My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Electro Dragon P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Inferno Dragon
Giant Snowball
Goblin Gang Electro Dragon Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Elixir Golem Wizard
The Log
Goblin Gang Elixir Golem
Earthquake
Goblin Gang Elixir Golem
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elixir Golem Wizard Electro Dragon P.E.K.K.A Inferno Dragon
Fireball
Goblin Gang Elixir Golem Wizard Electro Dragon Inferno Dragon
Poison
Goblin Gang Elixir Golem Wizard Electro Dragon
Lightning
Wizard Electro Dragon Inferno Dragon
Rocket
Wizard Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Tornado P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Elixir Golem Tornado Inferno Dragon Wizard Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Elixir Golem Tornado

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Elixir Golem
Goblin Gang
Elixir Golem P.E.K.K.A
Elixir Golem
Arrows Goblin Gang Wizard Tornado Electro Dragon Inferno Dragon
Wizard
Tornado Elixir Golem P.E.K.K.A
Tornado
Wizard P.E.K.K.A Elixir Golem Electro Dragon
Electro Dragon
Elixir Golem Tornado P.E.K.K.A Inferno Dragon
P.E.K.K.A
Arrows Tornado Goblin Gang Wizard Electro Dragon
Inferno Dragon
Elixir Golem Electro Dragon

Defense Synergies 2 8

Arrows
Tornado P.E.K.K.A
Goblin Gang
P.E.K.K.A Inferno Dragon
Elixir Golem
Wizard
Tornado P.E.K.K.A
Tornado
Wizard P.E.K.K.A Arrows Electro Dragon Inferno Dragon
Electro Dragon
Tornado Inferno Dragon
P.E.K.K.A
Tornado Arrows Goblin Gang Wizard
Inferno Dragon
Goblin Gang Tornado Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon
P.E.K.K.A Inferno Dragon Goblin Gang Electro Dragon
Goblin Gang Tornado P.E.K.K.A Electro Dragon Inferno Dragon
P.E.K.K.A Inferno Dragon Goblin Gang Electro Dragon
Arrows Tornado P.E.K.K.A
Arrows Goblin Gang Tornado Electro Dragon
Tornado Inferno Dragon Arrows Goblin Gang Wizard Electro Dragon
Arrows Electro Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Gang Tornado
Goblin Gang Tornado
Goblin Gang Arrows Wizard Tornado Electro Dragon
Arrows Inferno Dragon Goblin Gang Wizard Tornado Electro Dragon
P.E.K.K.A Goblin Gang Wizard Electro Dragon
Wizard Arrows Goblin Gang Tornado Electro Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Gang
Tornado Goblin Gang P.E.K.K.A Inferno Dragon
Wizard Arrows Goblin Gang Tornado Electro Dragon P.E.K.K.A
Arrows Goblin Gang Wizard Tornado Electro Dragon
Arrows Wizard Tornado Electro Dragon Inferno Dragon
P.E.K.K.A Tornado Inferno Dragon
Goblin Gang Wizard Arrows Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A
Arrows Goblin Gang Wizard Electro Dragon Inferno Dragon
Goblin Gang P.E.K.K.A Electro Dragon
Goblin Gang P.E.K.K.A Tornado
P.E.K.K.A Goblin Gang Inferno Dragon
Arrows Wizard Goblin Gang Tornado Electro Dragon
Goblin Gang P.E.K.K.A
P.E.K.K.A Inferno Dragon
Electro Dragon P.E.K.K.A Tornado Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon Electro Dragon
P.E.K.K.A Arrows Tornado
P.E.K.K.A Goblin Gang Wizard
Wizard Electro Dragon
Goblin Gang Electro Dragon Tornado P.E.K.K.A Inferno Dragon
Arrows Wizard Electro Dragon P.E.K.K.A Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Tornado Electro Dragon
Arrows Electro Dragon
Arrows
Wizard Arrows
Arrows Wizard Tornado Electro Dragon
Arrows Wizard Tornado
Arrows Wizard Tornado Electro Dragon
Arrows Wizard Tornado Electro Dragon
Goblin Gang Tornado Electro Dragon
Arrows Wizard Tornado Electro Dragon
Arrows Wizard Tornado Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Wizard Electro Dragon
Arrows Wizard Electro Dragon
Arrows Tornado
Arrows Wizard Electro Dragon
Arrows Wizard Tornado Electro Dragon
Arrows Wizard Tornado
Tornado
Arrows Electro Dragon
Arrows Tornado Wizard Electro Dragon
Inferno Dragon
Arrows Wizard Tornado Electro Dragon
Arrows Wizard Tornado Electro Dragon
Arrows Tornado
Arrows Wizard Tornado Electro Dragon
Electro Dragon Wizard
Arrows Wizard Electro Dragon
Arrows Electro Dragon
P.E.K.K.A
Arrows Wizard
Goblin Gang Electro Dragon
Arrows Wizard Tornado Electro Dragon
Arrows
Goblin Gang Wizard Electro Dragon
Arrows Wizard Electro Dragon
Arrows Tornado
Electro Dragon P.E.K.K.A
Electro Dragon Goblin Gang Tornado
Tornado Electro Dragon
Electro Dragon Tornado
P.E.K.K.A Inferno Dragon
Wizard Electro Dragon

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