Elite Barbarians P.E.K.K.A Valkyrie
Elite Barbarians Fireball Valkyrie Battle Healer Rocket P.E.K.K.A
Fireball Valkyrie
Rocket Fireball Wizard
Rocket Fireball Valkyrie Battle Healer P.E.K.K.A
P.E.K.K.A Elite Barbarians Archer Queen
Elite Barbarians Valkyrie Battle Healer
Valkyrie Fireball Wizard
Fireball Wizard
P.E.K.K.A Elite Barbarians Fireball Valkyrie Battle Healer Wizard Rocket
Fireball Valkyrie Wizard Rocket P.E.K.K.A
Elite Barbarians P.E.K.K.A
Rocket Elite Barbarians Fireball P.E.K.K.A
Wizard Elite Barbarians Fireball Valkyrie P.E.K.K.A
Fireball Valkyrie Elite Barbarians Battle Healer Wizard
Valkyrie Wizard Fireball Battle Healer
P.E.K.K.A Elite Barbarians
Valkyrie Wizard Elite Barbarians Fireball Battle Healer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Battle Healer P.E.K.K.A
Fireball Elite Barbarians Valkyrie Battle Healer Wizard Rocket
P.E.K.K.A Elite Barbarians Valkyrie Battle Healer Rocket
Valkyrie Rocket P.E.K.K.A Elite Barbarians Fireball Battle Healer
P.E.K.K.A Elite Barbarians Valkyrie Battle Healer
Fireball Wizard Rocket
Rocket P.E.K.K.A Elite Barbarians Fireball Valkyrie Battle Healer
P.E.K.K.A Elite Barbarians Valkyrie Battle Healer
Rocket P.E.K.K.A Elite Barbarians Fireball Valkyrie
P.E.K.K.A
P.E.K.K.A Elite Barbarians Valkyrie
Rocket P.E.K.K.A Elite Barbarians Fireball Valkyrie Archer Queen
Elite Barbarians Rocket P.E.K.K.A Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Elite Barbarians Fireball Valkyrie Battle Healer Rocket P.E.K.K.A Archer Queen
Valkyrie Elite Barbarians Fireball Battle Healer Wizard P.E.K.K.A Archer Queen
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Rocket
Fireball
Rocket Fireball
Fireball Valkyrie Rocket
Fireball Wizard Rocket Valkyrie
Fireball Wizard Rocket
Wizard
Fireball Wizard
Fireball Wizard
Rocket Elite Barbarians Fireball
Rocket Fireball Valkyrie Wizard
Fireball Wizard Rocket Archer Queen
Rocket Elite Barbarians Fireball
Fireball Rocket
Elite Barbarians Fireball
Rocket Fireball Wizard
Fireball Wizard Rocket
Fireball Rocket
Rocket
Rocket Fireball Wizard
Rocket Fireball Valkyrie Wizard
Rocket Fireball
Rocket Fireball Wizard
Rocket
Rocket Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball Wizard
Fireball Rocket
Elite Barbarians Fireball Wizard
Rocket Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard Rocket
Rocket Fireball
P.E.K.K.A
Rocket Fireball Wizard
Fireball Rocket
Fireball Rocket Wizard Archer Queen
Fireball
Fireball Valkyrie Wizard Rocket
Fireball Wizard
Rocket Fireball Archer Queen
Elite Barbarians P.E.K.K.A Archer Queen
Elite Barbarians Fireball Rocket Archer Queen
Fireball Rocket Archer Queen
Fireball Rocket Archer Queen
P.E.K.K.A
Fireball Wizard Rocket

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