My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Zappies P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Battle Healer Wall Breakers P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Bandit
Giant Snowball
Dart Goblin Zappies Wall Breakers
Zap
Dart Goblin Zappies Wall Breakers Bandit
Barbarian Barrel
Ice Spirit Dart Goblin Zappies Wall Breakers Bandit
The Log
Ice Spirit Dart Goblin Zappies Wall Breakers Bandit
Earthquake
Zappies
Arrows
Ice Spirit Dart Goblin Zappies Wall Breakers
Royal Delivery
Ice Spirit Dart Goblin Battle Healer Zappies Wall Breakers P.E.K.K.A Bandit
Fireball
Dart Goblin Battle Healer Zappies Wall Breakers Bandit
Poison
Dart Goblin Battle Healer Zappies
Lightning
Battle Healer Bandit
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Healer Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Rage Dart Goblin Bandit Battle Healer Zappies P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers Rage Dart Goblin

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Dart Goblin Battle Healer Wall Breakers Bandit
Dart Goblin
Ice Spirit Battle Healer Wall Breakers P.E.K.K.A Bandit
Battle Healer
Rage Ice Spirit Dart Goblin Zappies Bandit
Zappies
Battle Healer Wall Breakers Rage P.E.K.K.A Bandit
Wall Breakers
Ice Spirit Dart Goblin Zappies
Rage
Battle Healer Zappies
P.E.K.K.A
Ice Spirit Dart Goblin Zappies
Bandit
Ice Spirit Dart Goblin Battle Healer Zappies

Defense Synergies 0 13

Ice Spirit
Dart Goblin Battle Healer Zappies P.E.K.K.A Bandit
Dart Goblin
Ice Spirit Battle Healer Zappies P.E.K.K.A Bandit
Battle Healer
Ice Spirit Dart Goblin Zappies Bandit
Zappies
Ice Spirit Dart Goblin Battle Healer P.E.K.K.A Bandit
Wall Breakers
Rage
P.E.K.K.A
Ice Spirit Dart Goblin Zappies
Bandit
Ice Spirit Dart Goblin Battle Healer Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Zappies
P.E.K.K.A Ice Spirit Dart Goblin Battle Healer Zappies Bandit
P.E.K.K.A Dart Goblin Zappies Bandit
P.E.K.K.A Dart Goblin Zappies Bandit
Battle Healer P.E.K.K.A
Dart Goblin Zappies Bandit
Dart Goblin Ice Spirit Zappies
Dart Goblin Battle Healer P.E.K.K.A Bandit
Zappies P.E.K.K.A
Ice Spirit Dart Goblin Battle Healer Zappies Bandit
Dart Goblin Zappies Bandit
Dart Goblin Zappies
P.E.K.K.A Ice Spirit Battle Healer Zappies Bandit
Ice Spirit Dart Goblin Zappies P.E.K.K.A
P.E.K.K.A Zappies Bandit
Ice Spirit Zappies P.E.K.K.A Bandit
Zappies P.E.K.K.A
Ice Spirit Dart Goblin Battle Healer Zappies Bandit
Ice Spirit Dart Goblin Battle Healer Zappies Bandit
P.E.K.K.A Dart Goblin Zappies
Dart Goblin Battle Healer Zappies P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Zappies P.E.K.K.A Bandit
Bandit Battle Healer
Zappies P.E.K.K.A Bandit Ice Spirit Battle Healer
P.E.K.K.A Battle Healer Zappies Bandit
P.E.K.K.A Battle Healer Zappies Bandit
Ice Spirit Dart Goblin Zappies
P.E.K.K.A Dart Goblin Battle Healer Zappies Bandit
P.E.K.K.A Battle Healer Zappies
P.E.K.K.A Ice Spirit Zappies Bandit
P.E.K.K.A Dart Goblin Zappies
P.E.K.K.A Dart Goblin Zappies
P.E.K.K.A
P.E.K.K.A Zappies Bandit
Dart Goblin Zappies
Zappies Ice Spirit Dart Goblin Battle Healer P.E.K.K.A
Dart Goblin Battle Healer Zappies P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin
Ice Spirit Dart Goblin
Dart Goblin
Ice Spirit Dart Goblin
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin
Ice Spirit
Dart Goblin Bandit
Bandit
Dart Goblin Bandit
Dart Goblin
Ice Spirit Dart Goblin Zappies
Dart Goblin Bandit
Ice Spirit Zappies
P.E.K.K.A
Ice Spirit Dart Goblin Zappies Bandit
Dart Goblin Zappies
Dart Goblin
Dart Goblin
Dart Goblin P.E.K.K.A
Ice Spirit Dart Goblin Zappies
Dart Goblin Zappies
Dart Goblin Bandit
P.E.K.K.A
Dart Goblin

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