My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Ice Wizard Royal Ghost Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Bandit
Barbarian Barrel
Valkyrie Wizard Ice Wizard Royal Ghost Bandit
The Log
Bandit
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard P.E.K.K.A Ice Wizard Royal Ghost Bandit
Fireball
Wizard Ice Wizard Bandit
Poison
Wizard Ice Wizard
Lightning
Valkyrie Wizard Ice Wizard Bandit
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie P.E.K.K.A Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Ice Wizard Royal Ghost Bandit Valkyrie Golden Knight Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Ice Wizard Royal Ghost Bandit

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Bandit
Valkyrie
Wizard P.E.K.K.A Royal Ghost Bandit
Wizard
Valkyrie P.E.K.K.A Royal Ghost Bandit
P.E.K.K.A
Arrows Valkyrie Wizard Ice Wizard
Ice Wizard
P.E.K.K.A Bandit
Royal Ghost
Valkyrie Wizard Bandit Golden Knight
Bandit
Arrows Valkyrie Wizard Ice Wizard Royal Ghost Golden Knight
Golden Knight
Royal Ghost Bandit

Defense Synergies 0 17

Arrows
Valkyrie P.E.K.K.A Ice Wizard Bandit Golden Knight
Valkyrie
Arrows Wizard P.E.K.K.A Ice Wizard Bandit
Wizard
Valkyrie P.E.K.K.A Ice Wizard Royal Ghost Bandit Golden Knight
P.E.K.K.A
Arrows Valkyrie Wizard Ice Wizard
Ice Wizard
Arrows Valkyrie Wizard P.E.K.K.A Bandit Golden Knight
Royal Ghost
Wizard
Bandit
Arrows Valkyrie Wizard Ice Wizard
Golden Knight
Arrows Wizard Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Golden Knight
P.E.K.K.A Valkyrie Ice Wizard Bandit
P.E.K.K.A Valkyrie Ice Wizard Bandit
P.E.K.K.A Valkyrie Ice Wizard Bandit
Arrows Valkyrie P.E.K.K.A
Arrows Valkyrie Ice Wizard Royal Ghost Bandit
Arrows Wizard Ice Wizard
Arrows Valkyrie P.E.K.K.A Bandit Golden Knight
P.E.K.K.A Ice Wizard
Valkyrie Ice Wizard Royal Ghost Bandit
Valkyrie Ice Wizard Arrows Wizard Royal Ghost Bandit
Arrows Wizard Ice Wizard
P.E.K.K.A Valkyrie Wizard Ice Wizard Bandit
Valkyrie Wizard Arrows P.E.K.K.A Royal Ghost Golden Knight
P.E.K.K.A Bandit
P.E.K.K.A Bandit
Wizard Arrows Valkyrie P.E.K.K.A
Arrows Valkyrie Wizard Ice Wizard Royal Ghost Bandit Golden Knight
Arrows Valkyrie Wizard Ice Wizard Royal Ghost Bandit
P.E.K.K.A
Valkyrie Wizard Royal Ghost Arrows P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A Royal Ghost Bandit
Bandit Arrows Valkyrie Wizard Royal Ghost
P.E.K.K.A Bandit Valkyrie Golden Knight
Valkyrie P.E.K.K.A Bandit
P.E.K.K.A Valkyrie Bandit
Arrows Wizard Ice Wizard
P.E.K.K.A Valkyrie Ice Wizard Bandit
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Bandit
P.E.K.K.A
P.E.K.K.A Valkyrie Golden Knight
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Valkyrie Wizard Bandit Golden Knight
Wizard Valkyrie
Valkyrie P.E.K.K.A Golden Knight
Arrows Valkyrie Wizard P.E.K.K.A Ice Wizard Royal Ghost Golden Knight
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Royal Ghost Bandit Golden Knight
Arrows Ice Wizard Royal Ghost Bandit Golden Knight
Arrows Bandit
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Ice Wizard
Arrows Wizard
Arrows Wizard Ice Wizard
Arrows Wizard Bandit Golden Knight
Arrows Valkyrie Wizard Bandit Golden Knight
Arrows Wizard
Bandit Golden Knight
Arrows Bandit
Arrows
Arrows Wizard Bandit Golden Knight
Arrows Wizard Bandit
Arrows
Arrows Wizard Bandit
Arrows Valkyrie Wizard Golden Knight
Arrows Wizard
Arrows
Arrows Valkyrie Wizard Ice Wizard
Arrows Wizard Ice Wizard Royal Ghost Bandit Golden Knight
Arrows Wizard Bandit Golden Knight
Arrows Bandit Golden Knight
Arrows Wizard Ice Wizard
Wizard
Arrows Wizard Bandit
Arrows
P.E.K.K.A
Arrows Wizard
Bandit
Arrows Wizard Ice Wizard
Arrows
Valkyrie Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Golden Knight
Royal Ghost Bandit Golden Knight
P.E.K.K.A
Wizard

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